trapped in a video game dustin brady
Trapped in a Video Game - Dustin Brady
Kids who love video games will love this first installment of the 5-book series about 12-year old Jesse Rigsby and the wild adventures he encounters while trapped inside different video games.Jesse Rigsby hates video games—and for good reason. You see, a video game character is trying to kill him. After getting sucked into the new game Full Blast with his friend Eric, Jesse starts to see the appeal of vaporizing man-size praying mantis while cruising around by jet pack. But pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they can't leave the game. If they don't figure out what's going on fast, they'll be trapped for good! With black-and-white illustrations throughout and a cliff hanger at the end of every chapter, this is a great series for kids who think they don’t like to read!
Objev podobné jako Trapped in a Video Game - Dustin Brady
Adventures in a Video Game - Dustin Brady
Archie Maloney’s obsession with YouTube sensation Sir Hype has reached an all-time high. Sir Hype just announced that he’s seeking contestants for his latest mountain challenge, which—thanks to a breakthrough in technology—is taking place inside of a video game. Archie will do whatever it takes to climb that mountain.This is the second book in the Adventures in a Video Game series, a new series by bestselling author, Dustin Brady, where each book contains its own adventure in a different type of thrilling video game. YouTube sensation Sir Hype is using groundbreaking technology to take his annual mountain challenge inside of a video game. One hundred contestants will battle digital monsters, glitching terrain, and backstabbing allies for a chance at fame and fortune atop the peak—or, at least, a chance to make it out alive. Thanks to some quick thinking and a willingness to bend the truth, Archie Maloney does make to the mountain. He also brings dozens of other contestants along for the ride, including his little cousin Mae, an ambitious girl named Naila, and the infamous Devil Doug. If the gang can survive a wild race to the mountain, fierce snowball fight against a robot yeti, and showdown ... Unknown localization key: "more"
Objev podobné jako Adventures in a Video Game - Dustin Brady
Adventures in a Video Game - Dustin Brady
In the next Adventures in a Video Game installment, Diego and his new friends, including a robot, must solve Guntir Island’s many mysteries before the clock hits zero.With its beautiful coral reef, lush jungle, and powdery white beach, Guntir Island is paradise. Too bad it’s going to explode in two hours. Diego has just arrived on Guntir Island with no memory of how he got there, where he’s from, or even who he is. Now, he must team up with five other kids in the same predicament to defuse the bomb. Their guide on this deadly mission will be Robbie, a frustratingly friendly robot who definitely knows more than he’s letting on. Can Diego and his new friends solve Guntir Island’s many mysteries before the clock hits zero?
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Escape from a Video Game - Dustin Brady
One hundred villains will enter Grim Island, but only one will be crowned the Greatest Supervillain of All Time. Will it be you?The latest battle royale video game from Bionosoft promises a crazy cast of villains, over-the-top superweapons, and non-stop action. But when you get sucked into the game, you discover that Grim Island is home to something far stranger than a few costumed baddies.Young gamers control the action in this new interactive adventure from the bestselling author of Trapped in a Video Game. They’ll use critical thinking skills to solve puzzles, explore hidden areas, and outsmart villains. Then, once they finish the main story, they’ll get a chance to unlock a whole new tale.Fans of battle royale games like Fortnite will fall in love with the story’s frenetic pace and quirky humor, while parents will appreciate a book that can captivate the attention of their “I’d rather be gaming” kid.
Objev podobné jako Escape from a Video Game - Dustin Brady
Escape from a Video Game - Dustin Brady
Young gamers control the action in this interactive series from the bestselling author of Trapped in a Video Game. With more than 30 endings and an unlockable bonus adventure, this second book in the series promises hours of screen-free fun.This is one book that will super-power the interest of any "I'd rather be gaming" kid. In this pick-your-path adventure, you join eight strangers inside a video game for a chance to win a million dollars. The challenge is simple: survive to the end, and you're rich. There's just one problem: A traitor is hiding among your group. One-by-one, crew members of the spaceship start disappearing. Can you "suss" out the traitor before it's too late? This whodunnit space adventure is perfect for fans of Among Us.
Objev podobné jako Escape from a Video Game - Dustin Brady
Video Game Design For Dummies - Alexia Mandeville
Learn what it takes to design a video game, as a hobby or as a career! Video Game Design For Dummies teaches you what it takes to design games from concept to completion. You'll learn the theory behind great gaming experiences, and you'll discover tools you can use to bring your game ideas to life. An experienced video game developer teaches you the basics of game design and how to motivate and engage players. Choose the right game engines and design tools for any project and get step-by-step advice on testing and debugging the games you've made. Thinking of pursuing game design as a career path and want to know where to start? This Dummies guide has your back. With this easy-to-understand book, you can dip your toes into the world of video game design and see where it takes you. And if you end up wanting to release your game to the masses, you'll find everything you need to know, right here. Learn the step-by-step process video game designers use to create great gamesDesign characters, worlds, and storylines that will keep players engagedPick a game engine that's right for you and plan out your game development processPlaytest your video ... Unknown localization key: "more"
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World's Worst Time Machine - Dustin Brady
Liam Chapman just bought a real, working time machine for only $3! Sure, it’s labeled “World’s Worst Time Machine,” but how bad could it be? Turns out, it’s so much worse than Liam could have ever imagined.“… fast-paced action, humor, and strong characters… Brady has written a great series starter that also has a nice sprinkling of history, a little science, and engaging, fun characters. Highly recommended.” — Jean Little Library When Liam summons Thomas Edison to help him finish his book report, the time machine delivers the wrong one. This Thomas Edison is a 10-year-old aspiring gangster from 1933 who demands to be called “Tommy Twinkles” and is also very interested in robbing a bank of the future. Liam could use some help from his parents here, but unfortunately, the time machine has kidnapped them both. In desperation, he turns to his friend Elsa. To set things right, these two fifth graders must embark on an adventure full of sci-fi gadgets, real-life gangsters, time travel, and a whole lot of Cheetos. With over two million books sold, author Dustin Brady has mastered the art of hooking kids on reading. Short chapters filled with heart-pounding adventure, hilarious twists, and unforgettable ... Unknown localization key: "more"
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Level Up! The Guide to Great Video Game Design - Scott Rogers
Want to design your own video games? Let expert Scott Rogers show you how! If you want to design and build cutting-edge video games but aren't sure where to start, then the THIRD EDITION of the acclaimed Level Up! is for you! Written by leading video game expert Scott Rogers, who has designed for the hits Pac-Man World, God of War, Maximo and SpongeBob SquarePants, this updated edition provides clear and well-thought-out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. Level Up! 3rd Edition has been NEWLY EXPANDED to teach you how to develop marketable ideas, learn what perils and pitfalls await during a game's pre-production, production and post-production stages, and provide even more creative ideas to serve as fuel for your own projects including: Developing your game design from the spark of inspiration all the way to productionLearning how to design the most exciting levels, the most precise controls, and the fiercest foes that will keep your players challengedCreating games for console, mobile, and VR/AR/MR—including detailed rules for game play design and controlsMonetizing your game from the design upPlay test your game to get the best feedback from your players ... Unknown localization key: "more"
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The Video Game Chef - Cassandra Reeder
Bring your favorite video game foods to life—spanning the ’80s to present day—with easy recipes for game nights, themed parties, and just for fun! If you’ve ever stopped in the middle of a quest because the on-screen food looked too good to be true, prepare yourself—they’re not just pixels anymore. In The Video Game Chef, Cassandra Reeder (aka the Geeky Chef) has perfectly re-created favorite health boosts, level-ups, cooking challenges, and more, compiling 76 recipes from popular and cult video games from the 1980s to the present day for gamers of all ages, including: The Legend of Zelda’s Red Potion Streets of Rage 2’s Trash Can Chicken Resident Evil’s Jill Sandwich Silent Hill 2’s Butter Cake World of Warcraft’s Smoked Desert Dumplings Cooking Mama’s Spaghetti Neapolitan Minecraft’s Suspicious Stew Final Fantasy XV’s Kenny’s Original Recipe Genshin Impact’s Sticky Honey Roast And much more! Along with the easy-to-make and delicious recipes are stunning video game–style food illustrations and recipe notes that are chock-full of fun and fascinating information about the foods and the games, allowing The Video Game Chef to immerse you in your favorite fantastical worlds while satisfying your appetite
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Four Ways of Hearing Video Game Music - Michiel Kamp
Four Ways of Hearing Video Game Music offers a novel account of the ways in which video games invite us to hear and listen to their music. By taking a phenomenological approach to characterize music in video games, author Michiel Kamp asks what it is we hear in the music when we play a game. Drawing on past phenomenological approaches to music as well as studies of music listening in a variety of disciplines such as aesthetics and ecological psychology, Kamp explains four main ways of hearing the same piece of music--through background, aesthetic, ludic, and semiotic hearing. As a background, music is not attended to at all, but can still be described in terms of moods, affordances, or equipment. Aesthetic hearing is a reflective attitude that invites hermeneutic interpretation; ludic hearing on the other hand invites "playing along" to the music, either through embodied movement, or in response to the music''s cinematic or theatrical connotations. Finally, in semiotic hearing, Kamp argues that we hear music as transparent symbols or signals that provide information about the state of a game. The book investigates these four categories through detailed case studies of video games from a variety of eras and genres ... Unknown localization key: "more"
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Reading Planet KS2: Trapped in School - Earth/Grey - Helen Comerford
School has finished for the day, but Ashwin, Naya, Jo and her younger brother, Eddie, find themselves trapped inside as it transforms. Things get worse when Eddie is swept over a waterfall. The children realise some strange magic is at play as they search for Eddie in a jungle, through space and in a fairytale land. Will they find Eddie and figure out how to escape from school? Trapped in School is a fiction adventure with theatrical elements that readers can perform. Trapped in School is part of the Reading Planet Cosmos range of books from Hodder Education. Cosmos provides a vibrant collection of fiction and non-fiction books that will widen children''s reading horizons. Reading Planet books have been carefully levelled to support children in becoming fluent and confident readers. Each book features useful notes and questions to support reading at home and develop comprehension skills. Reading age: 8-9 years
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The Oxford Handbook of Video Game Music and Sound
The music and sounds of video games have become an inescapable part of our world. Not only do these sonic elements profoundly shape the experiences of billions of players every day, but also the soundscapes of games have stretched out from our living rooms to encompass spaces as diverse as pinball arcades, concert halls, museums, and classrooms across the globe. Research on game music and sound is equally diverse-a vibrant, innovative, and multifaceted field that incorporates approaches from media studies, musicology, sound studies, music theory, psychology, and more. Drawing on the expertise of leading scholars and practitioners from around the globe, The Oxford Handbook of Video Game Music and Sound features nearly 50 chapters on topics ranging from the earliest pinball machines to the latest in virtual reality technology. The resulting volume provides both a comprehensive introduction to the study of game audio and an indispensable resource for experts.
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Disney Pixar Cars 2: The Video Game - PC DIGITAL (696310)
Hra na PC - elektronická licence, klíč pro Steam, žánr: dětská, Není vyplněn Alternativní text k fotografii! Hra Disney Pixar Cars 2: The Video Game je inspirována stejnojmenným animovaným filmem. Není vyplněn Alternativní text k fotografii! Zvolte si jednu ze svých oblíbených postaviček, za kterou si zahrajete. Není vyplněn Alternativní text k fotografii! Projezděte celý svět Ve hře Disney Pixar Cars 2: The Video Game se dostanete na různá exotická místa, která jsou roztroušena po celém světě. Není...
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The History of the Gothic Video Game - Christopher Carton
Step into a world of darkness!Towering castles…magical spells…demonic creatures…certain DEATH. The gothic video game has crossed generations, from 8-bit computers to the most powerful 4K PCs and consoles, to deliver dark thrills filled with atmosphere and peril. Gathered in this book are some of the most prominent and enduring games to be developed under a veil of gothic presentation, from their gloomy settings to spine-chilling audio design. Follow the histories of some of gaming’s most popular franchises, such as the decade-spanning Castlevania series and FromSoftware’s “Soulsborne†titles (Dark Souls, Bloodborne, Elden Ring). Packed with over a hundred screenshots that encompass all generations of gaming - with home console, handheld and PC gaming included - and featuring trivia and recommendations across a variety of genres such as strategy games, hack-and-slashers and first-person shooters, _The History of the Gothic Video Game_ is an essential book for fans of all things macabre. The shadows await…
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Drawing Basics and Video Game Art - C Solarski
A guide to learning the basic drawing skills needed to successfully create video game art. It demonstrates how fine art principles like drawing skills, anatomy, values and lighting and colour all apply to the creation of artwork for video games. It features artwork from such hit video games as "Halo Reach", "Zelda", and "Super Mario Galaxy 2".
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Taking Video Out of the Game - Brandon Cole
This book aims to provide information and in-routes to one of the most complex forms of video game accessibility. It promises to explain how a developer might make their game accessible to the totally blind.
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Escape Room Quest: Escape the Video Game! - Em Bruce
Bring the excitement of an escape room into your own home, with this ingenious hardback puzzle book!You''re having an awesome time browsing Enigma Arcade''s closing-down sale, and it''s not long before one retro game in particular catches your eye. As soon as you hit play, you are pulled into the most unforgettable gaming experience of your life! So power up, solve the clues, and battle your way through each level. Can you beat the Game Master and get back to reality before it''s game over?• This book''s branching narrative puts YOU in the driving seat. Once you have found the solution to a puzzle, turn to the next entry as clearly indicated in the text.• Use your observation, lateral thinking, and logic skills to uncover clues and solve mysteries.The beautifully detailed illustrations are packed with information, so keep your eyes peeled!• If you get a puzzle wrong, you''ll lose a life in the game. Select beginner level for five lives, intermediate level for four lives, or expert level for three lives. If you lose all your lives, go back to the beginning. Good luck!Inspired by the popular escape room trend, this delightfully illustrated, interactive book is great fun for children ... Unknown localization key: "more"
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MS Video Game Music - Super Easy Songbook
Noty pro klavír Video Game Music - Super Easy Songbook nabízí 24 známých melodií z oblíbených her jako Angry Birds, Hollow Knight, Kingdom Hearts, The Last of Us, Stardew Valley a dalších ve velmi jednoduchých aranžích pro klavír. Publikace je vhodná pro začínající pianisty všech věkových skupin. Každá skladba obsahuje notový zápis melodie pro pravou ruku a znázorněné akordové doprovody pro levou ruku. Seznam skladeb: 1. Medal Of Honor: Allied Assault (Main Theme) 2. Dearly Beloved 3. Bratja (Brothers) 4. S
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Plakát 61x91,5cm – Guardins of the Galaxy - Video Game
Plakát Guardins of the Galaxy - Video Game se hodí na každou zeď Tištěno na kvalitní papír, snadno sbalitelné do tubusu
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Video Game Victors - Jake Maddox
Valentina loves playing video games, and she’s really good at them. When a local esports team asks her to join them for an upcoming tournament, she’s thrilled. There’s just one problem—Valentina has great skills in first-person action games, but winning Kings and Castles relies on teamwork and strategy. During her practice matches, Valentina keeps trying to win the game on her own. But she’s quickly overwhelmed and defeated each time. If she wants to win, she can’t try to be the hero and take out all of the enemies herself. Will Valentina learn to hold back and work together with her teammates to achieve ultimate victory?
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Lost in a Good Game - Pete Etchells
''Etchells writes eloquently ... A heartfelt defence of a demonised pastime'' The Times''Once in an age, a piece of culture comes along that feels like it was specifically created for you, the beats and words and ideas are there because it is your life the creator is describing. Lost In A Good Game is exactly that. It will touch your heart and mind. And even if Bowser, Chun-li or Q-Bert weren''t crucial parts of your youth, this is a flawless victory for everyone'' Adam RutherfordWhen Pete Etchells was 14, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened. Etchells is now a researcher into the psychological effects of video games, and was co-author on a recent paper explaining why WHO plans to classify ''game addiction'' as a danger to public health are based on bad science and (he thinks) are a bad idea.In this, his first book, he journeys through the history and development of video games - from Turing''s chess machine to mass multiplayer online games like World of Warcraft- via scientific study, to investigate the ... Unknown localization key: "more"
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Secrets of Video Game Consoles - Michael Hart
In-depth information on more than 235 video game console facts for a large variety of subjects.
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Ultimate Guide to Video Game Writing and Design, T he - F Dille
Focuses on creating games that are an involving, emotional experience for the gamer. This title includes topics such as: integrating story into the game, writing the game script, putting together the game bible, creating the design document and working on original intellectual property versus working with licenses.
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Trapped in History - Nicholas Rankin
‘Excellent.’ Evening Standard''Unforgettable.’ Observer‘Magnificent.’ Daily TelegraphA twist of fate meant Nicholas Rankin spent his childhood in colonial Kenya, a white boy growing up in black Africa as British rule was ending. Decades later, he began to question the past. Trapped in History is a search for nuanced truth behind the propaganda, a post-colonial story with a close-up view of the terror and pity of empire.‘A wholly fascinating and engaging memoir that also functions as a shrewd and brilliant investigation of a still hugely controversial period of Africa’s twentieth century history.’ William Boyd
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Dust Spells - Andrea Lynn
“[An] electric and harrowing Dust Bowl–era debut.†—Publishers Weekly, Starred Review“A captivating story filled with suspense and magic.†—Kirkus ReviewsShe thought a dust storm was getting in the way of her dreams, but there are storms more deadly than dust. Ever since the dust storms arrived and turned her world upside down, ambitious Stella Fischer spends her mornings hiding moonshine in laundry stacks for delivery before returning home to help her sisters—Lavinia and Mattie—run their family home turned boarding house, hoping to make enough money to finally escape to Hollywood. She has no time for distractions, especially from Lloyd, the handsome drifter who works as a hired hand at the boarding house.When the group decides to forage for building materials at an abandoned cider mill, they discover a magical passage that sends them back to the mill in its prime. There, they meet Archie, a man trapped in the realm who can conjure lavish parties and bring back a world of joy and splendor. But Archie isn’t all he seems, and Stella must discover the truth before a storm more deadly than dust destroys her and everyone she loves.For readers who love The Twelve Dancing Princesses fairy tale or enjoy ... Unknown localization key: "more"
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Astrology - a Place in Chaos - Bernadette Brady
Astrology has been open to criticism through a large part of its long history. In this groundbreaking book Bernadette Brady gives new insights in the intensity of these criticisms by placing astrology into its initial setting, its original world of ancient creation myths linked to the great creative void. Modern chaos theory has now rediscovered this void and Brady maps astrology to chaos theory to produce "chaotic astrology". The result is an insight into fate, freewill and the nature of astrology itself implying that it is neither a science nor a religion, and suggests instead that astrology is an instrument of chaos, a fertile and pragmatic tool for understanding the patterns of life. Original and insightful as ever, Brady navigates the reader through a breath-taking journey which can change forever the way one views the world.
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The Pocket Mentor for Video Game Writers - Anna Megill
Want to become a writer in the games industry? Then this is the book is for you. Award-winning game writer Anna Megill provides all the essential information and guidance you need to understand the industry and get your foot on the ladder.The book explains in simple, clear language exactly what a beginner needs to know about education requirements, finding job opportunities, applying for roles, and acing studio interviews. Professional writers will learn how to run a writersÂ’ room, manage a team, create documentation for various project phases, and navigate studio politics.The Pocket Mentor is designed to be a just-the-facts companion to The Game Writing Guide: Get Your Dream Job and Keep It, but it stands on its own as an invaluable go-anywhere resource for beginners and seasoned pros alike.
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In the Footsteps of the Savior Bible Study Guide plus Streaming Video - Max Lucado
Enrich Your Faith by Walking with JesusJoin Max Lucado on an inspirational journey through the hills, the dust, and the homes of the Holy Land! Discover, with new eyes, God’s heart for his people and his deep love for you.In this video Bible study, you and your small group are invited to come with Max through Capernaum, Galilee, Bethany, Jerusalem, and more. As Max weaves together insights from his own travels to Israel with teaching from his bestselling books, he will guide you to walk where Jesus walked and ponder the promises he made.God has more in store for you than you can imagine! This video Bible study will provide you an encounter with the life-altering Holy One as you follow in the footsteps of the Savior through the Holy Land.Sessions and video run times:Capernaum: Following Jesus When You Doubt (20:00)Sea of Galilee: Following Jesus in Your Storms (20:00)Mount of Beatitudes: Following Jesus When You Worry (21:00)Temple Steps: Following Jesus…And Only Jesus (20:00)Garden Tomb: Following Jesus When You Need Hope (20:30)Caesarea by the Sea: Following Jesus When You Need Grace (21:00)This study guide has everything you need for a full Bible study experience, including:The study guide itself—with discussion and reflection ... Unknown localization key: "more"
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Risk Management for Video Game Professionals - Liam Wickham
Game development is a high-stakes, high-pressure world where failure often feels inevitable, and success relies on navigating uncertainty. This book gives developers, producers, and leaders the tools to manage risk proactively - before it becomes crisis.
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The Extraordinary Journey of the Fakir who got Trapped in an Ikea Wardrobe - Romain Puértolas
Armed only with a counterfeit 100-Euro note, Ajatashatru the fakir arrives in Paris. His mission? To acquire a splendid new bed of nails. His destination? IKEA.Once there he finds an obliging wardrobe in which to lay his head, only to discover on waking that he is locked in and headed for England in the back of a truck.So begins a magnificent adventure for the intrepid fakir as he travels to Italy in a suitcase, writes a novel on a shirt, flees a revenge-crazed taxi driver, flies to Libya in a hot air balloon and finds love in the unlikeliest of places…
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The Game Boy Encyclopedia - Chris Scullion
_The Game Boy Encyclopedia_ is the sixth book in Scottish author and journalist Chris Scullion’s critically-acclaimed series of video game encyclopedias. There are few video game systems as iconic and important as the Nintendo Game Boy. Released in 1989, the handheld’s humble green-tinted display allowed for a low-cost portable console that won over players where it mattered most: the quality of its games. From huge early successes like the iconic Tetris and Super Mario Land to its revival years later with the groundbreaking Pokémon games, the Game Boy stands proudly as one of the greatest gaming systems ever. Its 1998 successor, the Game Boy Color, addressed the one main weak spot in the Game Boy’s armour and offered full-colour games. Combined, nearly 120 million Game Boy and Game Boy Color handhelds were sold worldwide, with both models playing a huge role in so many childhoods (and adulthoods). This book contains every game released in the west for both handhelds: around 580 on the Game Boy and around 560 on the Game Boy Color. With around 1,150 games covered in total, screenshots and trivia factoids for every single title and a light-hearted writing style designed for an informative but entertaining read, ... Unknown localization key: "more"
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I Got Abducted by Aliens and Now I'm Trapped in a Rom-Com - Kimberly Lemming
Dorothy Valentine is close to getting her PhD in wildlife biology when she''s attacked by a lion. On the bright side, she''s saved! On the not-so-bright side, it''s because they''re abducted by aliens. In her scramble to escape, Dory and the lion commandeer an escape pod and crash-land on an alien planet that has...dinosaurs? Dory and her new lion bestie, Toto, are saved in the nick of time by a mysterious and sexy alien, Sol. On their new adventure, they team up with the equally hot, equally dangerous Lok, who may or may not be a war criminal. Whether it be trauma, fate, or intrigue, Dory can''t resist the attraction that''s developing in their trio... As this ragtag group of misfits explore their new planet, Dory learns more about how and why they''ve all ended up together, battles more prehistoric creatures than she imagined (she imagined...zero), and questions if she even wants to go back home to Earth in this hilarious and steamy alien romance adventure comedy romp.
Objev podobné jako I Got Abducted by Aliens and Now I'm Trapped in a Rom-Com - Kimberly Lemming
The Game Designer's Workbook - Lang Eric M., Bobby Lockhart
Hands-on tools, exercises, walkthroughs, and resources for new game designers. All you need is a pencil! In The Game Designer's Workbook, two experienced game designers, Bobby Lockhart and Eric Lang, walk you through design tips and exercises you can apply immediately to take your next game to the next level. The authors draw on decades of combined experience in game design, helping you ideate, storyboard, create fun and challenging levels, and more. The book is structured as a set of practical exercises and examples to give budding game designers hands-on experience with the nuts and bolts of designing games. Equipped only with a pencil, you can level-up your skills in critical areas of game design. While you're free to use a computer, a pair of dice, or to team up with a group of friends, The Game Designer's Workbook lets you develop your skills whenever you've got something to write with and 10 minutes of spare time. The book includes reflection sections that allow you to think deeply about your future game design practice, challenges that prompt you to modify and improve an existing game, break down games into their component parts to better understand their inner workings, and discussions ... Unknown localization key: "more"
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Tori And Jace: Trapped In His Love - Na'cole
Sex holds the power, while intellect soothes the mind, and Tori uses this fact to her advantage. She is a vicious woman who uses her virginity as a weapon when she realizes that what she has between her legs is worth more than gold. Nabbing the perfect man after just one night alone with him, she is now set for life. When she decides that one man is just not enough, Tori indulges in more to seek out what she is missing sexually. Will Tori''s life come full circle for the better... or will temptation cost her everything... including her life? Jace, a young music producer on the come-up, has always been popular. Falling in love was never on his agenda, especially while he made a name for himself in the music industry. However, when the universe brings the right woman into his life, things are bound to turn into something beautiful. Still, nothing in life is perfect, and Jace has to find that out the hard way.
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Marvel's Spider-Man: Miles Morales - The Art of the Game - Matt Ralphs
Official art book of the PS5 launch game Marvel''s Spider-Man: Miles Morales, featuring concept art created during the development of the game.Be greater, be yourself as Miles Morales swings onto the scene in his own video game for the first time. Learning the ropes as Spider-Man in Peter Parker''s absence, Miles must find the balance between keeping his new home, Harlem, safe and rising up to take on new challenges and enemies that test his abilities and loyalties to the limit.The creative process of this much-anticipated game is captured in Marvel''s Spider-Man: Miles Morales - The Art of the Game. This lush, hardback book showcases the remarkable concept art and in-game renderings created by the talented development team creating the game in collaboration with Marvel. Characters, locations, tech, gadgets, Spider suits and much more are presented in all their incredible detail, accompanied by unique insights from the artists and developers behind the game.
Objev podobné jako Marvel's Spider-Man: Miles Morales - The Art of the Game - Matt Ralphs
The Game Master’s Handbook of Collaborative Campaign Design - Jonah Fishel, Tristan Fishel
The second volume in the Game Master''s Handbook series shows you how to do more than run a game—it shows you how to build a world!Following the example of the bestselling first volume in the Game Master’s Handbook series, this new entry forgoes stat blocks and maps in favor of clear explanations and guides that focus on developing and running an original campaign.Homebrewing an original setting and story is one of the most challenging and rewarding things a GM can do. It’s tough to get started with worldbuilding, plotting, and resolving your campaign—but this book walks GMs already somewhat familiar with running the game through a process for designing a homebrew campaign to be proud of, from scratch. At the core of the book is one big idea: The purpose of a TTRPG is to discover a story together with your friends, not to tell them a story you’ve already written.Have an idea for a game? If so, this book teaches you the process for transforming pages of notes into a fully-realized campaign outline. You’ll learn how to write narrative arcs that develop with the players and end satisfyingly even without an ending being written in advance. You’ll even learn ... Unknown localization key: "more"
Objev podobné jako The Game Master’s Handbook of Collaborative Campaign Design - Jonah Fishel, Tristan Fishel
Trapped in a Dating Sim: Otome Games Are Tough For Us, Too! (Light Novel) Vol. 3 - Yomu Mishima
THE CHIPS ARE DOWN!MarieÂ’s always longed to relive her school trip. Reincarnated in an otome game, sheÂ’ll get her chance! But sheÂ’s not the only one seizing an opportunity. While Julius is gone, OliviaÂ’s enemies drag her to a casino and force her to rack up debts. Leon himself jumps in to save her. Can this would-be high roller bail Olivia out? Or will his ill-advised gamble doom MarieÂ’s planned holiday and OliviaÂ’s academic career?
Objev podobné jako Trapped in a Dating Sim: Otome Games Are Tough For Us, Too! (Light Novel) Vol. 3 - Yomu Mishima
Squid Game Neon světlo
Neonové světlo ve tvaru boxu s motivem ze seriálu Squid Game. Produkt lze zavěsit na zeď nebo postavit na plochu, napájí se přes USB kabel. Rozměry jsou 30 x 15 cm a je vhodný pro děti od 6 let.
- Autentický licencovaný design ze seriálu Squid Game
- Flexibilní umístění – na zeď nebo volně stojící
- Jednoduché napájení přes USB kabel (součást balení)
- Vhodné pro děti od 6 let
Objev podobné jako Squid Game Neon světlo
The Times Improve Your Bridge Game - Robson Andrew
Based on The Times Bridge column, an extensive bridge guide aimed at the less experienced or social player who longs to improve their game, with instructive deals and tips, as well as a helpful Index.Andrew Robson, The Times Bridge Correspondent, is both a champion Bridge player and an inspired teacher. He teaches and tutors at his Bridge Club and has acquired great practical knowledge about how people learn to play Bridge.Based on Andrew Robson’s daily column in The Times, common scenarios are presented with an outline of what actually happened, as well as what should have happened. Along with every deal is the very popular handy tip ‘If you remember just one thing…’, which features throughout the book.The first section of the book, ‘The Game’, is a basic outline providing the key to playing a sensible game of Bridge, subdivided into ‘Bidding’, ‘Declarer Play’ and ‘Defence’.The reader can either read ‘The Game’ first, paying particular attention to the tips, or they can dip in and out of the book, picking a common mistake at random, with the option to cross-reference to the same tip in ‘The Game’ section.Bridge is now reaching a new audience, and is being played by people ... Unknown localization key: "more"
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Cricket: 99.94 Tips to Improve Your Game - Ken Davis, Neil Buszard
The great Sir Donald Bradman''s test-match batting average of 99.94 is an achievement matching that of any other sporting great. Now, you can achieve greatness as well with Cricket: 99.94 Tips to Improve Your Game. In this one-of-a-kind collection, the world''s top players and coaches share their secrets, guidance and advice on every aspect of the game. From batting to bowling and fielding to coaching, Cricket: 99.94 Tips to Improve Your Game covers it all. With contributions from Merv Hughes, Brad Hodge, Cameron White, David Hussey, Belinda Clark and a host of others, you will learn something new on every page. Best of all, you''ll learn to develop the special skills and qualities to achieve greatness in today''s game. Whether you''re still learning the game, polishing your skills or coaching your team to another championship, Cricket: 99.94Tips to Improve Your Game is the practical guide you should not be without.
Objev podobné jako Cricket: 99.94 Tips to Improve Your Game - Ken Davis, Neil Buszard
Brady's Civil War Journal - Theodore P. Savas
“My greatest aim has been to advance the art of photography and to make it what I think I have, a great and truthful medium of history.” —Mathew Brady Mathew Brady and his team of assistants risked their lives to capture up-close images of the fury of the American Civil War and its aftermath. Brady actually got so close to the action during the First Battle of Bull Run that he only narrowly avoided capture. Brady's Civil War Journal chronicles the events of the war by showcasing a selection of Brady's moving, one-of-a-kind images and describing each in terms of its significance. Brady’s team not only captured thousands of portraits of the combatants, the generals, the fighting men, the sick, the dead, and the dying, but also documented the infrastructure of the war machine itself, recording images of artillery pieces, the early railroads, and extraordinary engineering feats. The text by Theodore P. Savas, an expert on the Civil War, adds context to Brady's memorable photographs, creating an unrivaled visual account of the most costly conflict in American history as it unfolded. His unique record of the war gives modern readers a fascinating insight into the terrible maelstrom that shaped our ... Unknown localization key: "more"
Objev podobné jako Brady's Civil War Journal - Theodore P. Savas
My Friend Uses Leg Braces - Kaitlyn Duling
In My Friend Uses Leg Braces, beginning readers are introduced to different characters who use leg braces, how using leg braces may affect their actions, and how we can be good friends to people who use leg braces. Vibrant, full-color photos and carefully leveled text engage young readers as they discover how to be empathetic and include all kinds of friends. A diagram shows tools that help children who use leg braces, while a picture glossary reinforces new vocabulary. Children can learn more about being a good friend online using our safe search engine that provides relevant, age-appropriate websites. My Friend Uses Leg Braces also features reading tips for teachers and parents, a table of contents, and an index. My Friend Uses Leg Braces is part of Jump!’s All Kinds of Friends series.
Objev podobné jako My Friend Uses Leg Braces - Kaitlyn Duling
Hvězdné brány bohů: Tajemství proměny v nadcházejících časech (978-80-7651-085-2)
Kniha zkoumá starověkou technologii hvězdné brány, která podle mayského proroctví má být obnovena. Autor propojuje historické odkazy, mýty a současná tajemství včetně eugenických experimentů a ztracených artefaktů. Text obsahuje i praktické pokyny pro osobní proměnu.
- Brožovaná vazba v češtině pro snadné čtení
- Provokativní propojení starověkých mýtů a moderních proroctví
- Vzácné obrazové materiály bohů v pláštích iluminátů
- Návod na vnitřní transformaci podle autorova výkladu
Objev podobné jako Hvězdné brány bohů: Tajemství proměny v nadcházejících časech (978-80-7651-085-2)
The Infinite Game - Simon Sinek
NEW YORK TIMES BESTSELLERThe New York Times-bestselling author of Start With Why, Leaders Eat Last, and Together Is Better offers a bold new approach to business strategy by asking one question: are you playing the finite game or the infinite game? In The Infinite Game, Sinek applies game theory to explore how great businesses achieve long-lasting success. He finds that building long-term value and healthy, enduring growth - that playing the infinite game - is the only thing that matters to your business.
Objev podobné jako The Infinite Game - Simon Sinek
A Light in the Northern Sea - Tim Brady
August 25, 1943. A lone bicyclist transports a cache of explosives, hidden in a beer crate, to a Copenhagen hall being readied to house German troops. In a violent blast, the would-be barracks is reduced to rubble. It''s the boldest act yet of Holger Danske and the growing Danish resistance combating the oppressiveness of Hitler''s Reich. In 1940, on its way to conquering Western Europe, Germany coerced the Danish government into a ''cooperative'' agreement that lasted three long years until the increasing brazenness of the Resistance movement prompted a crackdown. Denmark''s nearly 8000 Jews, who had so far been spared Hitler''s wrath, now became the focus of his rage. A roundup was ordered to begin on October 1st, 1943, the first day of the Jewish New Year. The only passage to safety was across the Oresund to Sweden. But no group existed to organize an escape. Until the last moment, Sweden didn''t agree to allow the refugees into the country; and the strait between the two nations was swarming with Gestapo. What happened next was a miracle. 95% of Denmark''s Jews survived the Holocaust, the highest percentage in Europe. Here are the riveting true accounts of ordinary Danes who, using ... Unknown localization key: "more"
Objev podobné jako A Light in the Northern Sea - Tim Brady
Trapped in a Dating Sim: The World of Otome Games is Tough for Mobs (Manga) Vol. 10 - Yomu Mishima
SECRET PLOTS AND PRISON TIME!Leon, the side character turned protagonist, has been arrested! For his own safety, so says Mylene. But perhaps nobody will be safe after Frampton and Hertrude make a secret agreement—the Principality will invade the kingdom and in exchange be granted valuable land! With our hero under lock and key, who can stop this plot, and the plot of the otome game Leon is striving to win, from coming to fruition?!
Objev podobné jako Trapped in a Dating Sim: The World of Otome Games is Tough for Mobs (Manga) Vol. 10 - Yomu Mishima
The Changing Game - Martin O'Neill
This is a book about the development of football in the last half century. Changes in life are inevitable. So why not football? And I have witnessed many changes in the professional game, some good, some not so good. In The Changing Game stellar manager Martin O''Neill offers his unique perspective on decades of footballing history. Bringing his sharp instincts and intellect through his tenures as a manager for Leicester City, Celtic and the Republic of Ireland, fans will enjoy the first-hand anecdotes of how to prepare for and play against the titans of the game. Martin explores every aspect of contemporary football at the highest levels, including how we deal with injuries, foreign influences on the British game, the changing roles of managers, coaches and agents and the effect of social media and wage structures on players. Charting the evolution of the top levels of professional football from the beginning of O''Neill''s career in 1971 all the way to the present day, this book is an unmissable companion for all lovers of the beautiful game.
Objev podobné jako The Changing Game - Martin O'Neill
A Game of Noctis - Deva Fagan
A thrilling middle grade fantasy about a girl who must participate in a deadly game with a ragtag team of players to save her grandfather from a terrible fate—perfect for fans of James Riley and Shannon Messenger! In the opulent, sinking city of Dantessa, the Great Game rules all. Pia Paro believes that so long as you follow the rules, you always have a chance at winning. But after her beloved Gramps is sentenced to a life of servitude, Pia accepts a dangerous offer and joins a team of players seeking to win the most perilous game of all: Noctis. The Seafoxes—Pia’s new teammates—are unlike anyone she’s ever met. There’s brash, bold Carlo; macabre Serafina; kindhearted Pasquale; and their dashing ringleader, Vittoria. Each has their own reason for playing, and soon, Pia begins to question all her long-held beliefs. Maybe the rules Pia once trusted to lift her up have only been keeping her—and thousands of others like her—down. As she struggles with these revelations, Pia must survive a gauntlet of clockwork soldiers, perilous underwater adventures, and even a game against Death herself. But with Pia’s grandfather’s life at stake, Pia must finally decide whether she’s brave enough to not ... Unknown localization key: "more"
Objev podobné jako A Game of Noctis - Deva Fagan
Flashman, Flash for Freedom!, Flashman in the Great Game - Fraser George MacDonald
For George MacDonald Fraser the bully Flashman was easily the most interesting character in Tom Brown''s Schooldays, and imaginative speculation as to what might have happened to him after his expulsion from Rugby School for drunkenness ended in 12 volumes of memoirs in which Sir Harry Paget Flashman - self-confessed scoundrel, liar, cheat, thief, coward -''and, oh yes, a toady'' - romps his way through decades of nineteenth-century history in a swashbuckling and often hilarious series of military and amorous adventures. In Flashman the youthful hero, armed with a commission in the 11th Dragoons, is shipped to India, woos and wins the beautiful Elspeth, and reluctantly takes part in the first Anglo-Afghan War, honing a remarkable talent for self-preservation.Flash for Freedom! finds him crewing on an African slave ship, hiding in a New Orleans whorehouse and fortuitously running into rising young American politician Abraham Lincoln...
Objev podobné jako Flashman, Flash for Freedom!, Flashman in the Great Game - Fraser George MacDonald
The Hating Game (9780349414263)
Kniha - autor Sally Thorne, 384 stran, anglicky, brožovaná bez přebalu lesklá Debut author Sally Thorne bursts on the scene with a hilarious and sexy workplace comedy all about that thin, fine line between love and hate. Nemesis (n.) 1) An opponent or rival whom a person cannot best or overcome. 2) A person's undoing 3) Joshua Templeman Lucy Hutton has always been certain that the nice girl can get the corner office. She's charming and accommodating and prides herself on being loved by everyone at Bexley & Gamin. Everyone except for coldly efficient, impeccably attired, physically intimidating Joshua Templeman. And the feeling is mutual. Trapped in a shared office together forty (ok, fifty or sixty) hours a week, they've become entrenched in an addictive, ridiculous never-ending game of one-upmanship. There's the Staring Game. The Mirror Game. The HR Game. Lucy can't let Joshua beat her at anything — especially when a huge new promotion goes up for the...
Objev podobné jako The Hating Game (9780349414263)