the game kemp martin
The Game - Kemp Martin
Secrets. Lies. Murder. Fame can be deadly.A British icon delivers a powerful blockbuster in an exhilarating thriller set in London’s East End.‘Masterful’ Susan Lewis‘Feels different and fresh, Johnny Klein is a great character, love it!’ Kimberley Chambers‘Gritty, compelling and heartbreaking … loved it’ Catherine CooperA FALLEN ROCKSTAR. ONE LAST CHANCE FOR REDEMPTION.People used to scream Johnny Klein''s name.Now he''s lost the fame. The marriage. The money.When he''s offered one more throw of the dice, he grabs at the chance. But instead, Johnny''s dragged down into East London''s dark underbelly, and forced to face the dark corners of his past.JOHNNY THOUGHT HE HAD NOTHING LEFT TO LOSE. HE WAS WRONG.Readers LOVE The Game:‘I could not put it down’ âââââ‘A book that stays with you after you’ve finished it … Thrilling, heartfelt and thought-provoking’ âââââ‘A good gritty storyline that also pulled at the heartstrings’ âââââ‘Such a fun read’ âââââ‘So gripping, absorbing and interesting’ âââââ‘Mr Kemp didn’t disappoint’ âââââ‘A great storyline … I hope there’s a follow up book’ âââââ
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The Fall - Kemp Martin
From the glittering heights of ‘80s stardom to the shadowy depths of betrayal, Johnny Klein’s comeback turns deadly when a mysterious death drags him into a web of secrets. In THE FALL, Martin Kemp delivers a gripping thriller where fame’s darkest price could be fatal.
Objev podobné jako The Fall - Kemp Martin
The Fall - Kemp Martin
From the glittering heights of ‘80s stardom to the shadowy depths of betrayal, Johnny Klein’s comeback turns deadly when a mysterious death drags him into a web of secrets. In THE FALL, Martin Kemp delivers a gripping thriller where fame’s darkest price could be fatal.
Objev podobné jako The Fall - Kemp Martin
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Ticket to the World - Kemp Martin
Ticket to the World is a joyous, nostalgic celebration of 80s culture from one man at the centre of it all. New Year’s Eve, 1979. My family and I stand arm in arm around our Formica kitchen table, counting down to the new decade with each televised chime of Big Ben. We have no idea what is about to hit us, no idea of the seismic waves of change approaching.The 80s transformed life as we knew it. Music, style and culture exploded in a haze of dayglo colour. There were hardships, but there were opportunities too. And I lived through – and helped to shape – Britain’s last real youth movement.Ticket to the World is my time-warp trip down memory lane, reliving that truly unforgettable decade. Join me as I recall what it was like to lead the New Romantics, stay up all night at the Blitz with Sade and Boy George, travel the world with Spandau Ballet and contribute to the era-defining Live Aid.So, grab that glass of Babycham and let’s toast the very best of the 80s: the creativity and the culture, the fashion and the FUN!
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The Fall - Kemp Martin
The bigger the star, the harder they fall.Johnny Klein, fallen ‘80s pop icon, thinks life is finally on the up. He’s basking in the luxury of the French Riviera – hoping his worst days are behind him.But when a man falls from a window to his death in London, Johnny is forced to confront the darkest corners of his fame.Thrust into a dangerous game of lies and betrayal, Johnny must uncover a deadly secret, before somebody else dies…
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GraviTrax The Game Switch
GraviTrax The Game: Switch je samostatná logická hra založená na principu gravitace a přesného plánování dráhy. Hráč řeší 30 hlavolamů pomocí přepínačů měnících směr pohybu kuličky. Hra je určena pro jednoho hráče od 8 let a nevyžaduje základní GraviTrax stavebnici.
- 30 různých logických hlavolamů s rostoucí náročností
- Nová herní mechanika přepínače měnícího směr dráhy
- Samostatná hra – nevyžaduje základní GraviTrax sadu
- Vhodné pro rozvoj logického myšlení a prostorové představivosti
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The Changing Game - Martin O'Neill
This is a book about the development of football in the last half century. Changes in life are inevitable. So why not football? And I have witnessed many changes in the professional game, some good, some not so good. In The Changing Game stellar manager Martin O''Neill offers his unique perspective on decades of footballing history. Bringing his sharp instincts and intellect through his tenures as a manager for Leicester City, Celtic and the Republic of Ireland, fans will enjoy the first-hand anecdotes of how to prepare for and play against the titans of the game. Martin explores every aspect of contemporary football at the highest levels, including how we deal with injuries, foreign influences on the British game, the changing roles of managers, coaches and agents and the effect of social media and wage structures on players. Charting the evolution of the top levels of professional football from the beginning of O''Neill''s career in 1971 all the way to the present day, this book is an unmissable companion for all lovers of the beautiful game.
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The Changing Game - Martin O'Neill
A WATERSTONES SPORTS BOOK OF THE YEAR 2025SHORTLISTED FOR THE AN POST IRISH BOOK AWARDS: SPORTS BOOK OF THE YEAR 2025 'O'Neill can talk the talk as he's walked the walk.' What sets the management style of Brian Clough apart? How did Alex Ferguson stay in post so long? Why was Mourinho such a Special One? In a career spanning five decades, Martin O'Neill has seen it all. In The Changing Game he provides his unique perspective on the events, managers and teams that define football. Bringing his sharp instincts and intellect to look at his own tenures as a manager for Nottingham Forest, Leicester City, Celtic and the Republic of Ireland, as well as many others, fans will enjoy the first-hand anecdotes of how to prepare for and play against the titans of the game. Martin explores every aspect of contemporary football at the highest levels, including speaking truth to the powers-that-be, how teams deal with injuries, foreign influences on the British game, the changing roles of managers, coaches and agents and the effect of social media and wage structures on players.Charting the evolution of the top levels of professional football from the beginning of O'Neill's career in 1971 ... Unknown localization key: "more"
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Shirlie and Martin Kemp: It's a Love Story - Kemp Martin, Shirlie Kemp
IT'S A LOVE STORY tells the incredible story of Martin and Shirlie Kemp - from the moment they set eyes on each other, through their stellar careers, to raising a family together. The book uncovers the personal highs and lows of Britain's favourite couple, and the unbreakable bond that has kept them strong.
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A Game of Thrones - Martin George R.R.
Published in celebration of the twentieth anniversary of George R. R. Martin's landmark series, this lavishly illustrated special edition of A Game of Thrones-with gorgeous full-page illustrations in every chapter-revitalizes the fantasy masterpiece that became a cultural phenomenon.In a land where summers can last decades and winters a lifetime, trouble is brewing. The cold is returning, and in the frozen wastes to the North of Winterfell, sinister and supernatural forces are massing beyond the kingdom's protective Wall.At the centre of the conflict lie the Starks of Winterfell, a family as harsh and unyielding as the land they were born to. Sweeping from a region of brutal cold to a distant summertime kingdom of epicurean plenty, here is a tale of lords and ladies, soldiers and sorcerers, assassins and bastards, who come together in a time of grim omens.Amid plots and counterplots, tragedy and betrayal, victory and terror, the fate of the Starks, their allies, and their enemies hangs perilously in the balance, as each endeavours to win that deadliest of conflicts: the game of thrones.
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The Game Boy Encyclopedia - Chris Scullion
_The Game Boy Encyclopedia_ is the sixth book in Scottish author and journalist Chris Scullion’s critically-acclaimed series of video game encyclopedias. There are few video game systems as iconic and important as the Nintendo Game Boy. Released in 1989, the handheld’s humble green-tinted display allowed for a low-cost portable console that won over players where it mattered most: the quality of its games. From huge early successes like the iconic Tetris and Super Mario Land to its revival years later with the groundbreaking Pokémon games, the Game Boy stands proudly as one of the greatest gaming systems ever. Its 1998 successor, the Game Boy Color, addressed the one main weak spot in the Game Boy’s armour and offered full-colour games. Combined, nearly 120 million Game Boy and Game Boy Color handhelds were sold worldwide, with both models playing a huge role in so many childhoods (and adulthoods). This book contains every game released in the west for both handhelds: around 580 on the Game Boy and around 560 on the Game Boy Color. With around 1,150 games covered in total, screenshots and trivia factoids for every single title and a light-hearted writing style designed for an informative but entertaining read, ... Unknown localization key: "more"
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The Game Designer's Workbook - Lang Eric M., Bobby Lockhart
Hands-on tools, exercises, walkthroughs, and resources for new game designers. All you need is a pencil! In The Game Designer's Workbook, two experienced game designers, Bobby Lockhart and Eric Lang, walk you through design tips and exercises you can apply immediately to take your next game to the next level. The authors draw on decades of combined experience in game design, helping you ideate, storyboard, create fun and challenging levels, and more. The book is structured as a set of practical exercises and examples to give budding game designers hands-on experience with the nuts and bolts of designing games. Equipped only with a pencil, you can level-up your skills in critical areas of game design. While you're free to use a computer, a pair of dice, or to team up with a group of friends, The Game Designer's Workbook lets you develop your skills whenever you've got something to write with and 10 minutes of spare time. The book includes reflection sections that allow you to think deeply about your future game design practice, challenges that prompt you to modify and improve an existing game, break down games into their component parts to better understand their inner workings, and discussions ... Unknown localization key: "more"
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The People's Game: How to Save Football - Gary Neville
*OUT NOW*THE SUNDAY TIMES BESTSELLER ''Neville at his authentic best. [He] is the closest thing to a spokesman there is for English football.'' Sunday Times ''Brilliant.'' Mail on Sunday''Gary Neville usually talks a lot of sense, and writes it too . . . Neville''s words are timely.'' Henry Winter, The Times''The People''s Game is [Gary''s] call to mend football, harmed by the greed and selfishness of bigger clubs and associations.'' Radio Times __________The beautiful game is under threat. The greed and selfishness of the biggest clubs is harming the sport, with smaller clubs struggling for financial survival and supporters being left behind.It''s time to fix football. __________Football is the people''s game. A sport accessible to everyone and enjoyed by millions around the world.But football is broken. Beneath the glamourous sheen of the Premier League, it''s a game that''s rusting and rotten. The growing influence and wealth of the biggest teams is harming the game, leaving fans out of pocket and smaller clubs clinging to survival. The European Super League, which looked to eradicate competition in favour of guaranteed profits, was just the beginning. This isn''t what football is about. Something''s got to change. Enough is enough. Gary Neville has had ... Unknown localization key: "more"
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The People's Game: How to Save Football - Gary Neville
THE SUNDAY TIMES BESTSELLER 'Neville at his authentic best. [He] is the closest thing to a spokesman there is for English football.' Sunday Times 'Brilliant.' Mail on Sunday 'Gary Neville usually talks a lot of sense, and writes it too . . . Neville's words are timely.' Henry Winter, The Times __________ The beautiful game is under threat. The greed and selfishness of the biggest clubs is harming the sport, with smaller clubs struggling for financial survival and supporters being left behind. It's time to fix football. __________ Football is the people's game. A sport accessible to everyone and enjoyed by millions around the world. But football is broken. Beneath the glamourous sheen of the Premier League, it's a game that's rusting and rotten. The growing influence and wealth of the biggest teams is harming the game, leaving fans out of pocket and smaller clubs clinging to survival. The European Super League, which looked to eradicate competition in favour of guaranteed profits, was just the beginning. This isn't what football is about. Something's got to change. Enough is enough. Gary Neville has had a front-row seat in football for over 30 years, witnessing the sport at every level - as ... Unknown localization key: "more"
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Marvel's Spider-Man: Miles Morales - The Art of the Game - Matt Ralphs
Official art book of the PS5 launch game Marvel''s Spider-Man: Miles Morales, featuring concept art created during the development of the game.Be greater, be yourself as Miles Morales swings onto the scene in his own video game for the first time. Learning the ropes as Spider-Man in Peter Parker''s absence, Miles must find the balance between keeping his new home, Harlem, safe and rising up to take on new challenges and enemies that test his abilities and loyalties to the limit.The creative process of this much-anticipated game is captured in Marvel''s Spider-Man: Miles Morales - The Art of the Game. This lush, hardback book showcases the remarkable concept art and in-game renderings created by the talented development team creating the game in collaboration with Marvel. Characters, locations, tech, gadgets, Spider suits and much more are presented in all their incredible detail, accompanied by unique insights from the artists and developers behind the game.
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The Game Master’s Handbook of Collaborative Campaign Design - Jonah Fishel, Tristan Fishel
The second volume in the Game Master''s Handbook series shows you how to do more than run a game—it shows you how to build a world!Following the example of the bestselling first volume in the Game Master’s Handbook series, this new entry forgoes stat blocks and maps in favor of clear explanations and guides that focus on developing and running an original campaign.Homebrewing an original setting and story is one of the most challenging and rewarding things a GM can do. It’s tough to get started with worldbuilding, plotting, and resolving your campaign—but this book walks GMs already somewhat familiar with running the game through a process for designing a homebrew campaign to be proud of, from scratch. At the core of the book is one big idea: The purpose of a TTRPG is to discover a story together with your friends, not to tell them a story you’ve already written.Have an idea for a game? If so, this book teaches you the process for transforming pages of notes into a fully-realized campaign outline. You’ll learn how to write narrative arcs that develop with the players and end satisfyingly even without an ending being written in advance. You’ll even learn ... Unknown localization key: "more"
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A Game of Thrones - Martin George R.R.
HBO’s hit series A GAME OF THRONES is based on George R. R. Martin’s internationally bestselling series A SONG OF ICE AND FIRE, the greatest fantasy epic of the modern age. A GAME OF THRONES is the first volume in the series.Kings and queens, knights and renegades, liars, lords and honest men… all will play the GAME OF THRONES.Summers span decades. Winter can last a lifetime. And the struggle for the Iron Throne has begun.It will stretch from the south, where heat breeds plot, lusts and intrigues; to the vast and savage eastern lands; all the way to the frozen north, where a 700-foot wall of ice protects the kingdom from the dark forces that lie beyond. The Game of Thrones. You win, or you die.Book One of A Song of Ice and Fire begins the greatest fantasy epic of the modern age.Winter is coming…
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Hockey Hall of Fame Timeline of the Game - Don Weekes
The players. The builders. The moments and stories that define the game. This book is a visual catalog of hockey''s history, from the early days of a modest ice game played on ponds to today''s fast-paced, global, multi-billion-dollar sport.Hockey Hall of Fame Timeline of the Game is replete with facts, stories, headlines and stats that will satiate the appetites of even the most passionate fans. Hundreds of images, from iconic photographs to obscure illustrations and rare shots, bring the history to life, all assembled in a colourful, attention-grabbing package. This indispensable reference guides you through these eight hockey-defining eras:Pre-1875 - The early makings of a winter game on the East Coast of Canada1875-1892 - The first organized hockey games and teams1893-1917 - The introduction of Lord Stanley''s Cup to the rise of the NHL as the dominant professional league1917-1942 - The NHL under Frank Calder and the expansion into the U.S., anchored by players like Howie Morenz and leaders like Conn Smythe and Art Ross1942-1967 - The uncertainties of wartime to the post-war era that would produce some of hockey''s biggest stars, bitterest rivalries and most important moments, including the television revolution1967-1993 - An era of change and challenges with ... Unknown localization key: "more"
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The Game Master: Summer Schooled - Matt Slays, Rebecca Zamolo
New York Times bestseller! From Matt and Rebecca Zamolo, creators of the mega-popular YouTube series Game Master Network, comes a new thrilling novel about everyone’s favorite mystery-solving team as they go toe-to-toe with the mysterious and menacing Game Master.Rebecca Zamolo is on a mission to save her summer. Instead of going to camp like she’d planned, she’s been stuck in summer school. But today is the day! She’s going to present her final science assignment—using her Nana’s borrowed vintage zoetrope—and then she’ll be free to have fun.But as Becca and her classmates wait for her teacher to arrive, a menacing voice comes over the intercom claiming to be the Game Master! The kids quickly discover that the Game Master has locked the doors, scared off the teachers, and made it clear that if Becca and her friends don’t solve the clues that have been left behind, they’ll never get back Becca’s irreplaceable zoetrope, never finish summer school, and never get to enjoy what’s left of their summer vacations.Becca doesn’t know who is behind this, but she won’t let the Game Master win. But will she and her classmates be able to work together to solve the puzzles and escape their ... Unknown localization key: "more"
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The Inner Game of Golf - W. Timothy Gallwey
How to improve your game and discover your true potential by increasing your concentration, willpower and confidence Every golfer, whether amateur or pro, who has ever picked up a club knows what it''s like to get the yips - that feeling when you inexplicably lose control of your shot, and become overwhelmed by self-doubt, tension, fear of failure and anxiety. With a new introduction from golf performance pro Peter Hudson, the multi-million bestselling The Inner Game of Golf resolves this mental interference. It is not a book about how to play golf; it is a book about how to learn golf, and its lessons can be applied to any sport. Putting aside the mechanics of golfing technique and laborious debates about strategy, this classic handbook for golfers of all levels tackles the psychological aspects of the game and reveals how you can perform to your true potential for more than brief moments at a time. Using only his Inner Game principles, without taking a single lesson and playing only once a week, Timothy Gallwey knocked 15 strokes off his game in a year. There is no physical reason why you can''t hit perfect drives or sink long putts more consistently. ... Unknown localization key: "more"
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The Game Master: Mansion Mystery - Matt Slays, Rebecca Zamolo
New York Times bestselling authors and creators of the mega-popular YouTube series Game Master Network Matt and Rebecca Zamolo return with a brand-new adventure about everyone’s favorite mystery-solving team. Rebecca Zamolo has managed to foil the Game Master’s plans before, but this time the Game Master has snake-napped Nacho, her good friend Miguel’s pet. No way is Becca going to let the Game Master get away with this dastardly plan. But when the clues lead Becca and her new friends in the direction of the one house in their entire neighborhood that none of them ever want to go near, they know they have no choice but to screw up their courage and dare to investigate, if they want to rescue Nacho.But the problem is that getting into the superspooky house is way easier than getting out. The Game Master is up to their old tricks, and Becca, Matt, Kylie, Frankie, and Miguel are going to have to face their fears and use all their smarts and strengths to solve the puzzles and games and save the day.Mansion Mystery is another action-packed adventure from New York Times bestselling authors and super-sleuthing team Rebecca and Matt Zamolo, stars of the hugely ... Unknown localization key: "more"
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The Times Improve Your Bridge Game - Robson Andrew
Based on The Times Bridge column, an extensive bridge guide aimed at the less experienced or social player who longs to improve their game, with instructive deals and tips, as well as a helpful Index.Andrew Robson, The Times Bridge Correspondent, is both a champion Bridge player and an inspired teacher. He teaches and tutors at his Bridge Club and has acquired great practical knowledge about how people learn to play Bridge.Based on Andrew Robson’s daily column in The Times, common scenarios are presented with an outline of what actually happened, as well as what should have happened. Along with every deal is the very popular handy tip ‘If you remember just one thing…’, which features throughout the book.The first section of the book, ‘The Game’, is a basic outline providing the key to playing a sensible game of Bridge, subdivided into ‘Bidding’, ‘Declarer Play’ and ‘Defence’.The reader can either read ‘The Game’ first, paying particular attention to the tips, or they can dip in and out of the book, picking a common mistake at random, with the option to cross-reference to the same tip in ‘The Game’ section.Bridge is now reaching a new audience, and is being played by people ... Unknown localization key: "more"
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Skin in the Game - Nassim Nicholas Taleb
From the bestselling author of The Black Swan, a bold book that challenges many of our long-held beliefs about risk and reward, politics and religion, finance and personal responsibility Why should we never listen to people who explain rather than do? Why do companies go bust? How is it that we have more slaves today than in Roman times? Why does imposing democracy on other countries never work? The answer: too many people running the world don't have skin in the game. In his inimitable, pugnacious style, Nassim Nicholas Taleb shows that skin in the game applies to all aspects of our lives. It's about having something to lose and taking a risk. Citizens, lab experimenters, artisans, political activists and hedge fund traders all have skin in the game. Policy wonks, corporate executives, theoreticians, bankers and most journalists don't. As Taleb says, "The symmetry of skin in the game is a simple rule that's necessary for fairness and justice, and the ultimate BS-buster," and "Never trust anyone who doesn't have skin in the game. Without it, fools and crooks will benefit, and their mistakes will never come back to haunt them".
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The Game Master's Book of Instant Towns and Cities - Jeff Ashworth
The Game Master''s Book of Instant Towns and Villages provides GMs with all of the inspiration they need to conjure up unique, vivid urban environments at a moment''s notice, or when trying to come up with ideas for new places to be explored. This game-saving collection brings together nearly 170 fully-realized places organized by environment and divided up into villages, towns, cities and capitals, so that when players are trudging through a dangerous swamp, unrelenting desert or stormy coastline and need to find shelter, they can stumble upon a fully realized settlement, elven enclave or dwarven mining camp, without requiring any development in advance on the part of the game master. At its core, this book works a bit like the bestselling Game Master''s Book of Non-Player Characters, but instead of providing information about the people one might meet, Instant Towns and Cities provides sketches of urban centers which can act as on-demand solutions to unexpected needs (ex. the characters need to find a physician right away and head for the nearest town, which until now, the GM had not developed) or as concepts that inspire entire adventure story arcs, depending on the partyÂ’s (or the GM''s) wants or needs. ... Unknown localization key: "more"
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The Inner Game of Tennis (50th Anniversary Edition) - W. Timothy Gallwey, Bill Gates
The timeless guide to achieving the state of “relaxed concentration” that’s not only the key to peak performance in tennis but the secret to success in life itself—now in a 50th anniversary edition with an updated epilogue, a foreword by Bill Gates, and an updated preface from NFL coach Pete Carroll“Groundbreaking . . . the best guide to getting out of your own way . . . Its profound advice applies to many other parts of life.”—Bill Gates, GatesNotes (“Five of My All-Time Favorite Books”) This phenomenally successful guide to mastering the game from the inside out has become a touchstone for hundreds of thousands of people. Billie Jean King has called the book her tennis bible; Al Gore has used it to focus his campaign staff; and Itzhak Perlman has recommended it to young violinists. Based on W. Timothy Gallwey’s profound realization that the key to success doesn’t lie in holding the racket just right, or positioning the feet perfectly, but rather in keeping the mind uncluttered, this transformative book gives you the tools to unlock the potential that you’ve possessed all along. “The Inner Game” is the one played within the mind of the player, against the hurdles ... Unknown localization key: "more"
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How to Watch Basketball Like a Genius: What Game Designers, Economists, Ballet Choreographers, and Theoretical Astrophysicists Reveal About the Greate
A brilliant, entertaining deconstruction of basketball, drawing on the expertise of board-game creators, magicians, therapists, and more“Really novel way to approach the game, and pretty unique to basketball.” —Sopan Deb, New York Times Basketball is the second-most popular sport in the world—an insanely complicated game built on a combination of athleticism, craftiness, rules, intangibles, and superstardom. However, while it’s enjoyable to watch, the real reason it works is because it’s a game of culture, art, and all the things that make us human. Nick Greene’s How to Watch Basketball Like a Genius deconstructs the sport from top to bottom and then puts it back together again, detailing its intricacies through reporting and dozens of interviews with experts. These experts, however, are a diverse group: wine critics weighing in on LeBron’s ability to delegate on the fly, magicians analyzing Chris Paul’s mystifying dribbling techniques, cartographers breaking down Steph Curry’s deadeye three-point shooting. Every chapter treats basketball to a multidisciplined study that adventures far beyond the lines of the court, examining key elements of the sport from some surprising and revealing angles. There’s a reason it has conquered the world, and every game is a chance to learn about pop culture, fashion, ... Unknown localization key: "more"
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The Game of Life and How to Play It - Florence Scovel Shinn
The classic self-help guide, full of timeless wisdom Florence Scovel Shinn’s The Game of Life and How to Play It first appeared in bookstores in 1925 and is now considered a classic in the self-help genre. The author’s insights into achieving meaning, happiness and success are just as relevant and effective today as they were nearly a century ago, hence its reissue as part of the exciting Capstone Classics line. This collectible, hard-back edition of The Game of Life and How to Play It includes an insightful introduction by series editor and self-help expert Tom Butler-Bowdon. Tom is an authority on classic self-help texts and adroitly connects the content of this book with the concerns of modern readers. Enjoy the colourful anecdotes of 1920s New York that have made Scovel Shinn’s book a cult classicDiscover the original “life hacks†for advancing in every area of your life, from health to wealth to loveSucceed by attuning yourself with the unchanging principles that govern the universe With the release of this Capstone Classics edition, we finally have an authoritative, collectible version of The Game of Life and How to Play It. Find out why The Game of Life and How to Play ... Unknown localization key: "more"
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The Murder Game - John Curran
From The Murder of Roger Ackroyd to Magpie Murders, and related diversions including cryptic crosswords and Cain’s Jawbone, The Murder Game examines the games authors played with their readers and the importance of puzzles in Golden Age whodunits.With books flourishing in the 1920s and ’30s like never before, no genre was more innovative or popular than detective fiction. It was an era that saw the emergence of Agatha Christie, Dorothy L. Sayers, John Dickson Carr, Ellery Queen and dozens of other authors who became household names for a generation of readers.The Golden Age of Detection has enjoyed a great resurgence of interest in recent years, with publishers mining back catalogues to bring the best of yesteryear to very receptive new audiences. What is it about a literary movement that took off in the 1920s that still appeals to book lovers in the 2020s?In this authoritative new study, John Curran reveals that it is the ludic qualities of classic crime fiction that continue to intrigue. At its heart is the ‘whodunit’ game between writer and reader, but there is also the game between detective and murderer, between publisher and book-buyer, even between the writers themselves.Coinciding with an increase in leisure time ... Unknown localization key: "more"
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The Greatest Game Ever Played - Mark Frost
This fascinating narrative chronicles the birth of the modern game of golf, told through the story of Harry Vardon and Francis Ouimet. These men, in pursuit of their passion for a sport that had captivated them since childhood, lifted themselves out of their lives of common poverty and broke down rigid social barriers, transforming the game of golf into one of the most widely played sports in the world today.Vardon and Ouimet were two men from different generations and vastly different corners of the world whose lives, unbeknown to them at the time, bore remarkable similarities, setting them on parallel paths that led to their epic battle at Brookline in the 1913 US Open. This collision resulted in the ''big bang'' that gave rise to the sport of golf as we know it. In THE GREATEST GAME EVER PLAYED, Mark Frost tells their story, including along the way over a dozen of the game''s seminal figures, within the dramatic framework offered by the 1913 tournament where they finally met, which became one of the most thrilling sports events in history.
Objev podobné jako The Greatest Game Ever Played - Mark Frost
FGTeeV Presents: Into the Game! - FGTeeV
It’s game time! Press start on Into the Game, the awesome-packed, New York Times bestselling graphic novel adventure by YouTube’s favorite family of gamers, FGTeeV!The FGTeeV family gamers have played hundreds of games together. Which is why Moomy decides to make a new game called My Pet Fish. Just one problem: the game is SUPER boring. And one other problem: Moomy and Duddy accidentally got sucked into it—and now they’re trapped!It’s up to the kids, Lexi, Mike, Chase, and Shawn, to jump into the gaming console and rescue their parents. But first, they have to battle their way through their favorite games until they find the one their parents are stuck in. Can the kids take on a vicious pack of vampire prairie dogs, flying doody diapers, some spooky ghouls, and one incredibly dull fish before Moomy and Duddy are bored to death? Game like never before in this exhilarating graphic novel adventure from YouTube sensation FGTeeV, with more than 11 million subscribers and over 11 billion views!
Objev podobné jako FGTeeV Presents: Into the Game! - FGTeeV
Escape Room Quest: Escape the Video Game! - Em Bruce
Bring the excitement of an escape room into your own home, with this ingenious hardback puzzle book!You''re having an awesome time browsing Enigma Arcade''s closing-down sale, and it''s not long before one retro game in particular catches your eye. As soon as you hit play, you are pulled into the most unforgettable gaming experience of your life! So power up, solve the clues, and battle your way through each level. Can you beat the Game Master and get back to reality before it''s game over?• This book''s branching narrative puts YOU in the driving seat. Once you have found the solution to a puzzle, turn to the next entry as clearly indicated in the text.• Use your observation, lateral thinking, and logic skills to uncover clues and solve mysteries.The beautifully detailed illustrations are packed with information, so keep your eyes peeled!• If you get a puzzle wrong, you''ll lose a life in the game. Select beginner level for five lives, intermediate level for four lives, or expert level for three lives. If you lose all your lives, go back to the beginning. Good luck!Inspired by the popular escape room trend, this delightfully illustrated, interactive book is great fun for children ... Unknown localization key: "more"
Objev podobné jako Escape Room Quest: Escape the Video Game! - Em Bruce
The Game - Scott Kershaw
To save their life, you have to play.*The #1 audio bestseller*‘Subversive and gripping’ S J Watson‘Dark, fiendish, riveting’ Janice Hallett‘Exciting and original’ Simon McCleave‘This year’s must-read thriller’ Adam Croft___Across the globe, five strangers receive a horrifying message from an unknown number.THE PERSON YOU LOVE MOST IS IN DANGER.To save them, each must play The Game – a sinister unknown entity that has a single rule: there can only be one winner.IF YOU LOSE, YOUR LOVED ONE WILL DIE.But what is The Game – and why have they been chosen?There’s only one thing each of them knows for sure: they’ll do anything to win…WELCOME TO THE GAME. YOU’VE JUST STARTED PLAYING.___A breakneck thriller filled with non-stop suspense, perfect for fans of Harlan Coben, Mark Dawson and Terry Hayes’ I Am Pilgrim.Readers love The Game:‘This was an absolute belter of a book!’‘Wow! Can absolutely see this book being made into a film. . . The whole book pulled me in straight away and I couldn''t put it down. Full of twists from start to finish, twists that I never saw coming!’‘Had me gripped . . . I couldn''t breathe until I finished it’‘This is one of the most original stories I''ve read ... Unknown localization key: "more"
Objev podobné jako The Game - Scott Kershaw
The Inside Game: Bad Calls, Strange Moves, and What Baseball Behavior Teaches Us About Ourselves - Keith Law
In this groundbreaking book, Keith Law, baseball writer for The Athletic and author of the acclaimed Smart Baseball, offers an era-spanning dissection of some of the best and worst decisions in modern baseball, explaining what motivated them, what can be learned from them, and how their legacy has shaped the game.For years, Daniel Kahneman’s iconic work of behavioral science Thinking Fast and Slow has been required reading in front offices across Major League Baseball. In this smart, incisive, and eye-opening book, Keith Law applies Kahneman’s ideas about decision making to the game itself.Baseball is a sport of decisions. Some are so small and routine they become the building blocks of the game itself—what pitch to throw or when to swing away. Others are so huge they dictate the future of franchises—when to make a strategic trade for a chance to win now, or when to offer a millions and a multi-year contract for a twenty-eight-year-old star. These decisions have long shaped the behavior of players, managers, and entire franchises. But as those choices have become more complex and data-driven, knowing what’s behind them has become key to understanding the sport. This fascinating, revelatory work explores as never before the essential ... Unknown localization key: "more"
Objev podobné jako The Inside Game: Bad Calls, Strange Moves, and What Baseball Behavior Teaches Us About Ourselves - Keith Law
The Game Designer's Playbook - Pejman Mirza-Babaei, Samantha Stahlke
Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games is a dream for many, but making great games is challenging. The Game Designer''s Playbook is about meeting that challenge. More specifically, it''s a book about game interaction design; in other words, shaping what players can do and how they do it to make a game satisfying and memorable. Our time with a game is built on interaction, from basic things like pushing buttons on a controller, to making complicated strategic decisions and engaging with the narrative. If you''ve ever felt the adrenaline rush from beating a perfectly tuned boss fight or been delighted by the fanfare of picking up that last collectible, you''ve experienced good interaction design firsthand. The Game Designer''s Playbook is about learning what makes for great (or terrible!) interaction design in games, exploring things like controls, feedback, story, and tutorial design by analyzing existing games. It also looks at how newer and still-developing tech like VR and streaming are changing the ways we play, and how you can bring great interaction design ... Unknown localization key: "more"
Objev podobné jako The Game Designer's Playbook - Pejman Mirza-Babaei, Samantha Stahlke
The Game That Never Ends - Julien Mailland
A guide to the fascinating legal history of the videogame industry, written for nonlawyers.Why did a judge recall FIFA 15, a nonviolent soccer game, from French shelves in 2014? Why was Vodka Drunkenski, a character in Nintendo-Japan’s Punch-Out!, renamed Soda Popinski in the US and then in Western Europe, where the pun made no sense? Why was a Dutch-American company barred by US courts from distributing a clone of Pac-Man? Julien Mailland answers all these questions and more in The Game That Never Ends, an inside look at the legal history that undergirds our favorite videogames. Drawing on a series of case studies as vignettes of the human comedy, Mailland sheds light on why and how the role of lawyers is key for understanding the videogame industry.Each chapter in The Game That Never Ends is a mini-puzzle that pieces together how an important legal issue arose, was resolved, and impacted the industry and the experience of gamers in real time. These chapters are interspersed with shorter chapters called “The Lawyer’s Corner,” opportunities to dive deeper into individual cases. Lightly footnoted, these interludes connect the previous chapters together by providing a conceptual meta-analysis. Offering a comprehensive overview of the global legal ... Unknown localization key: "more"
Objev podobné jako The Game That Never Ends - Julien Mailland
The Last Fire Season - Manjula Martin
H Is for Hawk meets Joan Didion in the Pyrocene in this arresting combination of memoir, natural history, and literary inquiry that chronicles one woman’s experience of life in Northern California during the worst fire season on record.NATIONAL BESTSELLER • AN NPR BEST BOOK OF THE YEAR • A MOST-ANTICIPATED BOOK: The New York Times, The Los Angeles Times, The San Francisco Chronicle, The Saturday Evening Post, Poets & Writers, The Millions, Alta, Heat Map NewsTold in luminous, perceptive prose, The Last Fire Season is a deeply incisive inquiry into what it really means—now—to live in relationship to the elements of the natural world. When Manjula Martin moved from the city to the woods of Northern California, she wanted to be closer to the wilderness that she had loved as a child. She was also seeking refuge from a health crisis that left her with chronic pain, and found a sense of healing through tending her garden beneath the redwoods of Sonoma County. But the landscape that Martin treasured was an ecosystem already in crisis. Wildfires fueled by climate change were growing bigger and more frequent: each autumn, her garden filled with smoke and ash, and the local firehouse siren ... Unknown localization key: "more"
Objev podobné jako The Last Fire Season - Manjula Martin
The Squid Game Book of Games - Netflix
*THE FIRST OFFICIAL PUZZLE BOOK BASED ON THE WORLDWIDE NETFLIX PHENOMENON*IN THESE GAMES, ONLY THE SMART WILL SURVIVEThis devious collection of crosswords, logic puzzles, word searches, sudoku, photo puzzles, and more lets you experience all the challenge and intellectual stimulation of participating in Squid Game with significantly less threat of death. (That said, there is always some risk involved when using a sharp pencil, so solve carefully!) Test your wits against puzzles inspired by Red Light Green Light, Tug of War'' Glass Bridge, Sugar Honeycombs, Marbles, and many others from Squid Game and Squid Game: The Challenge.ARE YOU READY TO JOIN THE GAME?
Objev podobné jako The Squid Game Book of Games - Netflix
The Game Audio Strategy Guide - Gina Zdanowicz, Spencer Bambrick
The Game Audio Strategy Guide is a comprehensive text designed to turn both novices and experienced audio designers into technical game audio pros. Providing both a theoretical foundation and practical insights, The Game Audio Strategy Guide offers a thorough look at the tools and methods needed to create industry-quality music and sound design for games. The text is supported by an extensive companion website, featuring numerous practical tutorials and exercises, which allows the reader to gain hands-on experience creating and implementing audio assets for games.The Game Audio Strategy Guide is the essential manual for anyone interested in creating audio for games, inside or outside the classroom.
Objev podobné jako The Game Audio Strategy Guide - Gina Zdanowicz, Spencer Bambrick
The Tao of the Backup Catcher : Playing Baseball for the Love of the Game
"This isn't just a story about baseball. It's about life and the beauty of knowing and accepting who you are.? Jeff Passan, ESPN baseball columnistThis fascinating book chronicles the unsung men of baseball who serve the job, the hardships they face, and their love for a game that would not always love them back?told partly through the experiences of an MLB veteran.? In baseball there are superstars and stars and everyday players and then there are the rest. Within the rest are role players and specialists and journeymen and then there are the backup catchers. The Tao of the Backup Catcher is about them, the backup catchers, who exist near the bottom of the roster and the end of the bench and between the numbers in a sportand a societyincreasingly driven by cold, hard analytics.The Tao of the Backup Catcher is a story of grown men who once dreamed of stardom and generational wealth. Instead, they were handed a broom and a deeper understanding of who wins and why, who stands tall and who folds, and who will invest their own lives in catching bullpens and the back ends of doubleheaders. Backup catchers survive in part because every team needs ... Unknown localization key: "more"
Objev podobné jako The Tao of the Backup Catcher : Playing Baseball for the Love of the Game
PLAYBOY King Of The Game Male EdT 100 ml (3614222348399)
Toaletní voda - pro muže, orientální hlavní vůně, vonná složka cedr, pepř a vanilka, španělské výroby, objem 100 ml Nechte se pohltit vůní PLAYBOY, která vás rázem promění v krále svůdné hry plné jiskřivého napětí. Toaletní voda King Of The Game je vhodná pro charismatické muže, kteří milují společnost, a tu ženskou především. Nejprve vás obejmou akordy kadamomu, jägerbomby s lahodnou černou kávou a špetkou pikantního černého pepře. Srdce pak otevře příjemnou vůni cedrového dřeva. Základ vůně se skládá ze sladké vanilky a šťavnatého citrónu primofiore. Toaletní voda pánská PLAYBOY King Of The Game Male je vhodná ke každodennímu nošení a skvěle poslouží jako krásný dárek k Vánocům nebo narozeninám. Klíčové vlastnosti pánské toaletní vody PLAYBOY King Of The Game Male EdT 100 ml Vůně PLAYBOY vás rázem promění v krále svůdné hryToaletní voda King Of The Game je vhodná pro charismatické muže, kteří...
Objev podobné jako PLAYBOY King Of The Game Male EdT 100 ml (3614222348399)
Let the Game Begin - Kira Shell
A bingeable dark college romance featuring a suspenseful cat-and-mouse subplot from Italian bestseller and BookTok sensation Kira Shell.***Love the players. Hate the game.Selene Anderson reluctantly moves to New York to live with her estranged father and his new family for her first year of college. She’s immediately drawn to Neil Miller like a moth to a flame. Neil is the eldest son of her father’s new wife, constantly battling a sinister past that gives him no respite. Selene would do anything to break down the walls Neil has built around his heart. But Neil is not ready to open up to anyone, believing himself to be too damaged to be loved.As Selene and Neil wrestle with conflicting emotions and forbidden fantasies, in the shadows lurks Player 2511: a stalker looking for revenge against Neil. With his riddles, threats and attacks, the ruthless stranger drags Neil into a wicked game that he must play if he wants his family to live—and win if he wants a future with Selene.Let the Game Begin is the first in Kiss Me Like You Love Me: a dark new adult romance series. It features mature themes and explicit content that may not be suitable for ... Unknown localization key: "more"
Objev podobné jako Let the Game Begin - Kira Shell
The Scouting Game - Chris Robinson
The Scouting Game brings us the inside story of the hidden world of top-level football scouting from a man with 30 years’ experience in the professional game, and more than a decade in the recruitment team at Chelsea FC’s renowned academy.Chris Robinson reveals how scouts work, what they look for and how they report on players, giving practical examples. He sets out the ideal characteristics that scouts search for in every position, and examines scouting at all levels – grassroots, academy, first team and opposition scouting.Chris explains how scouts interact with agents and what parents can expect from scouts and the professional academies, including how trials work and the developing role of data in scouting. He also considers scouting as a career, pointing out the pros and cons and explaining how to get started.With a fascinating insight into one of the hidden corners of the game, this book lifts the lid on the secretive world of top-level talent-spotting.
Objev podobné jako The Scouting Game - Chris Robinson
The Inner Game of Stress - W. Timothy Gallwey, Edd Hanzelik, John Horton
A unique and empowering resource to overcoming stress and stabilizing your mental health in today’s volatile world—part of the bestselling Inner Game series, with more than one million copies sold! “Tim Gallwey is one of the great teachers of our time. In this day, when many talk of accelerating learning in organizations but few have actually done it, the words of a master are timely indeed.”—Peter M. Senge, author of The Fifth Discipline: The Art and Practice of the Learning Organization Renowned sports psychology expert W. Timothy Gallwey teams up with two esteemed physicians to present an invaluable guide for managing everyday stress. Gallwey explains how negative self-talk undermines us and leaves us feeling helpless and unhappy—and he shows that we have the means to build a shield against stress using our abilities to take childlike pleasure in learning new skills, which can help us rest, relax, and trust our own judgement. With his trademark mix of case histories and interactive worksheets, Gallwey helps us tap into our inner strengths with these practical tools:• the STOP technique: Learn how to Step back, Think, Organize, and Proceed with a more conscious choice process, even in the most chaotic circumstances.• the Attitude ... Unknown localization key: "more"
Objev podobné jako The Inner Game of Stress - W. Timothy Gallwey, Edd Hanzelik, John Horton
The Invincible Seven / Steiner aneb Co jsme dělali - Martin Fahrner, Věra Kovářová
In telling the stories of several generations of one family, the author sketches the development of Czech society in the recent past. His version of history is replete with humour and hyperbole, as well as emotional depth. The protagonists live in difficult times. The book observes in some detail more than fifty years of history, opening in the pre-war period, giving a view of the plight of the German minority that remained in Czechoslovakia after the war, proceeding to the Russian occupation of the late Sixties and the subsequent persecution, before taking in 1989's Velvet Revolution and beyond. The Invincible Seven received an enthusiastic response from critics and readers alike; it has been through two editions in the Czech Republic and has also been published in Slovenia (Mladinska Knjiga, 2005) and Germany (Piper, 2006). Martin Fahrner talks about the most important things in life in a manner that entertains and moves us. His claim that it's worth playing for the good guys has the power to convince sceptics. In today's world, that's no small message. (From the Preface by Martin Reiner, Czech publisher and award-winning writer) Autor vypráví příběhy několika generací své rodiny a sleduje tak poměrně podrobně více jak ... Unknown localization key: "more"
Objev podobné jako The Invincible Seven / Steiner aneb Co jsme dělali - Martin Fahrner, Věra Kovářová
The Game of Light - Herve Tullet
Come and join the fun with master illustrator and author, Hervé Tullet! Experience the magic of Hervé Tullet in The Game of Light, a title from his much-loved Let’s Play Games series of interactive board books for readers aged 3-6 years. This is an inventive game of storytelling with shadows – use the light of a torch to make flowers bloom on your ceiling and fish swim across your walls by shining it through the clever ‘holes’ in this book’s boards. The book features Tullet’s unique hand lettering and a vibrant riot of ‘holes’ and illustrations. Beloved by children the world over since they first appeared in print, each book in this series works like a game, occupying busy minds and little fingers, and stimulating thought and imagination. Ages 3-6
Objev podobné jako The Game of Light - Herve Tullet
The Thinker's Game - Melvin Chen
This book is written for beginners who are interested in the game andwould like to learn more about its various aspects. It covers the technicalaspects of chess: the use of algebraic notation (Chapter 3), chess evaluation(Chapter 4), the opening phase (Chapter 5), the middle game (Chapter 6),the endgame (Chapter 7), and the chess rating system (Chapter 8). It introducesa number of chess problems, formulated with a chess board and chesspieces and presupposing a working knowledge of chess (Chapter 9). It offersan account of variants of chess such as Fischer random chess (Chapter 10). It also covers the cultural aspects of chess: its history (Chapter 2) and statusas an immortal game that might enable it to play a role in the search forextraterrestrial intelligence (Chapter 11). Wherever possible, chess diagramsare provided to help chess beginners make sense of certain points about chess.Algebraic notation will also guide them in understanding certain chess-basedlines of reasoning. Whenever you are ready, let us begin this odyssey ofchess!
Objev podobné jako The Thinker's Game - Melvin Chen
The NPCs in this Village Sim Game Must Be Real! (Manga) Vol. 4 - Hirukuma
NOT EVERY CHARACTER CAN BE SAVED"The Village of Fate" is a mysterious computer game with characters so realistic, they almost seem like real people. Yoshio rationalizes it as best he can, but when the “offerings” the villagers leave him in the game start showing up at his house in real life, itÂ’s clear something strange is happening.WhatÂ’s more, ever since he started playing, YoshioÂ’s life has steadily improved. His relationship with his family on the mend, and heÂ’s reconnected with Seika, an old friend he hasnÂ’t seen for a decade. He even scored a date! Yet Murus soon reappears in the village, and the perils of a game with permanent death become tragically clear…
Objev podobné jako The NPCs in this Village Sim Game Must Be Real! (Manga) Vol. 4 - Hirukuma
Queen: The Game - LP (4720275)
LP vinyl - Legendární britská kapela Queen k 40. výročí své existence nadělila ssobě i svým fanouškům remasterované verze všech svých alb. The Game je deváté řadové album a bylo vydané v roce 1980. Legendární britská kapela Queen k 40. výročí své existence nadělila ssobě i svým fanouškům remasterované verze všech svých alb. The Game je deváté řadové album a bylo vydané v roce 1980. Vinyly prožívají v posledních letech renesanci a stále více titulů tak vychází krom CD i na deskách. Toto se týká nejen nových titulů, ale i starších, které se nejen pro sběratele, ale i pro opravdové fandy čas od času dočkají nějaké speciální reedice či boxu. To je případ i legendární kapely Queen! Obsah: Side 1 Play The Game Dragon Attack Another One Bites The Dust Need Your Loving Tonight Crazy Little Thing Called Love Side 2 Sail Away Sweet Sister Coming Soon Save Me
Objev podobné jako Queen: The Game - LP (4720275)
The Game Is Murder - Hazell Ward
The Ultimate Locked-Room Mystery Where YOU Are the Detective!THE MOST ORIGINAL, META MURDER MYSTERY OF 2025, PERFECT FOR FANS OF STUART TURTON, ANTHONY HOROWITZ AND AGATHA CHRISTIE'A high-energy mystery, both exclamation point and question mark...a striking, playful novel' A.J. Finn'The ultimate locked room mystery for all Agatha Christie lovers out there' 5* reader review'Witty and remarkable and entirely unpredictable' Alex Pavesi--THIRTEEN GUESTS. THIRTEEN SUSPECTS. AN IMPOSSIBLE MURDER. A MYSTERY YOU MUST SOLVE - OR FACE THE CONSEQUENCES...What if a Great Detective reinvestigated the most famous unsolved murder case of the century?What if that Great Detective was you?You have been invited to a very special murder mystery party. Thirteen guests have been gathered - rather, thirteen suspects.But only one of them is a murderer. And only you can find them.Your task is simple. Listen to the witnesses, examine the evidence, and solve the case.Be careful. Trust no one. In this story, all may not be as it seems.The ultimate murder mystery is yours to solve.A word of warning, though - catch the killer, or face the consequences...--Why readers are loving THE GAME IS MURDER!'A truly unique mystery novel that's unlike anything else I've ever read' 5***** reader review'Offers a fresh and ... Unknown localization key: "more"
Objev podobné jako The Game Is Murder - Hazell Ward
The NPCs in this Village Sim Game Must Be Real! (Manga) Vol. 2 - Hirukuma
SPECIAL DELIVERY FROM ANOTHER WORLDAs a long-time unemployed loser, Yoshio’s relationship with his family is strained at best. Worst of all, thanks to failing her during a terrifying incident, his sister has complete contempt for him. But lately, Yoshio’s life has rapidly begun to change. It’s all thanks to receiving an invite to beta-test a mysterious game known as the Village of Fate — a game so amazingly realistic that its characters almost seem like real people. Playing the role of a “God of Fate” protecting a small group of villagers, the game gives new meaning to Yoshio’s dull existence, and soon begins to reveal unexpected new opportunities, some of them even affecting the real world.
Objev podobné jako The NPCs in this Village Sim Game Must Be Real! (Manga) Vol. 2 - Hirukuma