the game scott kershaw

The Game - Scott Kershaw

To save their life, you have to play.*The #1 audio bestseller*‘Subversive and gripping’ S J Watson‘Dark, fiendish, riveting’ Janice Hallett‘Exciting and original’ Simon McCleave‘This year’s must-read thriller’ Adam Croft___Across the globe, five strangers receive a horrifying message from an unknown number.THE PERSON YOU LOVE MOST IS IN DANGER.To save them, each must play The Game – a sinister unknown entity that has a single rule: there can only be one winner.IF YOU LOSE, YOUR LOVED ONE WILL DIE.But what is The Game – and why have they been chosen?There’s only one thing each of them knows for sure: they’ll do anything to win…WELCOME TO THE GAME. YOU’VE JUST STARTED PLAYING.___A breakneck thriller filled with non-stop suspense, perfect for fans of Harlan Coben, Mark Dawson and Terry Hayes’ I Am Pilgrim.Readers love The Game:‘This was an absolute belter of a book!’‘Wow! Can absolutely see this book being made into a film. . . The whole book pulled me in straight away and I couldn''t put it down. Full of twists from start to finish, twists that I never saw coming!’‘Had me gripped . . . I couldn''t breathe until I finished it’‘This is one of the most original stories I''ve read ... Unknown localization key: "more"

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GraviTrax The Game Switch

GraviTrax The Game: Switch je samostatná logická hra založená na principu gravitace a přesného plánování dráhy. Hráč řeší 30 hlavolamů pomocí přepínačů měnících směr pohybu kuličky. Hra je určena pro jednoho hráče od 8 let a nevyžaduje základní GraviTrax stavebnici.

  • 30 různých logických hlavolamů s rostoucí náročností
  • Nová herní mechanika přepínače měnícího směr dráhy
  • Samostatná hra – nevyžaduje základní GraviTrax sadu
  • Vhodné pro rozvoj logického myšlení a prostorové představivosti

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The Liberator - Alex Kershaw

_______________________The true story behind the hit NETFLIX dramaFrom the invasion of Italy to the gates of Dachau, no World War II infantry unit in Europe saw more action or endured worse than the one commanded by Felix Sparks.The US Army 157th regiment, known as the Thunderbirds, drew many of its men from more than fifty different Native American tribes, mixed in with Mexican-Americans and men more used to herding cattle in the American southwest. Felix Sparks, tasked with leading the diverse regiment regarded by generals as one of the US''s finest fighting forces, was a maverick officer, and the only man to survive his company''s wartime odyssey from bitter beginning to victorious end.Here, his remarkable true story is told for the first time, along with those of the men who bravely fought alongside him._______________________''Exceptional....The Liberator balances evocative prose with attention to detail and is a worthy addition to vibrant classics of small-unit history like Stephen Ambrose''s Band of Brothers'' Wall Street Journal''A revealing portrait of a man who led by example and suffered a deep emotional wound with the loss of each soldier under his command ... The Liberator is a worthwhile and fast-paced examination of a dedicated officer navigating ... Unknown localization key: "more"

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The End - Ian Kershaw

Named Book of the Year by the Sunday Times, TLS, Spectator, Sunday Telegraph, Daily Mail and Scotland on Sunday, Ian Kershaw''s The End is a searing account of the final months of Nazi Germany, laying bare the fear and fanaticism that drove a nation to destruction.In almost every major war there comes a point where defeat looms for one side and its rulers cut a deal with the victors, if only in an attempt to save their own skins. In Hitler''s Germany, nothing of this kind happened: in the end the regime had to be stamped out town by town with an almost unprecedented level of brutality.Just what made Germany keep on fighting?Why did its rulers not cut a deal to save their own skins?And why did ordinary people continue to obey the Fuhrer''s suicidal orders, with countless Germans executing their own countrymen for desertion or defeatism?''Nuanced and sophisticated ... undoubtedly a masterpiece'' - Mail on Sunday''Gripping yet scholarly ... the best attempt by far to answer the complex question of why Nazi Germany carried on fighting to total self-destruction'' - Antony Beevor, Telegraph''Masterly ... Kershaw''s gripping and boldly intelligent work of scholarship ... will surely become the standard account ... Unknown localization key: "more"

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Scott Pilgrim vs The World: The Game Complete Edition - Xbox Digital (G3Q-00941)

Hra na konzoli - Xbox One S / Xbox One X, Xbox Series X, Xbox Series S, elektronická licence, klíč pro Xbox Live, žánr: akční a arkády, Není vyplněn Alternativní text k fotografii! Scott Pilgrim vs The World je 2D arkádová hra Beat ´em up. Není vyplněn Alternativní text k fotografii! Hra je vytvořena na motivy komiksového seriálu a televizního filmu. Není vyplněn Alternativní text k fotografii! Oblíbené postavy jsou zpět Zvolte si jednu z oblíbených postav jako Scott Pilgrim, Ramona Flowers, Stephen Stills, Knives Chau a další. Můžete je v průběhu hry vylepšovat jedinečnými schopnostmi....

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Hitler - Ian Kershaw

Now available in a single, abridged paperback, Ian Kershaw''s Hitler is the definitive biography of the Nazi leader. Ian Kershaw''s two volume biography, Hitler 1889-1936: Hubris and Hitler 1936-1945: Nemesis, was greeted with universal acclaim as the essential work on one of the most malign figures in history, from his earliest origins to the final days of the Second World War. Now this landmark historical work is available in one single, abridged edition, tracing the story of how a bitter, failed art student from an obscure corner of Austria rose to unparalleled power, destroying the lives of millions and bringing the world to the brink of Armageddon. ''Supersedes all previous accounts. It is the sort of masterly biography that only a first-rate historian can write'' David Cannadine, Observer ''The Hitler biography for the twenty-first century'' Richard Evans, Sunday Telegraph ''I cannot imagine a better biography of this great tyrant emerging for a long while'' Jeremy Paxman ''Magisterial ... anyone who wishes to understand the Third Reich must read Kershaw, for no one has done more to lay bare Hitler''s morbid psyche'' Niall Ferguson, Sunday Telegraph ''For the present generation, Kershaw''s Hitler stands out as a clear beacon of truth, illuminating ... Unknown localization key: "more"

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Hitler 1936-1945 - Ian Kershaw

Winner of the Wolfson Prize for History, Ian Kershaw''s Hitler 1936-1945: Nemesis is the concluding second volume of one of the greatest biographies of modern times. No figure in twentieth century history more clearly demands a close biographical understanding than Adolf Hitler; and no period is more important than the Second World War. Beginning with Hitler''s startling European successes in the aftermath of the Rhineland occupation, from Czechoslovakia to Poland; addressing crucial questions about the unique nature of Nazi radicalism; exploring the Holocaust and the poisoned European world that allowed Hitler to operate so effectively; and ending nine years later with the suicide in the Berlin bunker, Kershaw allows us as never before to understand Hitler''s motivation and impact. ''Magisterial ... anyone who wishes to understand the third reich must read Kershaw, for no on has done more to lay bare Hitler''s morbid psyche'' Niall Ferguson, Sunday Telegraph ''An achievement of the very highest order ... a marvellous book'' Michael Burleigh, Financial Times ''No previous biographer has examined Hitler''s devilishness in Kershaw''s detail ... his book is so comprehensive, so richly documented and so judicious that it will not soon be superseded'' Daniel Johnson, Daily Telegraph Ian Kershaw''s other books ... Unknown localization key: "more"

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Hitler 1889-1936 - Ian Kershaw

Ian Kershaw''s Hitler 1889-1936: Hubris charts the rise of Adolf Hitler, from a bizarre misfit in a Viennese dosshouse, to dictatorial leadership.With extraordinary skill and vividness, drawing on a huge range of sources, Kershaw recreates the world which first thwarted and then nurtured Hitler in his youth, from early childhood to the first successes of the Nazi Party. As his seemingly pitiful fantasy of being Germany''s saviour attracted more and more support, Kershaw brilliantly conveys why so many Germans adored Hitler, connived with him or felt powerless to resist him. ''Supersedes all previous accounts. It is the sort of masterly biography that only a first-rate historian can write'' David Cannadine, Observer Books of the Year ''The Hitler biography for the 21st century ... cool, judicious, factually reliable and intelligently argued'' Richard Evans, Sunday Telegraph ''One of the major historical biographies of our times ... a riveting read'' Jackie Wullschlager, Financial Times, Best Biographies of the Year ''His analysis of Hitler''s extraordinary character has the fascination of a novel, but he places his struggle and rise in the context of meticulously researched history ... Deeply disturbing. Unforgettable'' A.N. Wilson, Daily Mail ''A sane, erudite, moral and intellectually honest biography of the ... Unknown localization key: "more"

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The Game Boy Encyclopedia - Chris Scullion

_The Game Boy Encyclopedia_ is the sixth book in Scottish author and journalist Chris Scullion’s critically-acclaimed series of video game encyclopedias. There are few video game systems as iconic and important as the Nintendo Game Boy. Released in 1989, the handheld’s humble green-tinted display allowed for a low-cost portable console that won over players where it mattered most: the quality of its games. From huge early successes like the iconic Tetris and Super Mario Land to its revival years later with the groundbreaking Pokémon games, the Game Boy stands proudly as one of the greatest gaming systems ever. Its 1998 successor, the Game Boy Color, addressed the one main weak spot in the Game Boy’s armour and offered full-colour games. Combined, nearly 120 million Game Boy and Game Boy Color handhelds were sold worldwide, with both models playing a huge role in so many childhoods (and adulthoods). This book contains every game released in the west for both handhelds: around 580 on the Game Boy and around 560 on the Game Boy Color. With around 1,150 games covered in total, screenshots and trivia factoids for every single title and a light-hearted writing style designed for an informative but entertaining read, ... Unknown localization key: "more"

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Crush the Composition - Scott Kelby

Uncover the transformative power of composition and elevate your photography!If you bought a book from the 1940s on photography composition, what would you imagine its chapters might be? “Rule of Thirds”? “Leading Lines”? “Using Patterns”? Exactly. Heck, the phrase “leading lines” in photography composition was first used back in the late 1700s, but after all this time, we’re still teaching these rules of composition. Why? It’s probably because they actually work pretty well, but they only scratch the surface of composition. After all, there has got to be more to great composition than just those rules or everybody would already be a composition master, right?That’s what sets Crush the Composition apart. Written by photographer and best-selling author Scott Kelby, it’s the first book of its kind to take you beyond the time-honored rules of composition covered in every book on composition since the beginning of photography and share the concepts that nobody has been talking about—until now. These are some of the best-kept secrets in photography, and Scott unveils them all here in this groundbreaking new book whose layout and design put one leg in the classroom and one leg on the coffee table. You’re holding a book that has ... Unknown localization key: "more"

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The Game Designer's Workbook - Lang Eric M., Bobby Lockhart

Hands-on tools, exercises, walkthroughs, and resources for new game designers. All you need is a pencil! In The Game Designer's Workbook, two experienced game designers, Bobby Lockhart and Eric Lang, walk you through design tips and exercises you can apply immediately to take your next game to the next level. The authors draw on decades of combined experience in game design, helping you ideate, storyboard, create fun and challenging levels, and more. The book is structured as a set of practical exercises and examples to give budding game designers hands-on experience with the nuts and bolts of designing games. Equipped only with a pencil, you can level-up your skills in critical areas of game design. While you're free to use a computer, a pair of dice, or to team up with a group of friends, The Game Designer's Workbook lets you develop your skills whenever you've got something to write with and 10 minutes of spare time. The book includes reflection sections that allow you to think deeply about your future game design practice, challenges that prompt you to modify and improve an existing game, break down games into their component parts to better understand their inner workings, and discussions ... Unknown localization key: "more"

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Gladiator II: The Art and Making of the Ridley Scott Film - John Walsh

The official behind-the-scenes companion to Sir Ridley Scott’s highly anticipated sequel to Gladiator This definitive volume takes readers deep into the extraordinary production of Gladiator II. Exploring the revolutionary special effects and breathtaking artistry that went into re-creating the grandeur of ancient Rome on a truly epic scale, Gladiator II: The Art and Making of the Ridley Scott Film features storyboards, unit photography, concept art, character and costume sketches, and an array of props and ephemera, offering a comprehensive look at the creative process behind one of the most eagerly awaited sequels of our time. With a foreword by Sir Ridley Scott and exclusive interviews with the cast—including Paul Mescal, Denzel Washington, Pedro Pascal, Connie Nielsen, and more—as well as insights from production designers, armorers, and the visual effects team, the book grants an insider’s look at this cinematic epic and is an essential companion to the film.

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The People's Game: How to Save Football - Gary Neville

*OUT NOW*THE SUNDAY TIMES BESTSELLER ''Neville at his authentic best. [He] is the closest thing to a spokesman there is for English football.'' Sunday Times ''Brilliant.'' Mail on Sunday''Gary Neville usually talks a lot of sense, and writes it too . . . Neville''s words are timely.'' Henry Winter, The Times''The People''s Game is [Gary''s] call to mend football, harmed by the greed and selfishness of bigger clubs and associations.'' Radio Times __________The beautiful game is under threat. The greed and selfishness of the biggest clubs is harming the sport, with smaller clubs struggling for financial survival and supporters being left behind.It''s time to fix football. __________Football is the people''s game. A sport accessible to everyone and enjoyed by millions around the world.But football is broken. Beneath the glamourous sheen of the Premier League, it''s a game that''s rusting and rotten. The growing influence and wealth of the biggest teams is harming the game, leaving fans out of pocket and smaller clubs clinging to survival. The European Super League, which looked to eradicate competition in favour of guaranteed profits, was just the beginning. This isn''t what football is about. Something''s got to change. Enough is enough. Gary Neville has had ... Unknown localization key: "more"

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The People's Game: How to Save Football - Gary Neville

THE SUNDAY TIMES BESTSELLER 'Neville at his authentic best. [He] is the closest thing to a spokesman there is for English football.' Sunday Times 'Brilliant.' Mail on Sunday 'Gary Neville usually talks a lot of sense, and writes it too . . . Neville's words are timely.' Henry Winter, The Times __________ The beautiful game is under threat. The greed and selfishness of the biggest clubs is harming the sport, with smaller clubs struggling for financial survival and supporters being left behind. It's time to fix football. __________ Football is the people's game. A sport accessible to everyone and enjoyed by millions around the world. But football is broken. Beneath the glamourous sheen of the Premier League, it's a game that's rusting and rotten. The growing influence and wealth of the biggest teams is harming the game, leaving fans out of pocket and smaller clubs clinging to survival. The European Super League, which looked to eradicate competition in favour of guaranteed profits, was just the beginning. This isn't what football is about. Something's got to change. Enough is enough. Gary Neville has had a front-row seat in football for over 30 years, witnessing the sport at every level - as ... Unknown localization key: "more"

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Marvel's Spider-Man: Miles Morales - The Art of the Game - Matt Ralphs

Official art book of the PS5 launch game Marvel''s Spider-Man: Miles Morales, featuring concept art created during the development of the game.Be greater, be yourself as Miles Morales swings onto the scene in his own video game for the first time. Learning the ropes as Spider-Man in Peter Parker''s absence, Miles must find the balance between keeping his new home, Harlem, safe and rising up to take on new challenges and enemies that test his abilities and loyalties to the limit.The creative process of this much-anticipated game is captured in Marvel''s Spider-Man: Miles Morales - The Art of the Game. This lush, hardback book showcases the remarkable concept art and in-game renderings created by the talented development team creating the game in collaboration with Marvel. Characters, locations, tech, gadgets, Spider suits and much more are presented in all their incredible detail, accompanied by unique insights from the artists and developers behind the game.

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The Game Master’s Handbook of Collaborative Campaign Design - Jonah Fishel, Tristan Fishel

The second volume in the Game Master''s Handbook series shows you how to do more than run a game—it shows you how to build a world!Following the example of the bestselling first volume in the Game Master’s Handbook series, this new entry forgoes stat blocks and maps in favor of clear explanations and guides that focus on developing and running an original campaign.Homebrewing an original setting and story is one of the most challenging and rewarding things a GM can do. It’s tough to get started with worldbuilding, plotting, and resolving your campaign—but this book walks GMs already somewhat familiar with running the game through a process for designing a homebrew campaign to be proud of, from scratch. At the core of the book is one big idea: The purpose of a TTRPG is to discover a story together with your friends, not to tell them a story you’ve already written.Have an idea for a game? If so, this book teaches you the process for transforming pages of notes into a fully-realized campaign outline. You’ll learn how to write narrative arcs that develop with the players and end satisfyingly even without an ending being written in advance. You’ll even learn ... Unknown localization key: "more"

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Adobe Photoshop Book for Digital Photographers, The - Scott Kelby

Are you ready for an amazing new edition of the Photoshop book that breaks all the rules? Scott Kelby, Editor and Publisher of Photoshop User magazine—and the #1 best-selling photography techniques author—once again takes this book to a whole new level as he uncovers more of the latest, most important, and most useful Adobe Photoshop techniques for photographers. This update to his award-winning, record-breaking book does something for digital photographers that has never been done before—it cuts through the bull and shows you exactly “how to do it.” It''s not a bunch of theory; it doesn''t challenge you to come up with your own settings or figure it out on your own. Instead, Scott shows you step by step the exact techniques used by today''s cutting-edge photographers, and best of all, he shows you flat-out exactly which settings to use, when to use them, and why. That''s why editions of this book are widely used as the official study guide in photography courses at colleges and universities around the world. The photographer''s workflow in Photoshop has evolved greatly over time and, in the latest edition of this book, you''ll learn how to leverage Photoshop''s new AI-powered masking features and how ... Unknown localization key: "more"

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Hockey Hall of Fame Timeline of the Game - Don Weekes

The players. The builders. The moments and stories that define the game. This book is a visual catalog of hockey''s history, from the early days of a modest ice game played on ponds to today''s fast-paced, global, multi-billion-dollar sport.Hockey Hall of Fame Timeline of the Game is replete with facts, stories, headlines and stats that will satiate the appetites of even the most passionate fans. Hundreds of images, from iconic photographs to obscure illustrations and rare shots, bring the history to life, all assembled in a colourful, attention-grabbing package. This indispensable reference guides you through these eight hockey-defining eras:Pre-1875 - The early makings of a winter game on the East Coast of Canada1875-1892 - The first organized hockey games and teams1893-1917 - The introduction of Lord Stanley''s Cup to the rise of the NHL as the dominant professional league1917-1942 - The NHL under Frank Calder and the expansion into the U.S., anchored by players like Howie Morenz and leaders like Conn Smythe and Art Ross1942-1967 - The uncertainties of wartime to the post-war era that would produce some of hockey''s biggest stars, bitterest rivalries and most important moments, including the television revolution1967-1993 - An era of change and challenges with ... Unknown localization key: "more"

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The Hill - Robert Kershaw

From the critically acclaimed author of Dünkirchen 1940, this is a groundbreaking history of the epic three-day battle for Hill 107 that changed the course of the war in the Mediterranean. In this remarkable history, we discover each of the individuals whose actions determined the outcome of the battle for Hill 107, the key event that decided the campaign to capture the vitally strategic island of Crete in May 1941. All the events are narrated through the filter of these eyewitnesses. The Allied perspective is from the summit of Hill 107. We experience the fear and the adrenalin of a lowly platoon commander, Lieutenant Ed McAra, perilously positioned at the top of the hill, alongside the combat stress and command fatigue of the battalion commander, Lieutenant Colonel Leslie Andew. In contrast, the German view is looking up from below as they cling to the slopes while simultaneous dazzled by the morning glare and decimated by defensive fire. We join the regimental doctor, Dr Heinrich Neumann, as he assumes command of one battalion and leads a daring nighttime charge towards the summit. The Hill details what was felt, heard or seen throughout the battle for both attacker and defender. Drawing upon ... Unknown localization key: "more"

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The Game Master: Summer Schooled - Matt Slays, Rebecca Zamolo

New York Times bestseller! From Matt and Rebecca Zamolo, creators of the mega-popular YouTube series Game Master Network, comes a new thrilling novel about everyone’s favorite mystery-solving team as they go toe-to-toe with the mysterious and menacing Game Master.Rebecca Zamolo is on a mission to save her summer. Instead of going to camp like she’d planned, she’s been stuck in summer school. But today is the day! She’s going to present her final science assignment—using her Nana’s borrowed vintage zoetrope—and then she’ll be free to have fun.But as Becca and her classmates wait for her teacher to arrive, a menacing voice comes over the intercom claiming to be the Game Master! The kids quickly discover that the Game Master has locked the doors, scared off the teachers, and made it clear that if Becca and her friends don’t solve the clues that have been left behind, they’ll never get back Becca’s irreplaceable zoetrope, never finish summer school, and never get to enjoy what’s left of their summer vacations.Becca doesn’t know who is behind this, but she won’t let the Game Master win. But will she and her classmates be able to work together to solve the puzzles and escape their ... Unknown localization key: "more"

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The Inner Game of Golf - W. Timothy Gallwey

How to improve your game and discover your true potential by increasing your concentration, willpower and confidence Every golfer, whether amateur or pro, who has ever picked up a club knows what it''s like to get the yips - that feeling when you inexplicably lose control of your shot, and become overwhelmed by self-doubt, tension, fear of failure and anxiety. With a new introduction from golf performance pro Peter Hudson, the multi-million bestselling The Inner Game of Golf resolves this mental interference. It is not a book about how to play golf; it is a book about how to learn golf, and its lessons can be applied to any sport. Putting aside the mechanics of golfing technique and laborious debates about strategy, this classic handbook for golfers of all levels tackles the psychological aspects of the game and reveals how you can perform to your true potential for more than brief moments at a time. Using only his Inner Game principles, without taking a single lesson and playing only once a week, Timothy Gallwey knocked 15 strokes off his game in a year. There is no physical reason why you can''t hit perfect drives or sink long putts more consistently. ... Unknown localization key: "more"

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The Game Master: Mansion Mystery - Matt Slays, Rebecca Zamolo

New York Times bestselling authors and creators of the mega-popular YouTube series Game Master Network Matt and Rebecca Zamolo return with a brand-new adventure about everyone’s favorite mystery-solving team. Rebecca Zamolo has managed to foil the Game Master’s plans before, but this time the Game Master has snake-napped Nacho, her good friend Miguel’s pet. No way is Becca going to let the Game Master get away with this dastardly plan. But when the clues lead Becca and her new friends in the direction of the one house in their entire neighborhood that none of them ever want to go near, they know they have no choice but to screw up their courage and dare to investigate, if they want to rescue Nacho.But the problem is that getting into the superspooky house is way easier than getting out. The Game Master is up to their old tricks, and Becca, Matt, Kylie, Frankie, and Miguel are going to have to face their fears and use all their smarts and strengths to solve the puzzles and games and save the day.Mansion Mystery is another action-packed adventure from New York Times bestselling authors and super-sleuthing team Rebecca and Matt Zamolo, stars of the hugely ... Unknown localization key: "more"

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The Times Improve Your Bridge Game - Robson Andrew

Based on The Times Bridge column, an extensive bridge guide aimed at the less experienced or social player who longs to improve their game, with instructive deals and tips, as well as a helpful Index.Andrew Robson, The Times Bridge Correspondent, is both a champion Bridge player and an inspired teacher. He teaches and tutors at his Bridge Club and has acquired great practical knowledge about how people learn to play Bridge.Based on Andrew Robson’s daily column in The Times, common scenarios are presented with an outline of what actually happened, as well as what should have happened. Along with every deal is the very popular handy tip ‘If you remember just one thing…’, which features throughout the book.The first section of the book, ‘The Game’, is a basic outline providing the key to playing a sensible game of Bridge, subdivided into ‘Bidding’, ‘Declarer Play’ and ‘Defence’.The reader can either read ‘The Game’ first, paying particular attention to the tips, or they can dip in and out of the book, picking a common mistake at random, with the option to cross-reference to the same tip in ‘The Game’ section.Bridge is now reaching a new audience, and is being played by people ... Unknown localization key: "more"

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The Gilbert Scott Book of British Food - Marcus Wareing

Next to the hustle and bustle of London’s St Pancras station, The Gilbert Scott, Marcus Wareing’s latest venture, is one of the hottest restaurants in town. Situated in the recently restored architectural gem that is the Renaissance Hotel, critics and food lovers alike have flocked to this stunning new brasserie and bar. The aim of the menu is simple: to pay tribute to the historic charm of the building with rediscovered and re-imagined traditional British classics. Yorkshire fishcakes, Dorset jugged steak, cock-a-leekie pie, Mrs Beeton’s barbecue chicken, London Pride battered cod, gingerbread pudding, Kendal mint cake choc ices and the best lemon drizzle cake you’ll ever taste are just some of the 130 recipes in the book.With stunning photography throughout, The Gilbert Scott Book of British Food allows you to celebrate these recipes at home, be it for brunch, lunch, a weekend feast, an afternoon baking or a terrific cocktail to ease you into your meal. Above all, it is a glorious tribute to some of Britain''s greatest traditional dishes.

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Skin in the Game - Nassim Nicholas Taleb

From the bestselling author of The Black Swan, a bold book that challenges many of our long-held beliefs about risk and reward, politics and religion, finance and personal responsibility Why should we never listen to people who explain rather than do? Why do companies go bust? How is it that we have more slaves today than in Roman times? Why does imposing democracy on other countries never work? The answer: too many people running the world don't have skin in the game. In his inimitable, pugnacious style, Nassim Nicholas Taleb shows that skin in the game applies to all aspects of our lives. It's about having something to lose and taking a risk. Citizens, lab experimenters, artisans, political activists and hedge fund traders all have skin in the game. Policy wonks, corporate executives, theoreticians, bankers and most journalists don't. As Taleb says, "The symmetry of skin in the game is a simple rule that's necessary for fairness and justice, and the ultimate BS-buster," and "Never trust anyone who doesn't have skin in the game. Without it, fools and crooks will benefit, and their mistakes will never come back to haunt them".

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The Game Master's Book of Instant Towns and Cities - Jeff Ashworth

The Game Master''s Book of Instant Towns and Villages provides GMs with all of the inspiration they need to conjure up unique, vivid urban environments at a moment''s notice, or when trying to come up with ideas for new places to be explored. This game-saving collection brings together nearly 170 fully-realized places organized by environment and divided up into villages, towns, cities and capitals, so that when players are trudging through a dangerous swamp, unrelenting desert or stormy coastline and need to find shelter, they can stumble upon a fully realized settlement, elven enclave or dwarven mining camp, without requiring any development in advance on the part of the game master. At its core, this book works a bit like the bestselling Game Master''s Book of Non-Player Characters, but instead of providing information about the people one might meet, Instant Towns and Cities provides sketches of urban centers which can act as on-demand solutions to unexpected needs (ex. the characters need to find a physician right away and head for the nearest town, which until now, the GM had not developed) or as concepts that inspire entire adventure story arcs, depending on the partyÂ’s (or the GM''s) wants or needs. ... Unknown localization key: "more"

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The Changing Game - Martin O'Neill

This is a book about the development of football in the last half century. Changes in life are inevitable. So why not football? And I have witnessed many changes in the professional game, some good, some not so good. In The Changing Game stellar manager Martin O''Neill offers his unique perspective on decades of footballing history. Bringing his sharp instincts and intellect through his tenures as a manager for Leicester City, Celtic and the Republic of Ireland, fans will enjoy the first-hand anecdotes of how to prepare for and play against the titans of the game. Martin explores every aspect of contemporary football at the highest levels, including how we deal with injuries, foreign influences on the British game, the changing roles of managers, coaches and agents and the effect of social media and wage structures on players. Charting the evolution of the top levels of professional football from the beginning of O''Neill''s career in 1971 all the way to the present day, this book is an unmissable companion for all lovers of the beautiful game.

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The Inner Game of Tennis (50th Anniversary Edition) - W. Timothy Gallwey, Bill Gates

The timeless guide to achieving the state of “relaxed concentration” that’s not only the key to peak performance in tennis but the secret to success in life itself—now in a 50th anniversary edition with an updated epilogue, a foreword by Bill Gates, and an updated preface from NFL coach Pete Carroll“Groundbreaking . . . the best guide to getting out of your own way . . . Its profound advice applies to many other parts of life.”—Bill Gates, GatesNotes (“Five of My All-Time Favorite Books”) This phenomenally successful guide to mastering the game from the inside out has become a touchstone for hundreds of thousands of people. Billie Jean King has called the book her tennis bible; Al Gore has used it to focus his campaign staff; and Itzhak Perlman has recommended it to young violinists. Based on W. Timothy Gallwey’s profound realization that the key to success doesn’t lie in holding the racket just right, or positioning the feet perfectly, but rather in keeping the mind uncluttered, this transformative book gives you the tools to unlock the potential that you’ve possessed all along. “The Inner Game” is the one played within the mind of the player, against the hurdles ... Unknown localization key: "more"

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How to Watch Basketball Like a Genius: What Game Designers, Economists, Ballet Choreographers, and Theoretical Astrophysicists Reveal About the Greate

A brilliant, entertaining deconstruction of basketball, drawing on the expertise of board-game creators, magicians, therapists, and more“Really novel way to approach the game, and pretty unique to basketball.” —Sopan Deb, New York Times Basketball is the second-most popular sport in the world—an insanely complicated game built on a combination of athleticism, craftiness, rules, intangibles, and superstardom. However, while it’s enjoyable to watch, the real reason it works is because it’s a game of culture, art, and all the things that make us human. Nick Greene’s How to Watch Basketball Like a Genius deconstructs the sport from top to bottom and then puts it back together again, detailing its intricacies through reporting and dozens of interviews with experts. These experts, however, are a diverse group: wine critics weighing in on LeBron’s ability to delegate on the fly, magicians analyzing Chris Paul’s mystifying dribbling techniques, cartographers breaking down Steph Curry’s deadeye three-point shooting. Every chapter treats basketball to a multidisciplined study that adventures far beyond the lines of the court, examining key elements of the sport from some surprising and revealing angles. There’s a reason it has conquered the world, and every game is a chance to learn about pop culture, fashion, ... Unknown localization key: "more"

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The Game of Life and How to Play It - Florence Scovel Shinn

The classic self-help guide, full of timeless wisdom Florence Scovel Shinn’s The Game of Life and How to Play It first appeared in bookstores in 1925 and is now considered a classic in the self-help genre. The author’s insights into achieving meaning, happiness and success are just as relevant and effective today as they were nearly a century ago, hence its reissue as part of the exciting Capstone Classics line. This collectible, hard-back edition of The Game of Life and How to Play It includes an insightful introduction by series editor and self-help expert Tom Butler-Bowdon. Tom is an authority on classic self-help texts and adroitly connects the content of this book with the concerns of modern readers. Enjoy the colourful anecdotes of 1920s New York that have made Scovel Shinn’s book a cult classicDiscover the original “life hacks” for advancing in every area of your life, from health to wealth to loveSucceed by attuning yourself with the unchanging principles that govern the universe With the release of this Capstone Classics edition, we finally have an authoritative, collectible version of The Game of Life and How to Play It. Find out why The Game of Life and How to Play ... Unknown localization key: "more"

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The Murder Game - John Curran

From The Murder of Roger Ackroyd to Magpie Murders, and related diversions including cryptic crosswords and Cain’s Jawbone, The Murder Game examines the games authors played with their readers and the importance of puzzles in Golden Age whodunits.With books flourishing in the 1920s and ’30s like never before, no genre was more innovative or popular than detective fiction. It was an era that saw the emergence of Agatha Christie, Dorothy L. Sayers, John Dickson Carr, Ellery Queen and dozens of other authors who became household names for a generation of readers.The Golden Age of Detection has enjoyed a great resurgence of interest in recent years, with publishers mining back catalogues to bring the best of yesteryear to very receptive new audiences. What is it about a literary movement that took off in the 1920s that still appeals to book lovers in the 2020s?In this authoritative new study, John Curran reveals that it is the ludic qualities of classic crime fiction that continue to intrigue. At its heart is the ‘whodunit’ game between writer and reader, but there is also the game between detective and murderer, between publisher and book-buyer, even between the writers themselves.Coinciding with an increase in leisure time ... Unknown localization key: "more"

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The Changing Game - Martin O'Neill

A WATERSTONES SPORTS BOOK OF THE YEAR 2025SHORTLISTED FOR THE AN POST IRISH BOOK AWARDS: SPORTS BOOK OF THE YEAR 2025 'O'Neill can talk the talk as he's walked the walk.' What sets the management style of Brian Clough apart? How did Alex Ferguson stay in post so long? Why was Mourinho such a Special One? In a career spanning five decades, Martin O'Neill has seen it all. In The Changing Game he provides his unique perspective on the events, managers and teams that define football. Bringing his sharp instincts and intellect to look at his own tenures as a manager for Nottingham Forest, Leicester City, Celtic and the Republic of Ireland, as well as many others, fans will enjoy the first-hand anecdotes of how to prepare for and play against the titans of the game. Martin explores every aspect of contemporary football at the highest levels, including speaking truth to the powers-that-be, how teams deal with injuries, foreign influences on the British game, the changing roles of managers, coaches and agents and the effect of social media and wage structures on players.Charting the evolution of the top levels of professional football from the beginning of O'Neill's career in 1971 ... Unknown localization key: "more"

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The Greatest Game Ever Played - Mark Frost

This fascinating narrative chronicles the birth of the modern game of golf, told through the story of Harry Vardon and Francis Ouimet. These men, in pursuit of their passion for a sport that had captivated them since childhood, lifted themselves out of their lives of common poverty and broke down rigid social barriers, transforming the game of golf into one of the most widely played sports in the world today.Vardon and Ouimet were two men from different generations and vastly different corners of the world whose lives, unbeknown to them at the time, bore remarkable similarities, setting them on parallel paths that led to their epic battle at Brookline in the 1913 US Open. This collision resulted in the ''big bang'' that gave rise to the sport of golf as we know it. In THE GREATEST GAME EVER PLAYED, Mark Frost tells their story, including along the way over a dozen of the game''s seminal figures, within the dramatic framework offered by the 1913 tournament where they finally met, which became one of the most thrilling sports events in history.

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FGTeeV Presents: Into the Game! - FGTeeV

It’s game time! Press start on Into the Game, the awesome-packed, New York Times bestselling graphic novel adventure by YouTube’s favorite family of gamers, FGTeeV!The FGTeeV family gamers have played hundreds of games together. Which is why Moomy decides to make a new game called My Pet Fish. Just one problem: the game is SUPER boring. And one other problem: Moomy and Duddy accidentally got sucked into it—and now they’re trapped!It’s up to the kids, Lexi, Mike, Chase, and Shawn, to jump into the gaming console and rescue their parents. But first, they have to battle their way through their favorite games until they find the one their parents are stuck in. Can the kids take on a vicious pack of vampire prairie dogs, flying doody diapers, some spooky ghouls, and one incredibly dull fish before Moomy and Duddy are bored to death? Game like never before in this exhilarating graphic novel adventure from YouTube sensation FGTeeV, with more than 11 million subscribers and over 11 billion views!

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Escape Room Quest: Escape the Video Game! - Em Bruce

Bring the excitement of an escape room into your own home, with this ingenious hardback puzzle book!You''re having an awesome time browsing Enigma Arcade''s closing-down sale, and it''s not long before one retro game in particular catches your eye. As soon as you hit play, you are pulled into the most unforgettable gaming experience of your life! So power up, solve the clues, and battle your way through each level. Can you beat the Game Master and get back to reality before it''s game over?• This book''s branching narrative puts YOU in the driving seat. Once you have found the solution to a puzzle, turn to the next entry as clearly indicated in the text.• Use your observation, lateral thinking, and logic skills to uncover clues and solve mysteries.The beautifully detailed illustrations are packed with information, so keep your eyes peeled!• If you get a puzzle wrong, you''ll lose a life in the game. Select beginner level for five lives, intermediate level for four lives, or expert level for three lives. If you lose all your lives, go back to the beginning. Good luck!Inspired by the popular escape room trend, this delightfully illustrated, interactive book is great fun for children ... Unknown localization key: "more"

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The Inside Game: Bad Calls, Strange Moves, and What Baseball Behavior Teaches Us About Ourselves - Keith Law

In this groundbreaking book, Keith Law, baseball writer for The Athletic and author of the acclaimed Smart Baseball, offers an era-spanning dissection of some of the best and worst decisions in modern baseball, explaining what motivated them, what can be learned from them, and how their legacy has shaped the game.For years, Daniel Kahneman’s iconic work of behavioral science Thinking Fast and Slow has been required reading in front offices across Major League Baseball. In this smart, incisive, and eye-opening book, Keith Law applies Kahneman’s ideas about decision making to the game itself.Baseball is a sport of decisions. Some are so small and routine they become the building blocks of the game itself—what pitch to throw or when to swing away. Others are so huge they dictate the future of franchises—when to make a strategic trade for a chance to win now, or when to offer a millions and a multi-year contract for a twenty-eight-year-old star. These decisions have long shaped the behavior of players, managers, and entire franchises. But as those choices have become more complex and data-driven, knowing what’s behind them has become key to understanding the sport. This fascinating, revelatory work explores as never before the essential ... Unknown localization key: "more"

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The Game Designer's Playbook - Pejman Mirza-Babaei, Samantha Stahlke

Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games is a dream for many, but making great games is challenging. The Game Designer''s Playbook is about meeting that challenge. More specifically, it''s a book about game interaction design; in other words, shaping what players can do and how they do it to make a game satisfying and memorable. Our time with a game is built on interaction, from basic things like pushing buttons on a controller, to making complicated strategic decisions and engaging with the narrative. If you''ve ever felt the adrenaline rush from beating a perfectly tuned boss fight or been delighted by the fanfare of picking up that last collectible, you''ve experienced good interaction design firsthand. The Game Designer''s Playbook is about learning what makes for great (or terrible!) interaction design in games, exploring things like controls, feedback, story, and tutorial design by analyzing existing games. It also looks at how newer and still-developing tech like VR and streaming are changing the ways we play, and how you can bring great interaction design ... Unknown localization key: "more"

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The Game That Never Ends - Julien Mailland

A guide to the fascinating legal history of the videogame industry, written for nonlawyers.Why did a judge recall FIFA 15, a nonviolent soccer game, from French shelves in 2014? Why was Vodka Drunkenski, a character in Nintendo-Japan’s Punch-Out!, renamed Soda Popinski in the US and then in Western Europe, where the pun made no sense? Why was a Dutch-American company barred by US courts from distributing a clone of Pac-Man? Julien Mailland answers all these questions and more in The Game That Never Ends, an inside look at the legal history that undergirds our favorite videogames. Drawing on a series of case studies as vignettes of the human comedy, Mailland sheds light on why and how the role of lawyers is key for understanding the videogame industry.Each chapter in The Game That Never Ends is a mini-puzzle that pieces together how an important legal issue arose, was resolved, and impacted the industry and the experience of gamers in real time. These chapters are interspersed with shorter chapters called “The Lawyer’s Corner,” opportunities to dive deeper into individual cases. Lightly footnoted, these interludes connect the previous chapters together by providing a conceptual meta-analysis. Offering a comprehensive overview of the global legal ... Unknown localization key: "more"

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The Squid Game Book of Games - Netflix

*THE FIRST OFFICIAL PUZZLE BOOK BASED ON THE WORLDWIDE NETFLIX PHENOMENON*IN THESE GAMES, ONLY THE SMART WILL SURVIVEThis devious collection of crosswords, logic puzzles, word searches, sudoku, photo puzzles, and more lets you experience all the challenge and intellectual stimulation of participating in Squid Game with significantly less threat of death. (That said, there is always some risk involved when using a sharp pencil, so solve carefully!) Test your wits against puzzles inspired by Red Light Green Light, Tug of War'' Glass Bridge, Sugar Honeycombs, Marbles, and many others from Squid Game and Squid Game: The Challenge.ARE YOU READY TO JOIN THE GAME?

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The Game Audio Strategy Guide - Gina Zdanowicz, Spencer Bambrick

The Game Audio Strategy Guide is a comprehensive text designed to turn both novices and experienced audio designers into technical game audio pros. Providing both a theoretical foundation and practical insights, The Game Audio Strategy Guide offers a thorough look at the tools and methods needed to create industry-quality music and sound design for games. The text is supported by an extensive companion website, featuring numerous practical tutorials and exercises, which allows the reader to gain hands-on experience creating and implementing audio assets for games.The Game Audio Strategy Guide is the essential manual for anyone interested in creating audio for games, inside or outside the classroom.

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The Tao of the Backup Catcher : Playing Baseball for the Love of the Game

"This isn't just a story about baseball. It's about life and the beauty of knowing and accepting who you are.? Jeff Passan, ESPN baseball columnistThis fascinating book chronicles the unsung men of baseball who serve the job, the hardships they face, and their love for a game that would not always love them back?told partly through the experiences of an MLB veteran.? In baseball there are superstars and stars and everyday players and then there are the rest. Within the rest are role players and specialists and journeymen and then there are the backup catchers. The Tao of the Backup Catcher is about them, the backup catchers, who exist near the bottom of the roster and the end of the bench and between the numbers in a sportand a societyincreasingly driven by cold, hard analytics.The Tao of the Backup Catcher is a story of grown men who once dreamed of stardom and generational wealth. Instead, they were handed a broom and a deeper understanding of who wins and why, who stands tall and who folds, and who will invest their own lives in catching bullpens and the back ends of doubleheaders. Backup catchers survive in part because every team needs ... Unknown localization key: "more"

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PLAYBOY King Of The Game Male EdT 100 ml (3614222348399)

Toaletní voda - pro muže, orientální hlavní vůně, vonná složka cedr, pepř a vanilka, španělské výroby, objem 100 ml Nechte se pohltit vůní PLAYBOY, která vás rázem promění v krále svůdné hry plné jiskřivého napětí. Toaletní voda King Of The Game je vhodná pro charismatické muže, kteří milují společnost, a tu ženskou především. Nejprve vás obejmou akordy kadamomu, jägerbomby s lahodnou černou kávou a špetkou pikantního černého pepře. Srdce pak otevře příjemnou vůni cedrového dřeva. Základ vůně se skládá ze sladké vanilky a šťavnatého citrónu primofiore. Toaletní voda pánská PLAYBOY King Of The Game Male je vhodná ke každodennímu nošení a skvěle poslouží jako krásný dárek k Vánocům nebo narozeninám. Klíčové vlastnosti pánské toaletní vody PLAYBOY King Of The Game Male EdT 100 ml Vůně PLAYBOY vás rázem promění v krále svůdné hryToaletní voda King Of The Game je vhodná pro charismatické muže, kteří...

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Let the Game Begin - Kira Shell

A bingeable dark college romance featuring a suspenseful cat-and-mouse subplot from Italian bestseller and BookTok sensation Kira Shell.***Love the players. Hate the game.Selene Anderson reluctantly moves to New York to live with her estranged father and his new family for her first year of college. She’s immediately drawn to Neil Miller like a moth to a flame. Neil is the eldest son of her father’s new wife, constantly battling a sinister past that gives him no respite. Selene would do anything to break down the walls Neil has built around his heart. But Neil is not ready to open up to anyone, believing himself to be too damaged to be loved.As Selene and Neil wrestle with conflicting emotions and forbidden fantasies, in the shadows lurks Player 2511: a stalker looking for revenge against Neil. With his riddles, threats and attacks, the ruthless stranger drags Neil into a wicked game that he must play if he wants his family to live—and win if he wants a future with Selene.Let the Game Begin is the first in Kiss Me Like You Love Me: a dark new adult romance series. It features mature themes and explicit content that may not be suitable for ... Unknown localization key: "more"

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The Scouting Game - Chris Robinson

The Scouting Game brings us the inside story of the hidden world of top-level football scouting from a man with 30 years’ experience in the professional game, and more than a decade in the recruitment team at Chelsea FC’s renowned academy.Chris Robinson reveals how scouts work, what they look for and how they report on players, giving practical examples. He sets out the ideal characteristics that scouts search for in every position, and examines scouting at all levels – grassroots, academy, first team and opposition scouting.Chris explains how scouts interact with agents and what parents can expect from scouts and the professional academies, including how trials work and the developing role of data in scouting. He also considers scouting as a career, pointing out the pros and cons and explaining how to get started.With a fascinating insight into one of the hidden corners of the game, this book lifts the lid on the secretive world of top-level talent-spotting.

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The Inner Game of Stress - W. Timothy Gallwey, Edd Hanzelik, John Horton

A unique and empowering resource to overcoming stress and stabilizing your mental health in today’s volatile world—part of the bestselling Inner Game series, with more than one million copies sold! “Tim Gallwey is one of the great teachers of our time. In this day, when many talk of accelerating learning in organizations but few have actually done it, the words of a master are timely indeed.”—Peter M. Senge, author of The Fifth Discipline: The Art and Practice of the Learning Organization Renowned sports psychology expert W. Timothy Gallwey teams up with two esteemed physicians to present an invaluable guide for managing everyday stress. Gallwey explains how negative self-talk undermines us and leaves us feeling helpless and unhappy—and he shows that we have the means to build a shield against stress using our abilities to take childlike pleasure in learning new skills, which can help us rest, relax, and trust our own judgement. With his trademark mix of case histories and interactive worksheets, Gallwey helps us tap into our inner strengths with these practical tools:• the STOP technique: Learn how to Step back, Think, Organize, and Proceed with a more conscious choice process, even in the most chaotic circumstances.• the Attitude ... Unknown localization key: "more"

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The Four - Scott Galloway

For all that's been written about the Four over the last two decades, no one has captured their power and staggering success as insightfully as Scott Galloway. Instead of buying the myths these compa-nies broadcast, Galloway asks fundamental questions. How did the Four infiltrate our lives so completely that they're almost impossible to avoid (or boycott)? Why does the stock market forgive them for sins that would destroy other firms? And as they race to become the world's first trillion-dollar company, can anyone chal-lenge them? In the same irreverent style that has made him one of the world's most celebrated business professors, Galloway deconstructs the strategies of the Four that lurk beneath their shiny veneers. He shows how they manipulate the fundamental emotional needs that have driven us since our ancestors lived in caves, at a speed and scope others can't match. And he reveals how you can apply the lessons of their ascent to your own business or career. Whether you want to compete with them, do business with them, or simply live in the world they dominate, you need to understand the Four.

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The Creed - Scott W. Hahn

Why were the early Christians willing to die to protect a single iota of the creed? Why have the Judeans, Romans, and Persians among others seen the Christian creed as a threat to the establishment social order? In The Creed: Professing the Faith Through the Ages, bestselling author Dr. Scott Hahn recovers and conveys the creed’s revolutionary character. Tracing the development of the first formulations of faith in the early Church through later ecumenical councils. The Creed tells the story of how the very profession of our belief in Christ fashions us for heavenly life as we live out our earthly days.

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The Game of Light - Herve Tullet

Come and join the fun with master illustrator and author, Hervé Tullet! Experience the magic of Hervé Tullet in The Game of Light, a title from his much-loved Let’s Play Games series of interactive board books for readers aged 3-6 years. This is an inventive game of storytelling with shadows – use the light of a torch to make flowers bloom on your ceiling and fish swim across your walls by shining it through the clever ‘holes’ in this book’s boards. The book features Tullet’s unique hand lettering and a vibrant riot of ‘holes’ and illustrations. Beloved by children the world over since they first appeared in print, each book in this series works like a game, occupying busy minds and little fingers, and stimulating thought and imagination. Ages 3-6

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The Difference - Scott Page

In this landmark book, Scott Page redefines the way we understand ourselves in relation to one another. The Difference is about how we think in groups—and how our collective wisdom exceeds the sum of its parts. Why can teams of people find better solutions than brilliant individuals working alone? And why are the best group decisions and predictions those that draw upon the very qualities that make each of us unique? The answers lie in diversity—not what we look like outside, but what we look like within, our distinct tools and abilities. The Difference reveals that progress and innovation may depend less on lone thinkers with enormous IQs than on diverse people working together and capitalizing on their individuality. Page shows how groups that display a range of perspectives outperform groups of like-minded experts. Diversity yields superior outcomes, and Page proves it using his own cutting-edge research. Moving beyond the politics that cloud standard debates about diversity, he explains why difference beats out homogeneity, whether you're talking about citizens in a democracy or scientists in the laboratory. He examines practical ways to apply diversity's logic to a host of problems, and along the way offers fascinating and surprising examples, from ... Unknown localization key: "more"

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A World on the Wing - Scott Weidensaul

The New York Times bestseller‘A vaulting triumph of a book’ - Isabella Tree, author of Wilding''A master storyteller'' - The ObserverAn exhilarating exploration of the science and wonder of global bird migration.Bird migration remains perhaps the most singularly compelling natural phenomenon in the world. Nothing else combines its global sweep with its inherent ability to engender wonder and excitement.The past two decades have seen an explosion in our understanding of the almost unfathomable feats of endurance and complexity involved in bird migration – yet the science that informs these majestic journeys is still in its infancy.Pulitzer Prize-shortlisted writer-ornithologist Scott Weidensaul is at the forefront of this research, and A World on the Wing sees him track some of the most remarkable flights undertaken by birds. His own voyage of discovery sees him sail through the storm-wracked waters of the Bering Sea; encounter gunners and trappers in the Mediterranean; and visit a forgotten corner of north-east India, where former headhunters have turned one of the grimmest stories of migratory crisis into an unprecedented conservation success.As our world comes increasingly under threat from the effects of climate change, these ecological miracles may provide an invaluable guide to a more sustainable future for ... Unknown localization key: "more"

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