the graphic design process anitra nottingham jeremy stout

The Graphic Design Process - Anitra Nottingham, Jeremy Stout

One of the main challenges students face upon entering design school is little knowledge of the field, its terminology and best practices. Unsurprisingly, most new students have never fully developed a concept or visual idea, been in a critique, or have been asked to explain their work to others.This book demystifies what design school is really like and explains what will be experienced at each stage, with particular focus on practical advice on topics like responding to design briefs and developing ideas, building up confidence and understanding what is expected. · Student work is critiqued to show how projects are really assessed· Profiles highlight how professional designers themselves address client briefs· Tips for real-life problems are outlined, like getting stuck and dealing with critical feedbackWritten by experienced instructors, this is the perfect guide for those starting their design education.

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The Graphic Design Bible - Theo Inglis

The definitive guide to contemporary and historical graphic design for designers and creatives.''Everything you can think of is covered...and everything in between. The Graphic Design Bible plays to all of Inglis''s strengths as an all-rounder - designer, writer, historian, researcher, editor and educator...His writing balances expertise with accessibility...many graphic design educators will wish they had the budget to buy every single one of their students a copy.'' Eye MagazineDesigner, writer and lecturer Theo Inglis takes readers through the story, theory, and practice of graphic design, from its historical origins up to the present. Chapters on typography and mediums provide an extensive exploration of how each has been utilized and revolutionized through the years.Extensively illustrated with both historical and contemporary examples, each topic is divided into concise and easily digestible sections. This introductory primer will provide a thorough foundation in all the key ideas, issues, contexts and applications surrounding graphic design, expanding your knowledge and understanding of the rich world of visual communication.

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The Graphic Design Idea Book - Steven Heller, Gail Anderson

This book serves as an introduction to the key elements of good design. Broken into sections covering the fundamental elements of design, key works by acclaimed designers serve to illustrate technical points and encourage readers to try out new ideas. Themes covered include narrative, colour, illusion, ornament, simplicity, and wit and humour. The result is an instantly accessible and easy to understand guide to graphic design using professional techniques.

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The Fundamentals of Interior Design - Stephen P. Anderson, Simon Dodsworth

The second edition of The Fundamentals of Interior Design provides a thorough introduction to the key elements of interior design and the ideas that underpin them. The book describes the entirety of the creative process, from researching initial ideas to realizing them in three-dimensional form. Throughout the text, guidelines are given to provide structure to the interior design process and the reader is encouraged to adapt and initiate methodologies to suit individual project needs. This approach is intended to give designers a belief in their own abilities, and the confidence to tackle different projects with the unique challenges that each one brings. The book features a variety of diagrams and talking points to encourage students and practitioners to think about key issues such as understanding spatial relationships and the use of sustainable materials.This second edition includes new case studies focusing on well-known international interior design studios, such as Conran and Partners, UK, Slade Architecture, US, Gensler, US and award winning architects Chae-Pereira in South Korea.The introduction of interviews with contemporary interior designers allows readers an insight in to the working world of interior design. The new projects allow students to explore what they have learned in each chapter through experimentation and these activities encourage creativity and further learning.

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Harry Potter and the Philosopher's Stone: MinaLima Edition - Joanne K. Rowlingová

An irresistible new edition of Harry Potter and the Philosopher's Stone created with ultra-talented designers MinaLima, the design magicians behind the gorgeous visual graphic style of the Harry Potter and Fantastic Beasts films. J.K. Rowling's complete and unabridged text is accompanied by MinaLima's handsome colour illustrations on nearly every page, superb design, and eight exclusive interactive paper-engineered elements – including Harry's Hogwarts letter, the magical entrance to Diagon Alley, a sumptuous feast in the Great Hall of Hogwarts and more.Designed and illustrated by the iconic house of MinaLima – best known for establishing the graphic design of the Harry Potter and Fantastic Beasts films – this is the perfect gift for Harry Potter fans and a beautiful addition to any collector's bookshelf, enticing readers of all ages to discover the Harry Potter novels all over again.

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Funkadelic: The Vibrant Artistry of the '70s

Funkadelic invites readers to step back in time and witness the dynamism of the funky 70’s with a handpicked selection of visual identities and branding designs inspired by the iconic aesthetic of the era, whether it be striking lettering, clashing colours, hippie-inspired patterns, and more. What comes to mind when one thinks of the vivid and exhilarating visual world of the 1970s? Is it attention-grabbing lettering or clashing colours, groovy paisley motifs and floral patterns reminiscent of hippie culture, or mind-bending psychedelic visuals that transport one to a different dimension.? Funkadelic invites readers to step back in time and witness the audacity and dynamism of an era that embraced individuality and pushed artistic boundaries. A homage to the graphic design trends and styles that defined an era of bold expression, cultural revolution, and free-spirited creativity, discover a handpicked selection of visual identities and branding designs inspired by the iconic aesthetic of the '70s in a visual treasure trove of inspiration and nostalgia for designers, artists, and era enthusiasts alike.

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Collaborative Software Design - Evelyn Kelle, Kenny Baas-Schwegler, Gien Verschatse

Good practices, collaboration tools, and effective techniques for incorporating your key stakeholders into the software design process.In Collaborative Software Design: How to facilitate domain modeling decisions you''ll learn how to: Prepare and facilitate collaborative modeling sessions with tools such as Business Model Canvas, Event Storming, Example Mapping, and Wardley Mapping Pick and apply heuristics for modeling software design Structure, visualize, and make sustainable software design decisions Best practices for getting all needed insight from the group Dealing with resistance Create awareness around biases and ranking during a modeling session Best practices for following up after a modeling session Document the session and report to stakeholders Don''t spend months building the wrong software! Collaborative Software Design: How to facilitate domain modeling decisions is a unique and practical guide for effectively involving all stakeholders in the design of software. It combines tried-and-tested collaborative modeling tools such as Event Storming and domain storytelling with vital skills to overcome rank, mitigate cognitive bias, and resolve conflicts. Best of all, collaborative modeling makes it easy for software teams to design software directly with their stakeholders; no need to rely on a centralized or top-down design.

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OCR Design and Technology for AS/A Level - Chris Walker, Sharon McCarthy, John Grundy, Jacki Piroddi

Exam board: OCRLevel: A-levelSubject: Design and TechnologyFirst teaching: September 2015First exams: Summer 2016Inspire your students to tackle the iterative design process with creativity and confidence, using a textbook that delivers the knowledge, understanding and skills they need for the 2017 OCR Design & Technology AS and A-level specifications.Our trusted author team help you to confidently navigate both the designing and technical principles at the heart of OCR''s enquiry approach and to apply them to each of the Product Design, Fashion and Textiles and Design Engineering endorsed titles.- Supports co-teaching of AS and A Level with clear signposting to the additional knowledge, understanding and skills needed at A Level- Inspires your students as they undertake the iterative design process, with a look at how to approach the Non-Exam Assessments, including creative examples of students'' work for both the Product Development at AS and the Iterative Design Project at A Level- Helps students to prepare for the written exams with practice questions and guidance on the ''Principles'' papers at both AS and A Level, and the ''Problem Solving'' papers at A Level

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Energy Reactions in the Kitchen - Ann Mccallum Staats

How do simple ingredients transform into the food on our plates? Meats, baked goods, dairy products, and more go through complex changes before they reach the dining room table. Find out more about physical and chemical reactions in the food we eat. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite curiosity through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and takes students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in physical science fields. Cover advanced science topics for older readers with this STEAM book that is ideal for secondary students or ages 10-14.

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The quick classification guide for typography - Eva Kubinyi

To Make Better Use of TypographyTypography is an essential part of visual communication design. The rapid changes brought about by digitalization also have a major impact on the type design process. Users need a solid knowledge base in order to deal with the seemingly unmanageable abundance of exciting and new fonts and to use them sensibly. A precise and inspiring guide for all those who want to understand and use typography in a focused and effective way, this volume provides both creative inspiration and a practical understanding. This is made possible in particular by a clear structural concept for classification into categories and subcategories, followed by a detailed look at the features. The authors present a selection of more than one hundred relevant typefaces, supplemented by historical background, user-relevant information and explanations of their special formal characteristics to make it easier to recognize the underlying formal principles.

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Sounds of the Universe - Heather Schwartz, Heather E. Schwartz

Discover what sounds can tell us about our world! Humans hear different sounds every day, but sounds are not limited to what we can hear—or even to planet Earth. Animals make and use sounds differently from humans, and faraway objects in outer space can produce sounds. Created in collaboration with the Smithsonian Institution, this STEAM book will inspire curiosity about the properties of sound through real-world examples. It features a hands-on STEAM challenge that is ideal for makerspaces and takes students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in physical science fields. Explore advanced science topics with older readers with this STEAM book that is perfect for secondary students or ages 10-14.

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AQA GCSE (9-1) Design and Technology: All Material Categories and Systems - Ian Fawcett, Dan Hughes, Pauline Treuherz, Bryan Williams, Louise Attwood,

Exam Board: AQALevel: GCSESubject: D&TFirst Teaching: September 2017First Exam: June 2019Build in-depth understanding and inspire your students to tackle design challenges both practically and creatively, with a textbook that delivers the Core Technical plus Specialist Technical and Design & Making Principles needed for the 2017 AQA D&T GCSE.The insight of our author team will build topic knowledge, including the technical principles of materials with which you are less familiar, to ensure you can navigate the specification with confidence whilst your students'' ideas flourish.· Trusted author team of specialist teachers and those with examining experience· Build topic knowledge with learning objectives directly linked to the specification and short activities to reinforce understanding· Develop mathematical and scientific knowledge and understanding with activities that link topics to maths and science· Inspire your students as they undertake the iterative design process, with examples of imaginative design-and-make tasks, and a look at how to approach the Non-Exam Assessment· Check knowledge and understanding with end of topic summaries and practice questions for the written exam

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OCR GCSE (9-1) Design and Technology - Andy Knight, Jennifer Tilley, Chris Walker, Sharon McCarthy, Chris Rowe

Exam Board: OCRLevel: GCSESubject: Design & TechnologyFirst Teaching: September 2017First Exam: June 2019Explore, create, evaluate: help your students to develop an understanding of the iterative design process and to be critical and innovative designers, while developing the knowledge and skills they need for the 2017 OCR GCSE D&T specification. Confidently navigate both the core and in-depth principles of design and technology, including less familiar materials and system components, to ensure your students have the knowledge and understanding they need.· Builds a toolkit of knowledge, understanding and design development skills for the chosen materials or systems, with dedicated chapters covering each of the main categories of materials· Develops mathematical and scientific skills with practice questions that apply this learning in context· Supports the Non-Exam Assessment with guidance on how to approach the Iterative Design Challenge, which includes imaginative and creative examples of student projects to inspire and engage· Helps students to prepare for the written assessment with practice questions covering both the ''core'' and ''in-depth'' content

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Algorithm Design - Eva Tardos, Jon Kleinberg

August 6, 2009 Author, Jon Kleinberg, was recently cited in the New York Times for his statistical analysis research in the Internet age. Algorithm Design introduces algorithms by looking at the real-world problems that motivate them. The book teaches students a range of design and analysis techniques for problems that arise in computing applications. The text encourages an understanding of the algorithm design process and an appreciation of the role of algorithms in the broader field of computer science.

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AI-Assisted Architectural Design - Asterios Agkathidis

Generative Artificial Intelligence (AI) tools are currently making a dynamic appearance in the architectural realm. Social media are being bombarded by word-to-image/image-to-image/word-to-3D/image-to-3D illustrations of fictive buildings generated by 2D or 3D AI algorithms. However, these 'designs', while visually appealing, have initiated a debate about their substance and the impact they have on conventional design methods. This book investigates the integration of generative AI-assisted methods into architectural design education and practice, its influence on design aesthetics, and its potential to enhance creativity and critical thinking in the architectural community. The book highlights the advantages and challenges of the utilisation of AI image generator tools in the architectural design process. It includes 10-12 hands-on case studies on how AI can contribute to a creative design process as well as handbook instructions on how to utilise AI in order to achieve the required results.

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The History of Graphic Design. Vol. 2. 1960–Today - Julius Wiedemann, Jens Müller

In this second volume, Jens Müller rounds off the most comprehensive exploration of graphic design to date. With around 3,500 seminal pieces and 78 landmark projects, year-by-year spreads, and profiles of industry leaders, discover how graphic design shaped contemporary society from the 1960s until today, from the hippie movement to new forms of visual language. Through the turbulent passage of time, graphic design—with its vivid, neat synthesis of image and idea—has distilled the spirit of each age. Surrounding us every minute of every day, from minimalist packaging to colorful adverts, smart environmental graphics to sleek interfaces: graphic design is as much about transmitting information as it is about reflecting society’s cultural aspirations and values. This second volume rounds off the most comprehensive exploration of graphic design to date, spanning from the 1960s until today. About 3,500 seminal designs from across the globe guide us in this visual map through contemporary history, from the establishment of the International Style to the rise of the groundbreaking digital age. Around 80 key pieces go under the microscope in detailed analyses besides 118 biographies of the era’s most important designers, including Massimo Vignelli (New York subway wayfinding system), Otl Aicher (Lufthansa identity), Paula Scher (Citibank brand identity), Neville Brody (The Face magazine), Kashiwa Sato (Uniqlo brand identity), and Stefan Sagmeister (handwriting posters). With his sweeping knowledge of the field, author Jens Müller curates the standout designs for each year alongside a running sequence of design milestones. Organized chronologically, each decade is prefaced by a succinct overview as well as a stunning visual timeline, offering a vivid display of the variety of graphic production in each decade as well as the global landscape which it at once described and defined. This collection of important graphic works represents a long-overdue reflection on the development of a creative field constantly changing and challenging itself. These key pieces act as coordinates through contemporary history, helping us trace the sheer influence of graphic design on our daily lives. The author Jens Müller was born in Koblenz, Germany, in 1982 and studied graphic design. Recipient of numerous national and international design awards, Müller is Creative Director of Optik design studio in Düsseldorf, editor of the A5 book series on graphic design history, and author of Logo Modernism. He is a visiting lecturer at the Peter Behrens School of Arts in Düsseldorf and at the design department of the Dortmund University of Applied Sciences and Arts. The editor Julius Wiedemann studied graphic design and marketing and was an art editor for newspapers and design magazines in Tokyo before joining TASCHEN in 2001. His titles include the Illustration Now! and Record Covers series, as well as the infographics collection and books about advertising and visual culture.

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The Sociopath Next Door - Martha Stout

Is it your lying, cheating ex-husband?Your sadistic high school gym teacher?Your boss who loves to humiliate people in meetings?The colleague who stole your idea and passed it off as her own?In the pages of The Sociopath Next Door, you will realize that your ex was not just misunderstood. He's a sociopath. And your boss, teacher, and colleague? They may be sociopaths too.We are accustomed to think of sociopaths as violent criminals, but in The Sociopath Next Door, Harvard psychologist Martha Stout reveals that a shocking 4 percent of ordinary people- 1 in 25 - has an often undetected mental disorder, the chief symptom of which is that that person possesses no conscience. He or she has no ability whatsoever to feel shame, guilt, or remorse. One in 25 everyday people, therefore, is secretly a sociopath. They could be your colleague, your neighbour, even family. And they can do literally anything at all and feel absolutely no guilt.How do we recognize the remorseless? One of their chief characteristics is a kind of glow or charisma that makes sociopaths more charming or interesting than the other people around them. They're more spontaneous, more intense, more complex, or even sexier than everyone else, making them tricky to identify and leaving us easily seduced. Fundamentally, sociopaths are different because they cannot love. Sociopaths learn early on to show sham emotion, but underneath they are indifferent to others' suffering. They live to dominate and thrill to win.The fact is, we all almost certainly know at least one or more sociopaths already. Part of the urgency in reading The Sociopath Next Door is the moment when we suddenly recognize that someone we know - someone we worked for, or were involved with, or voted for - is a sociopath. But what do we do with that knowledge? To arm us against the sociopath, Dr Stout teaches us to question authority, suspect flattery, and beware the pity play. Above all, she writes, when a sociopath is beckoning, do not join the game.It is the ruthless versus the rest of us, and The Sociopath Next Door will show you how to recognize and defeat the devil you know.

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Back to Font - Anitra Nottingham, Jason Phillips

Warning: this book may cause you to rethink your default typeface settings.Back to Font uncovers the secrets and lives behind 16 of the most famous typefaces. It answers all sorts of questions you might never have thought to ask before. Like: who were their ''parents'' and where were they ''born''? What''s pretty and interesting about them, and what isn''t? How are the typefaces used (and abused), and where can you find them ''in the wild''? Most importantly, these chatty and opinionated insights will help you decide whether to kiss, marry or kill each typeface.Who knew type could provoke such controversy? (We did.)Featuring:Times New Roman / Gill Sans / Futura / Bodoni / Goudy / Baskerville / Akzidenz Grotesk /Mrs Eaves / Trajan / Novarese / Bell Centennial / Foundry Sterling / Transport /Zapf Dingbats / Univers / Papyrus

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The History of Graphic Design. 45th Ed. - Julius Wiedemann, Jens Müller

Through the turbulent passage of time, graphic design—with its vivid, neat synthesis of image and idea—has distilled the spirit of each age. Surrounding us every minute of every day, from minimalist packaging to colorful adverts, smart environmental graphics to sleek interfaces: graphic design is as much about transmitting information as it is about reflecting society’s cultural aspirations and values.With his sweeping knowledge of the field, author Jens Müller curates the standout designs for each year, a running sequence of design milestones. This collection of important graphic works represents a long-overdue reflection on the development of a creative field constantly changing and challenging itself. These key pieces act as coordinates through contemporary history, helping us trace the sheer influence of graphic design on our daily lives.

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The Hundred-Mile-an-Hour Dog - Jeremy Strong

The Hundred-Mile-an-Hour Dog by Jeremy Strong has become a children''s classic!From The Hundred-Mile-an-Hour Dog to karate princesses and hot cross bottoms, there''s a Jeremy Strong story to suit every child''s sense of humour. Jeremy''s readers range from 7 to teen, perfect for fans of Roald Dahl and Morris Gleitzman.Streaker is a mixed-up kind of dog...with quite a bit of Ferrari and a large chunk of whirlwind.Streaker is no ordinary dog. She''s a rocket on four legs with a woof attached, and Trevor has got until the end of the holidays to train her. If he fails, he''ll lose his bet with horrible Charlie Smugg, and something very, very yucky involving frogspawn will happen...Award-winning Jeremy Strong has written many funny books for kids aged 7-teen, including My Dad''s Got an Alligator and My Brother''s Famous Bottom. Most of which are illustrated by Nick Sharratt, who also illustrates for Jacqueline Wilson! The Hundred-Mile-An-Hour Dog is back causing more chaos and getting into more trouble in Return of the Hundred-Mile-An-Hour Dog, Lost! The Hundred-Mile-An-Hour Dog, Wanted! The Hundred-Mile-An-Hour Dog, Christmas Chaos for the Hundred-Mile-An-Hour Dog and The Hundred-Mile-An-Hour Dog Goes for Gold - guaranteed to have you laughing your socks off!

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Christmas Chaos for the Hundred-Mile-An-Hour Dog - Jeremy Strong

From The Hundred-Mile-an-Hour Dog to karate princesses and hot cross bottoms, there''s a Jeremy Strong story to suit every child''s sense of humour. Jeremy''s readers range from 7 to teen, perfect for fans of Roald Dahl and Andy Stanton.Streaker the dog is brilliant at many things but most of all she''s brilliant at getting into TROUBLE!Something MYSTERIOUS has happened to Streaker''s puppies and Trevor is on a detective mission to find them. But with Streaker causing MAYHEM everywhere she goes, can Trevor track down the puppies before Christmas?Award-winning Jeremy Strong has written many wacky books for children aged 7-teen, including My Dad''s Got an Alligator and My Brother''s Famous Bottom. Most of which are illustrated by Nick Sharratt, who also illustrates for Jacqueline Wilson! The Hundred-Mile-An-Hour Dog is back causing more chaos and getting into more trouble in The Hundred-Mile-An-Hour Dog, Lost! The Hundred-Mile-An-Hour Dog, Wanted! The Hundred-Mile-An-Hour Dog and The Hundred-Mile-An-Hour Dog Goes for Gold - guaranteed to have you laughing your socks off! Join Jeremy''s Krazy Klub at jeremystrong.co.uk

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Nottingham in 50 Buildings - Professor Ian D. Rotherham

From its status as a producer of the world-famous Nottingham lace to its current role as a vibrant university city and major centre of sport and culture in the East Midlands of England, Nottingham has a proud and distinctive identity. This extraordinary history is embodied in the buildings that have shaped the city.Nottingham in 50 Buildings explores the history of the city through a selection of its greatest architectural treasures, from the iconic neo-baroque Council House to more recent additions such as the cutting-edge Nottingham Contemporary arts centre. Author and historian Professor Ian D. Rotherham celebrates Nottingham''s architectural heritage in a new and accessible way as he guides the reader around the city''s historic and modern buildings.

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Identity Designed: The Process - David Airey

Delve into the fascinating world of visual identities with Identity Designed: The Process, an essential resource by renowned graphic designer David Airey. In this comprehensive and insightful book, Airey guides you through the four fundamental stages of the design process: research, strategy, design, and implementation. Written for a diverse audience, from design students to professionals in a range of roles, his unique insights and practical advice will help you succeed in crafting and managing impactful visual identities. Drawing upon his expertise and extensive knowledge of the design profession, Airey not only shares lessons learned from projects he’s worked on throughout his successful career—he also features compelling case studies from top-level design studios such as Frost*collective, Pentagram, Bond, Bielke&Yang, Manual, DutchScot, and many more. These case studies serve as illuminating examples, showcasing the application of effective identity design principles in everyday contexts. With its practical approach and thought-provoking analysis, Identity Designed: The Process equips you with the essential knowledge and tools needed to develop enduring, distinctive identities. By emphasizing the symbiotic relationship between creativity and strategic thinking, Airey guides you through the process of designing identities that resonate, that convey a persuasive brand narrative, and that ultimately improve how businesses function. Whether you’re a student or teacher looking for an updated reference, professional designer wanting to grow and refine your skills, a design enthusiast seeking inspiration, a marketing expert needing to improve company communications, or a business owner aiming to enhance your brand’s visual presence, Identity Designed: The Process is an invaluable resource. It will help you make intentional creative choices to positively shape and transform the visual world around you.

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Hamilton: The Revolution - Miranda Lin - Manuel, McCarter Jeremy

Winner of the 2016 Pulitzer Prize for DramaNow a major motion picture, available on Disney Plus.Goodreads best non-fiction book of 2016From Tony Award-winning composer-lyricist-star Lin-Manuel Miranda comes a backstage pass to his groundbreaking, hit musical Hamilton.Lin-Manuel Miranda''s groundbreaking musical Hamilton is as revolutionary as its subject, the poor kid from the Caribbean who fought the British, defended the Constitution, and helped to found the United States. Fusing hip-hop, pop, R&B, and the best traditions of theater, this once-in-a-generation show broadens the sound of Broadway, reveals the storytelling power of rap, and claims the origins of the United States for a diverse new generation.HAMILTON: THE REVOLUTION gives readers an unprecedented view of both revolutions, from the only two writers able to provide it. Miranda, along with Jeremy McCarter, a cultural critic and theater artist who was involved in the project from its earliest stages - "since before this was even a show," according to Miranda - traces its development from an improbable perfor­mance at the White House to its landmark opening night on Broadway six years later. In addition, Miranda has written more than 200 funny, revealing footnotes for his award-winning libretto, the full text of which is published here.Their account features photos by the renowned Frank Ockenfels and veteran Broadway photographer, Joan Marcus; exclusive looks at notebooks and emails; interviews with Questlove, Stephen Sond­heim, leading political commentators, and more than 50 people involved with the production; and multiple appearances by Presi­dent Obama himself. The book does more than tell the surprising story of how a Broadway musical became an international phenomenon: It demonstrates that America has always been renewed by the brash upstarts and brilliant outsiders, the men and women who don''t throw away their shot.

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I Survived the Attack of the Grizzlies, 1967: A Graphic Novel (I Survived Graphic Novel #5)

A gripping graphic novel adaptation of Lauren Tarshis''s bestselling I Survived the Attack of the Grizzlies, 1967, with text adapted by Georgia Ball and art by Berat Pekmezci.No grizzly has ever killed a human in Glacier National Park before... until tonight. Eleven-year-old Melody Vega and her family come to Glacier every year. Mel loves it here — the beautiful landscapes and wildlife make it easy to forget her real-world troubles. But this year is different. With Mom gone, every moment in the park is a reminder of the past.Then Mel comes face-to-face with a mighty grizzly. She knows basic bear safety: Don''t turn your back. Don''t make any sudden movements. And most importantly: Don''t run.That last one is the hardest for Mel; she''s been running from her problems all her life. If she wants to survive tonight, she''ll have to find the courage to face her fear.Based on the real-life grizzly attacks of 1967, this bold graphic novel tells the story of one of the most tragic seasons in the history of America''s national parks — a summer of terror that forever changed ideas about how grizzlies and humans can exist together in the wild.Lauren Tarshis''s New York Times bestselling I Survived series comes to vivid life in graphic novel editions. Perfect for readers who prefer the graphic novel format, or for existing fans of the I Survived chapter book series, these graphic novels combine historical facts with high-action storytelling that''s sure to keep any reader turning the pages. Includes a nonfiction section at the back with facts and photos about the real-life event.

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Graphic Design - Lupton Ellen

"A longstanding excellent primer, in an equally excellent updated edition."—Print Ellen Lupton and Jennifer Cole Phillips's celebrated introduction to graphic design, available in a revised and updated edition. Graphic Design: The New Basics (Second Edition, Revised and Expanded) explains the key concepts of visual language that inform any work of design. A foundational graphic design book for students, Lupton and Phillips explore the formal elements of design through visual demonstrations and concise commentary. From logos to letterhead to complex website design, this is a graphic design book for everyone, no matter your design project or focus.Topics include: • Color • Texture • Rhythm and balance • Hierarchy • Layers • Grids • And much more! The new revised edition features new chapters on: • Visualizing data • Typography • Modes of representation • Gestalt principles Sixteen new pages of student and professional work covering such topics as working with grids and designing with color make this a course adoption favorite in any graphic design program and graphic design school. Graphic Design: The New Basics is an invaluable introduction to the field of graphic design for beginners from two accomplished designers and design educators.

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The Doctor Who Wasn't There - Jeremy A. Greene

This gripping history shows how the electronic devices we use to access care influence the kind of care we receive. The Doctor Who Wasn’t There traces the long arc of enthusiasm for—and skepticism of—electronic media in health and medicine. Over the past century, a series of new technologies promised to democratize access to healthcare. From the humble telephone to the connected smartphone, from FM radio to wireless wearables, from cable television to the “electronic brains” of networked mainframe computers: each new platform has promised a radical reformation of the healthcare landscape. With equal attention to the history of technology, the history of medicine, and the politics and economies of American healthcare, physician and historian Jeremy A. Greene explores the role that electronic media play, for better and for worse, in the past, present, and future of our health. Today’s telehealth devices are far more sophisticated than the hook-and-ringer telephones of the 1920s, the radios that broadcasted health data in the 1940s, the closed-circuit televisions that enabled telemedicine in the 1950s, or the online systems that created electronic medical records in the 1960s. But the ethical, economic, and logistical concerns they raise are prefigured in the past, as are the gaps between what was promised and what was delivered. Each of these platforms also produced subtle transformations in health and healthcare that we have learned to forget, displaced by promises of ever newer forms of communication that took their place. Illuminating the social and technical contexts in which electronic medicine has been conceived and put into practice, Greene’s history shows the urgent stakes, then and now, for those who would seek in new media the means to build a more equitable future for American healthcare.Â

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Graphic Design Play Book - Sophie Cure, Aurelien Farina

''Truly something that''s just a beautiful, slick, and very enjoyable little publication'' – CreativeBoom"Graphic Design Play Book features a variety of puzzles and challenges, providing a fun and interactive way for young visual thinkers to engage with the world of graphic design" – EyeUnderstand how graphic design works and develop your visual sensibility through puzzles and activities!An entertaining and highly original introduction to graphic design, the Graphic Design Play Book uses puzzles and visual challenges to demonstrate how typography, signage, logo design, posters and branding work.Through a series of games and activities, including spot the difference, matching games, drawing and dot–to–dot, readers are introduced to graphic art concepts and techniques in an engaging and interactive way. Further explanation and information is provided by solution pages and a glossary, and a loose–leaf section contains stickers, die–cut templates, and coloured paper to help readers complete the activities.Illustrated with typefaces, poster design and pictograms by distinguished designers including Otl Aicher, Pierre Di Sciullo, Otto Neurath and Gerd Arntz, the book will be enjoyed both by graphic designers, and anyone interested in finding out more about visual communication.An excerpt from the book:How many ways are there of saying ''hello''? Probably a zillion. And there are surely just as many ways of writing it. In CAPITALS, and with an exclamation mark ! Or with a question mark ? Or maybe both ?! As a tiny black word in the middle of a white page; or with large, multi–coloured, dancing letters ; maybe with a simple shape or an image.Being interested in graphic design means looking at and understanding the world around us. And being aware of the multitude of signs that shape our daily life day after day and freight it with meaning – whether it''s a stop sign, a cornflakes packet, a psychedelic album cover, a seductive headline on the cover of a magazine, the more subtle typography of a page in a novel, a flashing pharmacy sign or the credits of a sci–fi film.Thinking about this plethora of signs was what led us to conceive this introduction to graphic design as a collection of beacons and benchmarks – as a toolbox for exploring and learning in a simple and intuitive way through play, alone or with others, whether you''re a child or an adult. These are experiments, a series of suggestions, with no right or wrong answers.The four sections of this book – typography, posters, signs, identity – are all invitations to dive in, explore and let your eyes and your hands take you on a voyage of discovery! – Sophie Cure and Aurélien Farina

Objev podobné jako Graphic Design Play Book - Sophie Cure, Aurelien Farina

The Preserver's Garden - Staci and Jeremy Hill

Discover how to plan, plant, and grow a garden with food preservation and long-term storage in mind—plus, meet seven different preservation techniques. Growing a garden with the intent to preserve the harvest and improve your self-sufficiency is an entirely different world than growing food for fresh consumption. When growing for preservation, your efforts need to be focused on the promotion of uniform ripening, high yields, and flavor that remains stable through the preservation process. Since the end goal is to have plenty of food to eat for months to come, how do you know how much to plant, which varieties are best, and which preservation method is ideal for each different vegetable and fruit? In The Preserver’s Garden, you’ll learn all that and so much more from a modern farming family with a pantry lined with jar after jar of preserved homegrown treasures, a fully stocked freezer, and endless bags of dehydrated and freeze-dried goodies! In addition to taking a deep dive into seven different methods of food preservation—including freezing, drying/dehydration, pressure canning, water bath canning, salting, freeze drying, and fermenting—authors Staci and Jeremy Hill of @goosberrybridgefarm teach you how to: Plan your garden around the veggies your family eats the most.Figure out how much to grow to meet your preservation goals.Decide which preservation methods are best for your harvest and your home.Safely prepare your harvest for processing and preservation.Achieve success in growing a lot of food organically, with less time and less work.Also included are 22 in-depth produce profiles—from tomatoes and squash to onions and berries—where you’ll learn specifics about everything from growing requirements and harvesting tips to the best preservation methods and plant care techniques to increase the harvest. It’s time to plan for your family’s future with help from The Preserver’s Garden.

Objev podobné jako The Preserver's Garden - Staci and Jeremy Hill

DUNE: The Graphic Novel, Book 2: Muad’Dib - Frank Herbert, Brian Herbert, Kevin J. Anderson

The second book in the definitive graphic novel adaptation of Dune, the groundbreaking science-fiction classic by Frank Herbert. In book 2 of the bestselling graphic novel trilogy, young Paul Atreides and his mother, Lady Jessica, find themselves stranded in the deep desert of Arrakis. Betrayed by one of their own and destroyed by their greatest enemy, Paul and Jessica must find the mysterious Fremen . . . or perish. This faithful adaptation of the 1965 novel Dune by Brian Herbert, son of Frank Herbert, and the New York Times bestselling author Kevin J. Anderson, continues to explore Paul’s journey as he evolves from boy to mysterious messiah. Illustrated by Raúl Allén and Patricia Martín, this spectacular blend of adventure and spirituality, environmentalism, and politics is a groundbreaking look into our universe and transformed by the graphic novel format into a powerful, fantastical tale for a new generation of readers.“This is a fantastic way to read the Dune epic and to become immersed in the greater details of the novel. The clear and precise artwork makes the narrative easy to follow and imbues the story with a cutting edge of the best stylish qualities that graphic novels have to offer.” —Alex RossCover illustration by Eisner Award–winning artist Bill Sienkiewicz

Objev podobné jako DUNE: The Graphic Novel, Book 2: Muad’Dib - Frank Herbert, Brian Herbert, Kevin J. Anderson

Graphic Design School - David Dabner

An essential foundation course for graphic designers working in digital media, print and moving image. Regularly revised and in print for over twenty years, this practical resource for students is used in graphic design classes in Europe, the UK and the USA. Graphic Design School is organized into two main sections, ‘principles’ and ‘practice’. The first section deals with the fundamentals of design, such as composition, hierarchy, layout, typography, grid structure, colour and so on. The second section puts these basics into practice, and gives information about studio techniques and production issues relevant to a number of different graphic design disciplines. The second section closes with an overview of some of the different career choices open to students entering the graphic design field. This new edition features over forty new images, updated reading lists and expert voices referencing a more diverse set of practitioners, and is as packed as ever with exercises, tutorials, and real-world graphic design briefs. Examples are taken from all media – digital media, websites, magazines, books and corporate brand identities. It remains a must-have book for anyone starting in graphic design.

Objev podobné jako Graphic Design School - David Dabner

The Japanese Tsunami, 2011 (Graphic Novel #12) - Lauren Tarshis

A beautifully rendered graphic novel adaptation of Lauren Tarshis''s bestselling I Survived the Japanese Tsunami, 2011, with text adapted by Georgia Ball and art by Chris Chalk.The disaster felt around the world...It''s hard enough that Ben is visiting Japan only four months after his dad''s death, especially since it''s where his dad grew up. But one morning, Ben''s grief turns to fear when a massive earthquake rocks the quiet coastal village where he''s staying. His family narrowly escapes a collapsing house, only to find that the ocean is rising up. Ben and his family are swept away -- and pulled apart -- by a devastating tsunami.Now Ben is alone, stranded in an unfamiliar country thousands of miles from home. Can he find enough courage and strength to survive one of the most epic disasters of all time?Lauren Tarshis''s New York Times bestselling I Survived series comes to life in this graphic novel edition. Perfect for readers who prefer the graphic novel format, or for existing fans of the I Survived chapter book series, these graphic novels combine historical facts with high-action storytelling that''s sure to keep readers turning the pages. Includes a nonfiction section at the back with facts and photos about the real-life event.

Objev podobné jako The Japanese Tsunami, 2011 (Graphic Novel #12) - Lauren Tarshis

The Graphic Art of Tattoo Lettering - Nick Schonberger, B.J. Betts, William Joseph Betts

The Graphic Art of Tattoo Lettering is a visually led, comprehensive guide to designing and realizing hand-drawn letterforms in the most widely used contemporary tattoo styles. Each chapter constitutes an accessible overview to these key tattoo styles, including an account of the history, complexities and relevant sub-styles, interviews spotlighting leading practitioners, galleries of exemplary artists’ work, sketches, sketchbooks, finished designs and detailed how-to-design guides to allow readers to truly understand each style. More than a step-by-step, technical handbook for professional and practising tattoo artists, The Graphic Art of Tattoo Lettering is also an informative introduction to both understanding tattoo styles, their history and context, and learning from them to inform other graphic arts. Touching on the role of lettering in tattooing, as well as considering the components of typographic tattoos, it offers an insight into how tattoo art intersects with other areas of design practice, including sign-making, furniture painting and scrimshaw. Combining great book design with the inimitable expertise of a master tattoo artist, The Graphic Art of Tattoo Lettering is the ultimate guide for all with an interest or involvement in tattoo art, typography and calligraphy, and graphic design.

Objev podobné jako The Graphic Art of Tattoo Lettering - Nick Schonberger, B.J. Betts, William Joseph Betts

Parable of the Sower: A Graphic Novel Adaptation - Octavia E. Butlerová, Damian Duffy

The graphic-novel adaptation of Octavia E. Butler's groundbreaking dystopian novel, Parable of the Sower, the follow-up to Kindred, a #1 New York Times bestsellerIn this graphic-novel adaptation of Octavia E. Butler's Parable of the Sower by Damian Duffy and John Jennings, the award-winning team behind Kindred: A Graphic Novel Adaptation,the author portrays a searing vision of America's future. In the year2024, the country is marred by unattended environmental and economiccrises that lead to social chaos. Lauren Olamina, a preacher's daughterliving in Los Angeles, is protected from danger by the walls of hergated community. However, in a night of fire and death, what begins as afight for survival soon leads to something much more: a startlingvision of human destiny . . . and the birth of a new faith.

Objev podobné jako Parable of the Sower: A Graphic Novel Adaptation - Octavia E. Butlerová, Damian Duffy

The Hobbit Graphic Novel - J. R. R. Tolkien

Brand-new revised and expanded hardback edition of this best-selling graphic novel based on the enchanting prelude to The Lord of the Rings.Fully painted in colour, it contains a carefully abridged version of Tolkien’s tale of the hobbit, Bilbo Baggins, who is whisked off by the wizard Gandalf on an adventure to recover stolen treasure.First published in 1990, David Wenzel’s comic book adaptation of J.R.R. Tolkien’s The Hobbit was an immediate success and has become one of the best-loved graphic novels of the last 25 years.The Hobbit is the story of Bilbo Baggins, a quiet and contented hobbit whose life is turned upside down when he joins the wizard Gandalf and thirteen dwarves on their quest to reclaim their stolen treasure. It is a journey fraught with danger – and in the end it is Bilbo alone who must face the guardian of this treasure, the most-dreaded dragon, Smaug.Illustrated and hand painted in full colour throughout, and accompanied by the carefully abridged text of the original novel, this handsome authorised edition will introduce new generations to a magical masterpiece – and be treasured by Hobbit fans of all ages, everywhere.This new edition includes exclusive extra content from David Wenzel revisiting the process of creating the original edition of the graphic novel and the story of its evolution to this revised and expanded version.

Objev podobné jako The Hobbit Graphic Novel - J. R. R. Tolkien

Graphic Design. 1890-Today - Jens Müller

Through the turbulent events of the last century-and-a-half, graphic design—with its vivid, neat synthesis of image and idea—has distilled the spirit of each age. It surrounds us every minute of the day, from minimalist packaging to colorful adverts, environmental graphics to sleek interfaces: graphic design is as much about reflecting society’s aspirations and values as it is about transmitting information. Now published as part of our popular Basic Art series, this vibrant compendium lays out the evolution of graphic design from its inception in the 1890s up until the present day. Using his sweeping knowledge of the field, author Jens Müller has curated hundreds of examples from across the globe, arranged by decade. Each chapter also includes thumbnails of significant movements and influential publications, plus concise biographies of design masterminds like Massimo Vignelli (New York subway wayfinding), Otl Aicher (Lufthansa identity), Paula Scher (Citibank identity), Milton Glaser (I Love New York), Louise Fili (packaging), and Stefan Sagmeister (handwritten posters).This succinct but authoritative collection reflects on the development of a creative field that is constantly changing and challenging itself. The design classics Müller has curated act as coordinates, helping to trace the incontrovertible influence of graphic design on our daily lives. It’s both a handy primer and an informed exploration of how graphic design shapes our choices, from the products we buy and the media we consume, to how we behave and think of ourselves.

Objev podobné jako Graphic Design. 1890-Today - Jens Müller

Thinking through Graphic Design History - Aggie Toppins

Graphic design has a paradoxical relationship to history. While it claims to promote originality and innovation - ideas that emphasize the new and unique - design practice is deeply embedded in previous ideals. Too often, design students encounter the past in brief visual impressions which seduce them to imitate form rather than engage with historical contexts. Even though it has claimed to be objective and even comprehensive, graphic design history has focused largely on individual careers and Eurocentric achievements.Yet the past swells with untapped potential. Graphic design history can serve the field of today and tomorrow, but its narratives require updates. History, like design, is always changing — and like design, history is driven by present-day questions. This book shows how students and practicing designers can enrich their work by thinking historically about design. With thoughtful analyses, stimulating creative prompts, inspiring case studies, and perspectives from designers all over the world, this book challenges our traditional understanding of graphic design history, and the very notion of the design canon, offering ways to shape socially engaged, critical practices.

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Anne Frank’s Diary: The Graphic Adaptation - David Polonsky, Ari Folman

The First Graphic Adaptation of the Multi-Million Bestseller''12th June, 1942: I hope I will be able to confide everything to you, as I have never been able to confide in anyone, and I hope you will be a great source of comfort and support.''In the summer of 1942, fleeing the horrors of the Nazi occupation, Anne Frank and her family were forced into hiding in the back of an Amsterdam warehouse. Aged thirteen when she went into the secret annexe, Anne Frank kept a diary in which she confided her innermost thoughts and feelings, movingly revealing how the eight people living under these extraordinary conditions coped with the daily threat of discovery and death.Adapted by Ari Folman, illustrated by David Polonsky, and authorized by the Anne Frank Foundation in Basel, this is the first graphic edition of the beloved diary of Anne Frank.''Faithful to the spirit and often the language of the diary... Mr Polonsky''s beautiful artwork offers a charming and convincing view of Anne on the page'' THE ECONOMIST''Folman and Polonsky have reclaimed Anne Frank in all of her humanity, and they allow us to witness for ourselves her beauty, courage, vision and imagination. And, in doing so, they have elevated the tools of the comic book to create an astonishing work of art.'' JEWISH JOURNAL''The illustrations [. . .] retell Anne''s diary with great compassion, wit and ebullience'' StANDPOINT

Objev podobné jako Anne Frank’s Diary: The Graphic Adaptation - David Polonsky, Ari Folman

DUNE: The Graphic Novel, Book 3: The Prophet - Frank Herbert, Brian Herbert, Kevin J. Anderson

The highly anticipated graphic novel adaptation of Frank Herbert’s Dune comes to an epic conclusion in DUNE: The Graphic Novel, Book 3: The Prophet. Be transported to the Dune universe with this visual masterpiece that blends classic science fiction with contemporary comics storytelling. Brian Herbert, son of Frank Herbert, and New York Times bestselling author Kevin J. Anderson conclude their faithful adaptation of the novel Dune with Paul’s manifestation of his great and terrible purpose. The final battle for Arrakis is swiftly approaching. Paul Atriedes has accepted his role as the leader of the Fremen but knows his power over them teeters on the brink—they will either take back their planet or lead a jihad that will consume the entire cosmos. Lady Jessica has become a Reverend Mother and must balance her support of her son with the expectations of the Bene Gesserit Order. Meanwhile, Baron Harkonnen has continued to groom his cunning nephew, Feyd-Rautha, to rule the desert planet. All their destinies collide in an epic finale that will change Arrakis—and the universe—forever.

Objev podobné jako DUNE: The Graphic Novel, Book 3: The Prophet - Frank Herbert, Brian Herbert, Kevin J. Anderson

My Next Breath - Jeremy Renner

The gripping and inspiring story of acclaimed actor Jeremy Renner's near-fatal accident, and what he learned about inner strength, endurance and hope as he overcame insurmountable odds to recover, one breath at a time.Two-time Oscar nominee Jeremy Renner was the second most googled person in 2023 and not for his impressive filmography. His searing portrayals on film ranged from an Iraq-based army bomb technician inThe Hurt Lockerand a Boston bank robber inThe Townto a crooked Camden mayor inAmerican Hustlebefore he became heir to the Jason Bourne franchise (The Bourne Legacy). Amongst other iconic roles, he also captured hearts as fan-favorite comic book marksman Hawkeye in seven Marvel films.Yet, his otherworldly success on-screen faded to the periphery when a fourteen-thousand-pound snowplow crushed him on New Year's Day 2023.Somehow able to keep breathing for more than half an hour, he was subsequently rushed to the ICU, after which he would face multiple surgeries and months of painful rehabilitation.In this debut memoir, Jeremy writes in blistering detail about his accident and the aftermath. This retelling is not merely a gruesome account of what happened to him; it's a call to action and a forged companionship between reader and author as Jeremy recounts his recovery journey and reflects on the impact of his suffering. Ultimately, Jeremy's memoir is a testament to the human spirit and its capacity to endure, evolve, and find purpose in the face of unimaginable adversity.His writing captures the essence of profound transformation, exploring the delicate interplay between vulnerability and strength, despair and hope, redemption and renewal.

Objev podobné jako My Next Breath - Jeremy Renner

Hong Kong Kitchen - Jeremy Pang

Over 70 delicious recipes from food author and TV chef Jeremy Pang that bring the vibrant food culture of Hong Kong to life As seen on the brand new 2025 TV series Jeremy Pang's Hong Kong Kitchen “Mind-blowing recipes from a mind-blowing chef” Mel Giedroyc“There's no better guide than Jeremy to these incredible flavours and food. This is real, proper Hong Kong cooking. Bosh!” Tom Skinner“Jeremy Pang is one of my favourite chefs. His food is sublime.” Nisha Katona Hong Kong's cuisine draws from traditions from around the world, from classic Chinese to America's west coast. Chef Jeremy Pang grew up with Hong Kong as his second home, and with these simple, delicious recipes, he brings its vibrant food culture to life with the very best dishes that the city has to offer. Now he will help you recreate irresistible street food from dumplings, baos and BBQ snacks, through to hotpots, rice pots, noodles, desserts and drinks, and give you a personal insight into the treasures of a place where east meets west in the most unforgettable way.Chapters include:Tips and Tricks of a Hong Kong Kitchen like Cook Once, Eat Twice; Double Frying & Double Cooking and moreStreet Snacks including Marbled Tea Eggs, Crispy Fish Crackling, Fried Stuffed Tofu and moreDumplings and Baos like including Celery & Mushroom Dumpling (The Smiling Nun Fold); Black Pepper Glazed Short Rib Bao and the ultimate Bao Dough.Claypots, Noodles & Braises like Fragrant Aubergine with Minced Pork; Beef Brisket Curried Noodles; Chinese Savoury Doughnut.Sharing like Roast Duck; Hong Kong Char Siu; Tomato Egg with Spring Onion and Razor Clams with Black Bean ChilliSides & Extras like Leftover Stir-Fry (Mei Chum Siu Chow); Quick Pickle Flat Green Beans with Kimchi; Quick Chilli Soy SauceDesserts & Drinks like Steamed Milk Pudding; Peanut Butter French Toast with Condensed Milk; and Mango Sago and SorbetHong Kong Kitchen was originally published as Hong Kong Diner in 2017. This edition contains updates.

Objev podobné jako Hong Kong Kitchen - Jeremy Pang

My Next Breath - Jeremy Renner

THE INSTANT SUNDAY TIMES BESTSELLER'What a journey to wisdom ... a must read' - Robert Downey JrThe gripping and inspiring story of acclaimed actor Jeremy Renner’s near-fatal accident, and what he learned about inner strength, endurance and hope as he overcame insurmountable odds to recover, one breath at a time. Two-time Oscar nominee Jeremy Renner was the second most googled person in 2023… and not for his impressive filmography. His searing portrayals on film ranged from an Iraq-based army bomb technician in The Hurt Locker and a Boston bank robber in The Town to a crooked Camden mayor in American Hustle before he became heir to the Jason Bourne franchise (The Bourne Legacy). Amongst other iconic roles, he also captured hearts as fan-favorite comic book marksman Hawkeye in seven Marvel films. Yet, his otherworldly success on-screen faded to the periphery when a fourteen-thousand-pound snowplow crushed him on New Year’s Day 2023. Somehow able to keep breathing for more than half an hour, he was subsequently rushed to the ICU, after which he would face multiple surgeries and months of painful rehabilitation. In this debut memoir, Jeremy writes in blistering detail about his accident and the aftermath. This retelling is not merely a gruesome account of what happened to him; it’s a call to action and a forged companionship between reader and author as Jeremy recounts his recovery journey and reflects on the impact of his suffering. Ultimately, Jeremy’s memoir is a testament to the human spirit and its capacity to endure, evolve, and find purpose in the face of unimaginable adversity. His writing captures the essence of profound transformation, exploring the delicate interplay between vulnerability and strength, despair and hope, redemption and renewal.

Objev podobné jako My Next Breath - Jeremy Renner

The Mortal Instruments: The Graphic Novel, Vol. 8 - Cassandra Clare, Cassandra Jean

The eighth installment of the graphic novel adaptation of Cassandra Clare’s bestselling The Mortal Instruments!Jace’s nightmares are getting worse, as is his fear of hurting the one he cares for most. But he can’t avoid Clary forever... Meanwhile, Simon receives a note threatening his girlfriend’s life. When the Shadowhunters track down its source, what they find might be the most sinister thing they have ever encountered...The enticing tale continues with gorgeous illustrations by artist Cassandra Jean, as well as a scene of Jace in the Silent City drawn exclusively for the graphic novel!

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Wicked: The Graphic Novel Part I - Gregory Maguire, Scott Hampton

Experience the magic of Oz as youÂ’ve never seen it before with this brand-new graphic novel adaptation of Gregory MaguireÂ’s masterpiece Wicked, the inspiration for the Broadway show and major motion picture—the first in a two-part series featuring gorgeous full-color illustrations by Scott Hampton.Like Dorothy when she crash-landed all those years ago, prepare to be swept into a new and colorful world in this first-ever graphic novel adaptation of Wicked. While the long-running Broadway musical and major motion picture take inspiration from this iconic novel, this is Oz as Gregory Maguire wrote it—a fantastical story with dark edges that explores morality and ambition, love and friendship, and discovering oneÂ’s inner power. Elphaba was born with emerald-green skin—no easy burden in a land as mean and poor as Oz, where superstition and magic are not strong enough to explain or overcome the natural disasters of flood and famine. Still, Elphaba is smart, and by the time she enters Shiz University, she becomes a member of a charmed circle of OzÂ’s most promising young citizens.But ElphabaÂ’s Oz is no utopia. The WizardÂ’s secret police are everywhere. Animals—those creatures with voices, souls, and minds—are threatened with exile. Young Elphaba, green and wild and misunderstood, is determined to protect the Animals—even if it means combating the mysterious Wizard, even if it means risking her single chance at romance. Ever wiser in guilt and sorrow, she can find herself grateful when the world declares her a witch. And she can even make herself glad for that young girl from Kansas.Â

Objev podobné jako Wicked: The Graphic Novel Part I - Gregory Maguire, Scott Hampton

Enola Holmes: The Graphic Novels - Serena Blasco

A graphic novel adaptation of the hit books that inspired the Netflix film! Sherlock HolmesÂ’ brilliant, strong-willed younger sister takes center stage in this delightfully drawn graphic novel based on Nancy SpringerÂ’s bestselling mystery series.14-year-old Enola Holmes wakes on her birthday to discover that her mother has disappeared from the family''s country manor, leaving only a collection of flowers and a coded message book. With Sherlock and Mycroft determined to ship her off to a boarding school, Enola escapes, displaying a cleverness that even impresses the elder Holmes. But nothing prepares her for what lies aheadÂ…Â Book One in the series includes three thrilling mysteries: The Case of the Missing Marquess, The Case of the Left-Handed Lady, and The Case of the Bizarre Bouquets. At the back of the book, readers can explore a portfolio of pages from Enola''s secret notebook!Â

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Sweet Valley Twins The Graphic Novel: Choosing Sides - Francine Pascal

Full of friendship, family, fun and tween drama, Francine Pascal''s iconic Sweet Valley twin sisters come to life in a brand-new graphic novel series that is perfect for fans of Jacqueline Wilson, The Baby-Sitters Club, and Roller Girl. No matter what Elizabeth does she can’t stop her best friend, Amy, from trying out for the Unicorn Club’s cheerleading squad. Elizabeth is sure that the Unicorns are going to steal Amy away from her - but when it''s revealed that Jessica and the rest of the Unicorns don’t want Amy, Elizabeth is faced with a tricky choice.Can Elizabeth stand by and watch Amy get hurt? Or if Elizabeth takes Amy’s side, does that mean she’ll have to take a stand against her own twin sister . . . ?The third book in the Sweet Valley Twins graphic novel series, for readers aged 9+.

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In: The Graphic Novel - Will McPhail

WINNER OF THE BETTY TRASK PRIZE''BEST GRAPHIC NOVEL OF 2021'' Guardian and Irish Times''Starts as a charming romantic comedy and turns into something tender and affecting about our need for connection. I loved this one. '' David Nicholls''Beautiful, bittersweet portrait of modern life . . . his tragicomedy will also make the heart swell.'' Guardian''Brilliant.'' Candice Carty-Williams''This is a miraculous book.'' Joe DunthorneNick, a young illustrator, can''t connect with people. Whether it''s the barista down the street, his own family or Wren, an oncologist whose life becomes painfully tangled with his, Nick can''t shake the feeling that there is some hidden realm of human interaction beyond his reach. He staggers through meaningless conversations and haunts lookalike, vacuous coffee shops in the hope that he will find it there. But it isn''t until Nick learns to stop performing and speak about the things that really matter that the complex and colourful worlds of the people he meets are finally revealed to him.Illustrated in both colour and black-and-white in McPhail''s instantly recognisable style, In is poignant, fresh and hilarious. McPhail transforms the graphic novel with a heart-wrenching compassion uncannily appropriate for our isolated times.

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Sweet Valley Twins The Graphic Novel: The Haunted House - Francine Pascal

Full of friendship, family, fun and tween drama, Francine Pascal''s iconic Sweet Valley twin sisters come to life in a brand-new graphic novel series that is perfect for fans of Jacqueline Wilson, The Baby-Sitters Club, and Roller Girl. The buzz at Sweet Valley Middle School is all about Nora Mercandy, the new girl living in the town’s infamous haunted house. Jessica is convinced there’s something witchy about her, but Elizabeth thinks there’s more to the story.Caught in a whirl of rumors and a rift with her twin, can Elizabeth discover the truth before friendships are torn apart?The fourth book in the Sweet Valley Twins graphic novel series, for readers aged 9+.

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Michelangelo. The Graphic Work - Thomas Pöpper

Very few artists can claim such lasting and worldwide fame and importance as Michelangelo Buonarroti (1475–1564). The nickname il divino (“the divine one”) has been applied to him since the 1530s right through to today: his achievements as a sculptor, painter, and architect remain unparalleled and his creations are among the best-known artworks in the world. This Bibliotheca Universalis edition is devoted to the artist’s graphic work, a testimony to his masterly command of line, form, and detail, from architectural studies to anatomically perfect figures. The book brings together some of the artist’s finest drawings from museums and collections around the world as well as some of his own notes and revisions, offering stunning proximity not only to the ambition and scope of Michelangelo’s practice but also his working process. A chapter with a compilation of newly attributed and reattributed drawings provides further insights into Michelangelo’s varied graphic oeuvre and the ongoing exploration of his genius.

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DUNE: The Graphic Novel, Book 2: Muad'Dib: Deluxe Collector's Edition - Brian Herbert, Kevin J. Anderson

A spectacular gift-ready deluxe collector’s edition of the second book in the definitive graphic novel adaptation of Dune, the groundbreaking science-fiction classic by Frank Herbert. This deluxe collector’s edition features an increased trim size of 7 1/2" x 11 1/4", is printed on high-quality matte art paper, and is packaged in a slipcase with foil stamping and tip-on cover. Book 2 of this bestselling trilogy offers a prescient look into our galactic future. Young Paul Atreides and his mother, the Lady Jessica, find themselves stranded in the deep desert of Arrakis. Betrayed by one of their own and destroyed by their greatest enemy, Paul and Jessica must find the mysterious Fremen, or perish. This faithful adaptation of the 1965 epic, Dune, by New York Times bestselling authors Brian Herbert (son of Frank Herbert) and Kevin J. Anderson, continues to explore Paul’s journey as he evolves from boy to mysterious messiah. Illustrated by Raúl Allén and Patricia Martín, this spectacular blend of adventure and spirituality, environmentalism, and politics is a groundbreaking look into our universe and is transformed by the graphic novel format into a powerful, fantastical tale for a new generation of readers.Cover by Eisner Award–Winning Illustrator Bill Sienkiewicz

Objev podobné jako DUNE: The Graphic Novel, Book 2: Muad'Dib: Deluxe Collector's Edition - Brian Herbert, Kevin J. Anderson