game audio programming 5

Game Audio Programming 5

In this volume, some of the top game audio programmers in the industry delve into audio programming topics from low-level subjects like oscillator techniques to high-level topics such as automated testing, reverb, and music.

Objev podobné jako Game Audio Programming 5

The Game Audio Strategy Guide - Gina Zdanowicz, Spencer Bambrick

The Game Audio Strategy Guide is a comprehensive text designed to turn both novices and experienced audio designers into technical game audio pros. Providing both a theoretical foundation and practical insights, The Game Audio Strategy Guide offers a thorough look at the tools and methods needed to create industry-quality music and sound design for games. The text is supported by an extensive companion website, featuring numerous practical tutorials and exercises, which allows the reader to gain hands-on experience creating and implementing audio assets for games.The Game Audio Strategy Guide is the essential manual for anyone interested in creating audio for games, inside or outside the classroom.

Objev podobné jako The Game Audio Strategy Guide - Gina Zdanowicz, Spencer Bambrick

Squid Game Neon světlo

Neonové světlo ve tvaru boxu s motivem ze seriálu Squid Game. Produkt lze zavěsit na zeď nebo postavit na plochu, napájí se přes USB kabel. Rozměry jsou 30 x 15 cm a je vhodný pro děti od 6 let.

  • Autentický licencovaný design ze seriálu Squid Game
  • Flexibilní umístění – na zeď nebo volně stojící
  • Jednoduché napájení přes USB kabel (součást balení)
  • Vhodné pro děti od 6 let

Objev podobné jako Squid Game Neon světlo

M-Audio AIR 192/14

M-Audio AIR 192/14 je USB zvuková karta s 192/24bit kvalitou zvuku. Nabízí exkluzivní Crystal předzesilovače, USB-C připojení s nízkou latencí a kompletní softwarovou výbavu. Rozhraní je určeno pro muzikanty, producenty a skladatele.

  • 192/24bit kvalita zvuku pro profesionální nahrávání
  • Exkluzivní Crystal™ předzesilovače s čistým signálem
  • USB-C připojení s ultra nízkou latencí
  • Bohatá softwarová výbava pro tvorbu hudby

Objev podobné jako M-Audio AIR 192/14

Build AI-Enhanced Audio Plugins with C++ - Matthew John Yee-King

Build AI-Enhanced Audio Plugins with C++ explains how to embed artificial intelligence technology inside tools that can be used by audio and music professionals, through worked examples using Python, C++ and audio APIs which demonstrate how to combine technologies to produce professional, AI-enhanced creative tools.Alongside a freely accessible source code repository created by the author that accompanies the book for readers to reference, each chapter is supported by complete example applications and projects, including an autonomous music improviser, a neural network-based synthesizer meta-programmer and a neural audio effects processor. Detailed instructions on how to build each example are also provided, including source code extracts, diagrams and background theory.This is an essential guide for software developers and programmers of all levels looking to integrate AI into their systems, as well as educators and students of audio programming, machine learning and software development.

Objev podobné jako Build AI-Enhanced Audio Plugins with C++ - Matthew John Yee-King

HM Studio kovový model Audi R8 LMS 1:24

Kovový model závodního vozu Audi R8 LMS v měřítku 1:24 s červenočerným provedením. Model obsahuje interaktivní funkce jako otevírání dveří s aktivací světel a zvuků, světla při stisknutí kapoty a ovládání směru volantem. Vhodný pro děti od 3 let, rozměr modelu je 19 × 5 × 8 cm.

  • Realistické zvukové a světelné efekty při interakci
  • Ovládání směru jízdy pomocí volantu
  • Robustní konstrukce z kovu a plastu vhodná pro děti
  • Baterie součástí balení - okamžité použití

Objev podobné jako HM Studio kovový model Audi R8 LMS 1:24

Epee RC Auto Audi R8 Coupé 1:16 modré

Plastový model sportovního vozu Audi R8 Coupé v modrém provedení v měřítku 1:16. Auto je dálkově ovládané, má funkční světla a gumová kola. Vhodné pro děti od 6 let, vyžaduje 4xAA baterie do auta a 2xAA do ovladače.

  • Kvalitní zpracování a inovativní jízdní vlastnosti
  • Ergonomický ovladač pro snadné ovládání
  • Funkční přední a zadní světla pro realistický vzhled
  • Gumová kola zajišťující dobrou přilnavost

Objev podobné jako Epee RC Auto Audi R8 Coupé 1:16 modré

Siku Blister 1580 Audi RS 5 Racing

Model Siku Blister 1580 představuje miniaturu závodního vozu Audi RS 5 Racing, který vyhrál německý šampionát Touring Car Championship. Vůz je vyroben z plastu a kovu a splňuje evropské bezpečnostní normy. Rozměr modelu je 8,1 x 3,3 x 2,1 cm a je vhodný pro děti od 3 let.

  • Věrný model reálného závodního vozu Audi RS 5 Racing
  • Splňuje přísné evropské normy bezpečnosti a kvality
  • Robustní provedení z kombinace plastu a kovu
  • Vhodné pro děti již od tří let věku

Objev podobné jako Siku Blister 1580 Audi RS 5 Racing

MaDe Audi Q5, 12V 4,5AH, 2,4GHZ, MP3, 2 motory

Elektrické dětské auto Audi Q5 je určeno pro děti od 3 let s nosností 35 kg. Vybaveno je dvěma motory, dálkovým ovladačem 2,4 GHz a multifunkčním zvukovým panelem. Baterie 12V/4,5Ah zajišťuje až 2 hodiny jízdy, doba nabíjení je 8-12 hodin.

  • Dálkové ovládání 2,4 GHz pro bezpečné řízení rodičem
  • Multifunkční zvukový panel s MP3, FM rádiem a USB/TF vstupem
  • Dlouhá doba jízdy až 2 hodiny na jedno nabití
  • Bezpečnostní prvky: tříbodové pásy, tlumiče a pogumované sedadlo

Objev podobné jako MaDe Audi Q5, 12V 4,5AH, 2,4GHZ, MP3, 2 motory

GraviTrax The Game Switch

GraviTrax The Game: Switch je samostatná logická hra založená na principu gravitace a přesného plánování dráhy. Hráč řeší 30 hlavolamů pomocí přepínačů měnících směr pohybu kuličky. Hra je určena pro jednoho hráče od 8 let a nevyžaduje základní GraviTrax stavebnici.

  • 30 různých logických hlavolamů s rostoucí náročností
  • Nová herní mechanika přepínače měnícího směr dráhy
  • Samostatná hra – nevyžaduje základní GraviTrax sadu
  • Vhodné pro rozvoj logického myšlení a prostorové představivosti

Objev podobné jako GraviTrax The Game Switch

The Oxford Handbook of Video Game Music and Sound

The music and sounds of video games have become an inescapable part of our world. Not only do these sonic elements profoundly shape the experiences of billions of players every day, but also the soundscapes of games have stretched out from our living rooms to encompass spaces as diverse as pinball arcades, concert halls, museums, and classrooms across the globe. Research on game music and sound is equally diverse-a vibrant, innovative, and multifaceted field that incorporates approaches from media studies, musicology, sound studies, music theory, psychology, and more. Drawing on the expertise of leading scholars and practitioners from around the globe, The Oxford Handbook of Video Game Music and Sound features nearly 50 chapters on topics ranging from the earliest pinball machines to the latest in virtual reality technology. The resulting volume provides both a comprehensive introduction to the study of game audio and an indispensable resource for experts.

Objev podobné jako The Oxford Handbook of Video Game Music and Sound

Rastar RC auto 1 : 24 Audi R8 bílé

RC model Audi R8 v měřítku 1:24 s dálkovým ovládáním. Auto má rozměry 24×9×6 cm a dosah až 10 metrů. Pro provoz je potřeba 3×AA baterie do auta a 2×AA baterie do ovladače.

  • Kvalitní zpracování a dobré jízdní vlastnosti
  • Jednoduché ovládání (vpřed/vzad/vlevo/vpravo)
  • Stabilní 2,4 GHz frekvence pro spolehlivé spojení
  • Vhodné pro děti již od 3 let věku

Objev podobné jako Rastar RC auto 1 : 24 Audi R8 bílé

WD BLACK D10 Game drive 12TB, černý (WDBA5E0120HBK-EESN)

WD Black D10 je externí 3,5" disk s kapacitou 12 TB určený primárně pro herní konzole Xbox. Nabízí rychlé USB 3.2 Gen 2 připojení a řeší problém s nedostatkem úložného prostoru pro moderní hry. Součástí balení je měsíční předplatné služby Xbox Game Pass Ultimate.

  • Obrovská kapacita 12 TB pro stovky her
  • Optimalizováno pro herní konzole Xbox
  • Rychlé přenosy přes USB 3.2 Gen 2 rozhraní
  • Obsahuje 1měsíční předplatné Xbox Game Pass Ultimate

Objev podobné jako WD BLACK D10 Game drive 12TB, černý (WDBA5E0120HBK-EESN)

BAAGL Desky na školní sešity A4 Space Game (8595689304256)

Školní desky BAAGL formátu A4 s motivem Space Game slouží k organizaci a ochraně sešitů. Jejich primární funkcí je usnadnit hledání sešitů a udržovat pořádek v batohu. Desky chrání obsah před mechanickým poškozením a znečištěním.

  • Usnadňují rychlé nalezení potřebných sešitů
  • Chrání školní pomůcky před poškozením a znečištěním
  • Pomáhají udržovat pořádek v dětském batohu
  • Atraktivní vesmírný design pro školáky

Objev podobné jako BAAGL Desky na školní sešity A4 Space Game (8595689304256)

XRocker Nintendo herní židle Mario - audio (se stojánkem)

Herní židle XRocker s licencí Nintendo Mario disponuje integrovaným audio systémem 2.1 a pěnovou výplní X-Cool. Židle je vhodná pro děti od 6 let a nabízí stabilní podstavec. Povrch z umělé kůže umožňuje snadné čištění.

  • Oficiálně licencovaný design Super Mario Bros
  • Integrovaný stereofonní audio systém s subwooferem
  • Pěnová výplň X-Cool pro tepelný komfort
  • Snadné sestavení a údržba povrchu

Objev podobné jako XRocker Nintendo herní židle Mario - audio (se stojánkem)

Jazz pro kytaru - Emil Hradecký + Audio Online (BM011)

Publikace obsahuje sedm jazzově laděných skladeb pro klasickou kytaru od českého skladatele Emila Hradeckého. Všechny skladby jsou prezentovány v notovém zápisu i tabulatuře. Ke knize je přístup k online audio nahrávkám.

  • 7 originálních jazzových skladeb od českého skladatele
  • Dvojí zápis: kytarová linka i tabulatura pro snadné hraní
  • Online audio nahrávky ke stažení pro představu zvuku
  • Vhodné pro mírně pokročilé hráče

Objev podobné jako Jazz pro kytaru - Emil Hradecký + Audio Online (BM011)

C# Game Programming Cookbook for Unity 3D - Jeff W. Murray

This second edition of C# Game Programming Cookbook for Unity 3D expounds upon the first with more details and techniques. With a fresh array of chapters, updated C# code and examples, Jeff W. MurrayÂ’s book will help the reader understand structured game development in Unity unlike ever before.New to this edition is a step-by-step tutorial for building a 2D infinite runner game from the framework and scripts included in the book. The book contains a flexible and reusable framework in C# suitable for all game types. From game state handling to audio mixers to asynchronous scene loading, the focus of this book is building a reusable structure to take care of many of the most used systems.Improve your game''s sound in a dedicated audio chapter covering topics such as audio mixers, fading, and audio ducking effects, or dissect a fully featured racing game with car physics, lap counting, artificial intelligence steering behaviors, and game management. Use this book to guide your way through all the required code and framework to build a multi-level arena blaster game.FeaturesFocuses on programming, structure, and an industry-level, C#-based frameworkExtensive breakdowns of all the important classesExample projects illustrate and break down common and important Unity C# ... Unknown localization key: "more"

Objev podobné jako C# Game Programming Cookbook for Unity 3D - Jeff W. Murray

Functional Programming in Kotlin - Runar Bjarnason, Paul Chiusano, Marco Vermeulen

Functional Programming in Kotlin is a reworked version of the bestselling Functional Programming in Scala, with all code samples, instructions, and exercises translated into the powerful Kotlin language. In this authoritative guide, you’ll take on the challenge of learning functional programming from first principles, and start writing Kotlin code that’s easier to read, easier to reuse, better for concurrency, and less prone to bugs and errors. about the technologyKotlin is a new JVM language designed to interoperate with Java and offer an improved developer experience for creating new applications. It’s already a top choice for writing web services, and Android apps. Although it preserves Java’s OO roots, Kotlin really shines when you adopt a functional programming mindset. By learning the core principles and practices of functional programming outlined in this book, you’ll start writing code that’s easier to read, easier to test and reuse, better for concurrency, and less prone to bugs. about the book Functional Programming in Kotlin is a serious tutorial for programmers looking to learn FP and apply it to the everyday business of coding. Based on the bestselling Functional Programming in Scala, this book guides intermediate Java and Kotlin programmers from basic techniques to advanced topics ... Unknown localization key: "more"

Objev podobné jako Functional Programming in Kotlin - Runar Bjarnason, Paul Chiusano, Marco Vermeulen

Controversial Issues in Adventure Programming - Mark Wagstaff, Bruce Martin

Controversial Issues in Adventure Programming offers an engaging approach to the consideration of enduring, current, and emerging issues in the field. Written primarily for upper-level undergraduate and graduate students, the text presents 20 issues in a debate format, challenging students to participate in critical discourse concerning these issues as practitioners in the field of adventure programming. Respected authors Bruce Martin and Mark Wagstaff have assembled a team of more than 50 contributors from around the globe to reassess some of the underlying assumptions on which adventure programming is based. They have critically examined implications of new developments for emerging practice and discussed how best to position the field of adventure programming in addressing broader societal concerns. To set the stage for the debate, each issue is prefaced with a general overview, including the evolution of the issue and its significance in light of broader social concerns. Then, contributors present the pros and cons of each issue. A debate format helps students develop an understanding of the key points around each issue while also becoming familiar with current research pertinent to these issues. This approach also encourages students to grapple with these issues and begin to develop their own informed, thoughtful ... Unknown localization key: "more"

Objev podobné jako Controversial Issues in Adventure Programming - Mark Wagstaff, Bruce Martin

C++ Programming in easy steps - Mike McGrath

C++ Programming in easy steps, 7th edition shows you how to program in the powerful C++ native system language. Now, in its seventh edition, this guide gives complete examples that illustrate each aspect with colorized source code.C++ Programming in easy steps, 7th edition begins by explaining how to install a free C++ compiler so that you can quickly begin to create your own executable programs by copying the book’s examples. It demonstrates all the C++ language basics before moving on to provide examples of Object-Oriented Programming (OOP). C++ is not platform-dependent, so programs can be created on any operating system. Most illustrations in this book depict output on the Windows operating system (purely because it is the most widely-used desktop platform) but the examples can also be created on other platforms such as Linux or macOS. The book concludes by demonstrating how you can use your acquired knowledge to create programs graphically using a modern C++ Integrated Development Environment (IDE), such as Microsoft’s Visual Studio. C++ Programming in easy steps, 7th edition has an easy-to-follow style that will appeal to: Anyone who wants to begin programming in C++.Programmers looking to advance from an interpreted programming language, such as Python, who ... Unknown localization key: "more"

Objev podobné jako C++ Programming in easy steps - Mike McGrath

Perl Programming in easy steps - Mike McGrath

Perl is often known as the Swiss army knife of programming languages. Perl Programming in easy steps, 2nd edition illustrates programming basics with variables, operators, and functions before moving on to demonstrate the creation of reusable Perl modules. It then shows how Perl can read and write files on your system. Object-Oriented Programming (OOP) with Perl is demonstrated next to emulate real-world object properties and behaviors. The examples in Perl Programming in easy steps, 2nd edition demonstrate how to store and retrieve data with the SQLite database module that is often bundled alongside the standard Perl library. The book then moves on to illustrate how Perl is used for server-side CGI scripting on the internet. A final example brings together Perl for CGI and SQLite to create an online shop. Perl Programming in easy steps, 2nd edition has an easy-to-follow style that will appeal to: Anyone who wants begin programming in Perl. Programmers looking to extend their skillset. Students who are studying programming at school or college. Those seeking a career in software development. This book makes no assumption that you have previous knowledge of any programming language, so is suitable for a beginner or a programming guru.

Objev podobné jako Perl Programming in easy steps - Mike McGrath

Functional and Concurrent Programming - Michel Charpentier

Leverage Modern Language Constructs to Write High-Quality Code FasterThe functional and concurrent programming language features supported by modern languages can be challenging, even for experienced developers. These features may appear intimidating to OOP programmers because of a misunderstanding of how they work. Programmers first need to become familiar with the abstract concepts that underlie these powerful features.In Functional and Concurrent Programming, Michel Charpentier introduces a core set of programming language constructs that will help you be productive in a variety of programming languages—now and in the future. Charpentier illustrates key concepts with numerous small, focused code examples, written in Scala, and with case studies that provide a thorough grounding in functional and concurrent programming skills. These skills will carry from language to language—including the most recent incarnations of Java. Using these features will enable developers and programmers to write high-quality code that is easier to understand, debug, optimize, and evolve.Key topics covered include: Recursion and tail recursion Pattern matching and algebraic datatypes Persistent structures and immutability Higher-order functions and lambda expressions Lazy evaluation and streams Threads and thread pools Atomicity and locking Synchronization and thread-safe objects Lock-free, non-blocking patterns Futures, promises, and functional-concurrent programming As a bonus, the book includes ... Unknown localization key: "more"

Objev podobné jako Functional and Concurrent Programming - Michel Charpentier

Code-It: How To Teach Primary Programming Using Scratch - Phil Bagge

The Scratch: The ideal place to begin programming!Key Stage 2 Programming Curriculum Guide .Most primary teachers and pupils have little – if any – experience programming. This book, classroom-tested and perfected by the author through his website code-it.co.uk, aids teachers in providing Key Stage 2 pupils with an exciting and challenging computer science curriculum.Code It can be used to supplement existing programming modules or as a complete KS2 computer science program of study. It contains a series of programming projects that gradually introduce pupils to algorithm design and evaluation, generalisation and decomposition. Pupils will learn how to use sequence, repetition, selection and variables through becoming creators of a wide variety of programming projects. Maths, literacy, humanities, gaming, music and control skills are all put to the test.There are four pupil workbooks to provide structure, resources and home learning links. These are designed to work in conjunction with the teacher book. A growing bank of online videos are also available, designed to help teachers improve their own skills and take full advantage of the cross-curricular benefits of developing depth in programming.The Scratch programming language, already widely recognised in schools, is freely accessible online or as a download at home. Scratch is ... Unknown localization key: "more"

Objev podobné jako Code-It: How To Teach Primary Programming Using Scratch - Phil Bagge

Programming - Bjarne Stroustrup

An Introduction to Programming by the Inventor of C++ Programming: Principles and Practice Using C++, Third Edition, will help anyone who is willing to work hard learn the fundamental principles of programming and develop the practical skills needed for programming in the real world. Previous editions have been used successfully by many thousands of students. This revised and updated edition Assumes that your aim is to eventually write programs that are good enough for others to use and maintain Focuses on fundamental concepts and techniques, rather than on obscure language-technical details Is an introduction to programming in general, including procedural, object-oriented, and generic programming, rather than just an introduction to a programming language Covers both contemporary high-level techniques and the lower-level techniques needed for efficient use of hardware Will give you a solid foundation for writing useful, correct, type-safe, maintainable, and efficient code Is primarily designed for people who have never programmed before, but even seasoned programmers have found previous editions useful as an introduction to more effective concepts and techniques Covers a wide range of essential concepts, design and programming techniques, language features, and libraries Uses contemporary C++ (C++20 and C++23) Covers the design and use of both built-in ... Unknown localization key: "more"

Objev podobné jako Programming - Bjarne Stroustrup

Teaching Primary Programming with Scratch Pupil Book Year 4 - Phil Bagge

These books, classroom-tested and perfected by Phil Bagge through his website code-it.co.uk and published in conjunction with Hampshire Inspection and Advisory Service (HIAS), aid teachers in providing Key Stage 2 pupils with an exciting and challenging computer science curriculum.They can be used to supplement existing programming modules or as a complete KS2 computer science program of study. They contain a series of programming projects that gradually introduce pupils to algorithm design and evaluation, generalisation and decomposition. Pupils will learn how to use sequence, repetition, selection and variables through becoming creators of a wide variety of programming projects. Maths, literacy, humanities, gaming, music and control skills are all put to the test.There are four pupil workbooks to provide structure, resources and home learning links. These are designed to work in conjunction with the teacher book. In addition, there are also two home learning books that have been devised for children to learn programming outside of school. A growing bank of online videos are also available, designed to help teachers improve their own skills and take full advantage of the crosscurricular benefits of developing depth in programming.The Scratch programming language, widely recognised in schools, is freely accessible online or as a download ... Unknown localization key: "more"

Objev podobné jako Teaching Primary Programming with Scratch Pupil Book Year 4 - Phil Bagge

Beginning Programming in 24 Hours, Sams Teach Yourself - Dean Miller, Greg Perry

Sams Teach Yourself Beginning Programming in 24 Hours explains the basics of programming in the successful 24 Hours format. The book''s examples are easily readable and understandable by even those with no previous exposure to programming. This book covers the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? Students will learn how to program the computer and will explore some of the most popular programming languages in use. This book will introduce students to common programming fundamentals using Python and will provide an overview of other common programming languages and their uses.

Objev podobné jako Beginning Programming in 24 Hours, Sams Teach Yourself - Dean Miller, Greg Perry

Python Network Programming Cookbook - - Dr. M. O. Faruque Sarker, Pradeeban Kathiravelu

Discover practical solutions for a wide range of real-world network programming tasksAbout This Book• Solve real-world tasks in the area of network programming, system/networking administration, network monitoring, and more. • Familiarize yourself with the fundamentals and functionalities of SDN• Improve your skills to become the next-gen network engineer by learning the various facets of Python programmingWho This Book Is ForThis book is for network engineers, system/network administrators, network programmers, and even web application developers who want to solve everyday network-related problems. If you are a novice, you will develop an understanding of the concepts as you progress with this book. What You Will Learn• Develop TCP/IP networking client/server applications• Administer local machines' IPv4/IPv6 network interfaces• Write multi-purpose efficient web clients for HTTP and HTTPS protocols• Perform remote system administration tasks over Telnet and SSH connections• Interact with popular websites via web services such as XML-RPC, SOAP, and REST APIs• Monitor and analyze major common network security vulnerabilities• Develop Software-Defined Networks with Ryu, OpenDaylight, Floodlight, ONOS, and POX Controllers• Emulate simple and complex networks with Mininet and its extensions for network and systems emulations• Learn to configure and build network systems and Virtual Network Functions (VNF) in heterogeneous deployment environments• Explore ... Unknown localization key: "more"

Objev podobné jako Python Network Programming Cookbook - - Dr. M. O. Faruque Sarker, Pradeeban Kathiravelu

Click, Connect, Compute: The Languages of Programming - Dr Dharini Balasubramaniam

Computer language fundamentals, using clear, expert explanations and comic illustrations to spark interest and enthusiasm in the next generation of computer scientists!The Languages of Programming looks at the definitions and uses of languages, bot natural and constructed. Readers will find out about the elements of a programming language, the best types of language to use at each stage of the software life cycle, and about the tools that help to solve difficult programming problems and complex tasks such as monitoring air traffic. And the end of the book fast-forwards to the future of computer science, languages and robotics and considers what it might mean to live in a ''smarter'' world.Contents: What is a language? / Languages can come naturally ... / ... or languages can be constructed / Language types for CS / Even more languages! / It''s all syntax and semantics / Ways of programming / Choose your language / Programming is a process / Tools to make our work easier / Case study: Blocks vs Python / The future of programming languages / Pioneer portraits / Further information / Glossary / Quiz yourself! / IndexThe Click, Connect, Compute series untangles the computer science web and teaches children about ... Unknown localization key: "more"

Objev podobné jako Click, Connect, Compute: The Languages of Programming - Dr Dharini Balasubramaniam

Beginning Programming with Python For Dummies - John Paul Mueller

Create simple, easy programs in the popular Python language Beginning Programming with Python For Dummies is the trusted way to learn the foundations of programming using the Python programming language. Python is one of the top-ranked languages, and there’s no better way to get started in computer programming than this friendly guide. You’ll learn the basics of coding and the process of creating simple, fun programs right away. This updated edition features new chapters, including coverage of Google Colab, plus expanded information on functions and objects, and new examples and graphics that are relevant to today’s beginning coders. Dummies helps you discover the wealth of things you can achieve with Python. Employ an online coding environment to avoid installation woes and code anywhere, any time Learn the basics of programming using the popular Python language Create easy, fun projects to show off your new coding chops Fix errors in your code and use Python with external data sets Beginning Programming with Python For Dummies will get new programmers started—the easy way.Â

Objev podobné jako Beginning Programming with Python For Dummies - John Paul Mueller

Learn AI-Assisted Python Programming, Second Edition - Daniel Zingaro, Leo Porter

See how an AI assistant can bring your ideas to life immediately! Once, to be a programmer you had to write every line of code yourself. Now tools like GitHub Copilot can instantly generate working programs based on your description in plain English. An instant bestseller, Learn AI-Assisted Python Programming has taught thousands of aspiring programmers how to write Python the easy way—with the help of AI. It''s perfect for beginners, or anyone who''s struggled with the steep learning curve of traditional programming. In Learn AI-Assisted Python Programming, Second Edition you''ll learn how to: Write fun and useful Python applications—no programming experience required! Use the GitHub Copilot AI coding assistant to create Python programs Write prompts that tell Copilot exactly what to do Read Python code and understand what it does Test your programs to make sure they work the way you want them to Fix code with prompt engineering or human tweaks Apply Python creatively to help out on the job AI moves fast, and so the new edition of Learn AI-Assisted Python Programming, Second Edition is fully updated to take advantage of the latest models and AI coding tools. Written by two esteemed computer science university professors, it ... Unknown localization key: "more"

Objev podobné jako Learn AI-Assisted Python Programming, Second Edition - Daniel Zingaro, Leo Porter

Click, Connect, Compute: The Languages of Programming - Dr Dharini Balasubramaniam

Computer language fundamentals, using clear, expert explanations and comic illustrations to spark interest and enthusiasm in the next generation of computer scientists!The Languages of Programming looks at the definitions and uses of languages, bot natural and constructed. Readers will find out about the elements of a programming language, the best types of language to use at each stage of the software life cycle, and about the tools that help to solve difficult programming problems and complex tasks such as monitoring air traffic. And the end of the book fast-forwards to the future of computer science, languages and robotics and considers what it might mean to live in a ''smarter'' world.Contents: What is a language? / Languages can come naturally ... / ... or languages can be constructed / Language types for CS / Even more languages! / It''s all syntax and semantics / Ways of programming / Choose your language / Programming is a process / Tools to make our work easier / Case study: Blocks vs Python / The future of programming languages / Pioneer portraits / Further information / Glossary / Quiz yourself! / IndexThe Click, Connect, Compute series untangles the computer science web and teaches children about ... Unknown localization key: "more"

Objev podobné jako Click, Connect, Compute: The Languages of Programming - Dr Dharini Balasubramaniam

Modern X86 Assembly Language Programming - Daniel Kusswurm

This book is an instructional text that will teach you how to code x86-64 assembly language functions. It also explains how you can exploit the SIMD capabilities of an x86-64 processor using x86-64 assembly language and the AVX, AVX2, and AVX-512 instruction sets. This updated edition’s content and organization are designed to help you quickly understand x86-64 assembly language programming and the unique computational capabilities of x86 processors. The source code is structured to accelerate learning and comprehension of essential x86-64 assembly language programming constructs and data structures. Modern X86 Assembly Language Programming, Third Edition includes source code for both Windows and Linux. The source code elucidates current x86-64 assembly language programming practices, run-time calling conventions, and the latest generation of software development tools. What You Will LearnUnderstand important details of the x86-64 processor platform, including its core architecture, data types, registers, memory addressing modes, and the basic instruction setUse the x86-64 instruction set to create assembly language functions that are callable from C++Create assembly language code for both Windows and Linux using modern software development tools including MASM (Windows) and NASM (Linux)Employ x86-64 assembly language to efficiently manipulate common data types and programming constructs including integers, text strings, arrays, ... Unknown localization key: "more"

Objev podobné jako Modern X86 Assembly Language Programming - Daniel Kusswurm

Data-Oriented Programming - Yehonathan Sharvit

Eliminate the unavoidable complexity of object-oriented designs. Using the persistent data structures built into most modern programming languages, Data-oriented programming cleanly separates code and data, which simplifies state management and eases concurrency. In Data-Oriented Programming you will learn how to: Separate code from data Effectively manage state using immutable data Represent data with generic data structures Manipulate data with general-purpose functions Control concurrency in highly scalable systems Specify the shape of your data Benefit from polymorphism without objects Debug programs without a debugger Distinguish data-oriented programming from functional and OO programming Data-Oriented Programming teaches you to design applications using the data-oriented paradigm. These powerful new ideas are presented through conversations, code snippets, diagrams, and even songs to help you quickly grok what''s great about DOP. You''ll learn to write DOP code that can be implemented in languages like JavaScript, Ruby, Python, Clojure and also in traditional OO languages like Java or C#.

Objev podobné jako Data-Oriented Programming - Yehonathan Sharvit

Quantum Programming in Depth - Mariia Mykhailova

Go beyond the basics with this in-depth guide to quantum programming.Here''s something you already know: quantum computing is a deep subject. Quantum Programming in Depth takes you beyond quantum basics and shows you how to take on practical quantum problem solving and programming using Q# and Qiskit. Author Mariia Mykhailova, a principal software engineer at Microsoft Quantum, guides you every step of the way.In Quantum Programming in Depth you''ll explore: Algorithms to solve challenging quantum computing problems Writing quantum programs with Q# and Qiskit Testing quantum programs with simulators and specialized tools Evaluating performance of quantum programs on future fault-tolerant quantum computers Quantum Programming in Depth shows you how to do quantum computing outside the lab or classroom, presenting problems of quantum programming and demonstrating how they''re solved. You''ll learn to write quantum programs using Qiskit and Q# —and even how to test your quantum code using common testing tools like pytest. You''ll learn to prepare quantum states and implement operations, extract information from quantum states and operations, evaluate classical functions on a quantum computer, solve search problems, and more.

Objev podobné jako Quantum Programming in Depth - Mariia Mykhailova

The Linux Programming Interface: A Linux and UNIX System Programming Handbook (1593272200)

Kniha - anglicky, Pevná bez přebalu lesklá - anglicky, pevná bez přebalu lesklá The Linux Programming Interface is the definitive guide to the Linux and UNIX programming interface - the interface employed by nearly every application that runs on a Linux or UNIX system.In this authoritative work, Linux programming expert Michael Kerrisk provides detailed descriptions of the system calls and library functions that you need in order to master the craft of system programming, and accompanies his explanations with clear, complete example programs.You ll find descriptions of over 500 system calls and library functions, and more than 200 example programs, 88 tables, and 115 diagrams. You ll learn how to:- Read and write files efficiently - Use signals, clocks, and timers- Create processes and execute programs- Write secure programs- Write multithreaded programs using POIX threads- Build and use shared libraries- Perform interprocess communication using pipes, message...

Objev podobné jako The Linux Programming Interface: A Linux and UNIX System Programming Handbook (1593272200)

Extreme Programming Explained - Kent Beck, Cynthia Andres

“In this second edition of Extreme Programming Explained, Kent Beck organizes and presents five years’ worth of experiences, growth, and change revolving around XP. If you are seriously interested in understanding how you and your team can start down the path of improvement with XP, you must read this book.” — Francesco Cirillo, Chief Executive Officer, XPLabs S.R.L. “The first edition of this book told us what XP was—it changed the way many of us think about software development. This second edition takes it farther and gives us a lot more of the ‘why’ of XP, the motivations and the principles behind the practices. This is great stuff. Armed with the ‘what’ and the ‘why,’ we can now all set out to confidently work on the ‘how’: how to run our projects better, and how to get agile techniques adopted in our organizations.” — Dave Thomas, The Pragmatic Programmers LLC “This book is dynamite! It was revolutionary when it first appeared a few years ago, and this new edition is equally profound. For those who insist on cookbook checklists, there’s an excellent chapter on ‘primary practices,’ but I urge you to begin by truly contemplating the meaning of the opening ... Unknown localization key: "more"

Objev podobné jako Extreme Programming Explained - Kent Beck, Cynthia Andres

Programming in C - Stephen Kochan

Programming in C will teach you how to write programs in the C programming language. Whether you’re a novice or experienced programmer, this book will provide you with a clear understanding of this language, which is the foundation for many object-oriented programming languages such as C++, Objective-C, C#, and Java. This book teaches C by example, with complete C programs used to illustrate each new concept along the way. Stephen Kochan provides step-by-step explanations for all C functions. You will learn both the language fundamentals and good programming practices. Exercises at the end of each chapter make the book ideally suited for classroom use or for self-instruction. All the features of the C language are covered in this book, including the latest additions added with the C11 standard. Appendixes provide a detailed summary of the language and the standard C library, both organized for quick reference. “Absolutely the best book for anyone starting out programming in C. This is an excellent introductory text with frequent examples and good text....This is the book I used to learn C–it’s a great book.” –Vinit S. Carpenter, Learn C/C++ Today

Objev podobné jako Programming in C - Stephen Kochan

Functional Programming in C++ - Ivan Cukic

Functional programming is becoming a required skill for allprogrammers, and for good reason. The functional style ofprogramming lets developers to write more concise code, which tendsto have fewer bugs. Functional Programming in C++ teaches developers the practical sideof functional programming and what tools C++ provides to developsoftware in the functional style. KEY FEATURES• Practical-guide• Hands-on examples• Step-by-step instructions This book is for developers who have worked professionally with C++for 2 or more years. ABOUT THE TECHNOLOGYBroadly speaking, Functional Programming is a style of programmingwhere the main programming building blocks are functions, asopposed to objects and procedures. AUTHOR BIOIvan Čukić has been teaching modern C++ techniques and functionalprogramming at the Faculty of Mathematics in Belgrade for 6 years and hasbeen using C++ for more than 15 years. He has been researching functionalprogramming in C++ before and during his PhD studies, and uses thetechniques in real-world projects. He is one of the core developers in KDE,the largest free/libre open source C++ project.

Objev podobné jako Functional Programming in C++ - Ivan Cukic

Scratch Programming in easy steps - McManus Sean

The Scratch programming language is widely used in schools and on the Raspberry Pi. Its drag-and-drop commands make it an ideal language for all ages to learn to program. And this popular book, Scratch Programming in easy steps, now fully updated for Scratch 3, is packed with ideas and games that illustrate what’s possible with Scratch.Scratch makes it easy to create your own games, animations, music, art or applications. It’s the perfect way to learn programming because it takes away a lot of the complexity. That means you can focus on having great ideas and bringing them to life. With Scratch Programming in easy steps, 2nd edition as your companion, you’ll learn how to: Build games that require skill, knowledge or quick fingersAdd musicCreate eye-catching visual effectsKeep scoreAvoid common pitfalls and learn how to fix bugsScratch Programming in easy steps, 2nd edition will help you to get creative and become a super Scratcher!

Objev podobné jako Scratch Programming in easy steps - McManus Sean

Programming With Microsoft Visual Basic 2019/2022 - Diane Zak

With PROGRAMMING WITH MICROSOFT VISUAL BASIC 2019/2022 by bestselling technology author Diane Zak, even readers with no prior programming experience can quickly learn how to effectively plan and create interactive Visual Basic 2019/2022 applications. A dynamic visual presentation, timely examples, step-by-step tutorials and practical exercises addressing a variety of learning styles make this the ideal introduction to programming. Through hands-on applications in a real-world setting, you will master the fundamentals of effective programming while working through Visual Basic 2019/2022''s latest features. In addition to planning and creating your own Windows applications, you will learn about graphical user interface design skills, object-oriented programming concepts and planning tools such as Planning Charts, pseudocode and flowcharts. Also available: MindTap online learning platform.

Objev podobné jako Programming With Microsoft Visual Basic 2019/2022 - Diane Zak

C++ Programming Language, The - Bjarne Stroustrup

The new C++11 standard allows programmers to express ideas more clearly, simply, and directly, and to write faster, more efficient code. Bjarne Stroustrup, the designer and original implementer of C++, has reorganized, extended, and completely rewritten his definitive reference and tutorial for programmers who want to use C++ most effectively. The C++ Programming Language, Fourth Edition, delivers meticulous, richly explained, and integrated coverage of the entire language—its facilities, abstraction mechanisms, standard libraries, and key design techniques. Throughout, Stroustrup presents concise, “pure C++11” examples, which have been carefully crafted to clarify both usage and program design. To promote deeper understanding, the author provides extensive cross-references, both within the book and to the ISO standard. New C++11 coverage includes Support for concurrency Regular expressions, resource management pointers, random numbers, and improved containers General and uniform initialization, simplified for-statements, move semantics, and Unicode support Lambdas, general constant expressions, control over class defaults, variadic templates, template aliases, and user-defined literals Compatibility issues Topics addressed in this comprehensive book include Basic facilities: type, object, scope, storage, computation fundamentals, and more Modularity, as supported by namespaces, source files, and exception handling C++ abstraction, including classes, class hierarchies, and templates in support of a synthesis of traditional ... Unknown localization key: "more"

Objev podobné jako C++ Programming Language, The - Bjarne Stroustrup

Cambridge IGCSEâ„¢ and O Level Computer Science Programming Book for Python with Digital Access (2 Years) - Chris Roffey

This series supports learners through the Cambridge IGCSE™ and O Level Computer Science syllabuses (0478/0984/2210). Develop skills and confidence with our programming book for Python. Created to support students undertaking the Cambridge IGCSE™ and O Level Computer Science syllabuses, this resource provides tailored support when programming with Python. A three-tiered approach to programming tasks across the book provides scaffolded support for students of all levels of understanding. Answers are accessible in the ''Solutions'' chapter in the digital part of the resource on the Cambridge GO platform, enabling students to practise their programming skills in class or at home.

Objev podobné jako Cambridge IGCSEâ„¢ and O Level Computer Science Programming Book for Python with Digital Access (2 Years) - Chris Roffey

Fortran Programming in easy steps - Mike McGrath

Master the essentials of modern Fortran with Fortran Programming in easy steps. Written for all ages, and all skill levels, this guide will help you quickly set up your coding environment and start writing Fortran programs with the Fortran programming language and the modern Intel IFX Fortran compiler right away. Learn how to:Store information using data structures.Control program flow using control structures. Build re-usable blocks of code in program functions for efficiency. Utilize data abstraction for Object Oriented Programming (OOP). Implement parallel programming for faster, concurrent execution in your programs. Color-coded examples make learning even easier, and all source code is available to download free – so you can check your work as you go!This primer is your gateway to mastering high-performance computing for today’s needs. Stay ahead in your coding career!

Objev podobné jako Fortran Programming in easy steps - Mike McGrath

Programming Arduino: Getting Started with Sketches, Third Edition - Simon Monk

An up-to-date Arduino programming guide—no prior programming experience required!This fully updated guide shows, step by step, how to quickly and easily program all Arduino models using its modified C language and the Arduino IDE. Electronics guru Simon Monk gets you up to speed quickly, teaching all concepts through simple language and clear instruction. Programming Arduino®: Getting Started with Sketches, Third Edition features dozens of easy-to-follow examples and high-quality illustrations. All of the sample sketches featured in the book can be used as is or modified to suit your needs. You will also get all new coverage of using Arduino as a framework for programming other popular boards.Configure your Arduino and start writing sketchesUnderstand the basics of C language and the Arduino IDEAdd functions, arrays, and strings to your sketchesSet up Arduino’s digital and analog I/OUse Arduino-compatible boards including ESP32, Pico, and micro:bitWork with built-in and custom Arduino librariesWrite sketches that store data in EPROM or flash memoryInterface with a wide range of displays, including LCDsConnect to the Internet and configure Arduino as a web serverDevelop interesting and useful programs for the Internet of Things

Objev podobné jako Programming Arduino: Getting Started with Sketches, Third Edition - Simon Monk

Types and Programming Languages - Benjamin C. Pierce

A comprehensive introduction to type systems and programming languages.A type system is a syntactic method for automatically checking the absence of certain erroneous behaviors by classifying program phrases according to the kinds of values they compute. The study of type systems—and of programming languages from a type-theoretic perspective—has important applications in software engineering, language design, high-performance compilers, and security.This text provides a comprehensive introduction both to type systems in computer science and to the basic theory of programming languages. The approach is pragmatic and operational; each new concept is motivated by programming examples and the more theoretical sections are driven by the needs of implementations. Each chapter is accompanied by numerous exercises and solutions, as well as a running implementation, available via the Web. Dependencies between chapters are explicitly identified, allowing readers to choose a variety of paths through the material.The core topics include the untyped lambda-calculus, simple type systems, type reconstruction, universal and existential polymorphism, subtyping, bounded quantification, recursive types, kinds, and type operators. Extended case studies develop a variety of approaches to modeling the features of object-oriented languages.

Objev podobné jako Types and Programming Languages - Benjamin C. Pierce

System Programming in Linux - Stewart Weiss

Linux and Unix are essentially two takes on the same operating system, with Linux serving as the free, open-source version. This book serves as an all-around introduction to programming for a Linux or Unix operating system, covering how to write programs on and for the Linux OS, how to work efficiently within a Unix/Linux environment, and how the underlying design and structure of the Unix OS work. The author''s friendly, conversational style reflects his more than 40 years of experience teaching this material. Numerous diagrams included in each chapter illustrate and simplify key concepts, while hands-on projects help to cement lessons that build on one another through the book. Prior programming experience, preferably in C or C++, is helpful but not required. No knowledge of Linux or Unix is necessary, but readers will need access to a Linux system.Linux and Unix are essentially two takes on the same operating system, with Linux serving as the free, open-source version. This book serves as an all-around introduction to programming for a Linux or Unix operating system, covering how to write programs on and for the Linux OS, how to work efficiently within a Unix/Linux environment, and how the underlying design and structure ... Unknown localization key: "more"

Objev podobné jako System Programming in Linux - Stewart Weiss

Prolog Programming for Artificial Intelligence - Ivan Bratko

The 4th edition of this best-selling guide to Prolog and Artificial Intelligence has been updated to include key developments in the field while retaining its lucid approach to these topics. New and extended topics include Constraint Logic Programming, abductive reasoning and partial order planning. Divided into two parts, the first part of the book introduces the programming language Prolog, while the second part teaches Artificial Intelligence using Prolog as a tool for the implementation of AI techniques. This textbook is meant to teach Prolog as a practical programming tool and so it concentrates on the art of using the basic mechanisms of Prolog to solve interesting problems. The fourth edition has been fully revised and extended to provide an even greater range of applications, making it a self-contained guide to Prolog, AI or AI Programming for students and professional programmers.

Objev podobné jako Prolog Programming for Artificial Intelligence - Ivan Bratko

A Concise Introduction to Robot Programming with ROS 2 - Francisco Martin Rico

A Concise Introduction to Robot Programming with ROS2 provides the reader with the concepts and tools necessary to bring a robot to life through programming. It will equip the reader with the skills necessary to undertake projects with ROS2, the new version of ROS. It is not necessary to have previous experience with ROS2 as it will describe its concepts, tools, and methodologies from the beginning.Key FeaturesUses the two programming languages officially supported in ROS2 (C++, mainly, and Python)Approaches ROS2 from three different but complementary dimensions: the Community, Computation Graph, and the WorkspaceIncludes a complete simulated robot, development and testing strategies, Behavior Trees, and Nav2 description, setup, and useA GitHub repository with code to assist readersIt will appeal to motivated engineering students, engineers, and professionals working with robot programming.

Objev podobné jako A Concise Introduction to Robot Programming with ROS 2 - Francisco Martin Rico

Hands-on Go Programming - Sachchidanand Singh Prithvipal Singh

An easy-to-understand guide that helps you get familiar with the basics and advanced concepts in GolangKey FeaturesEverything you need to know on how to use Go programming.Illustrated Examples on Go Functions, Control Flows, and Arrays.Deep Dive into Slices, Maps, Structs, Error Handling and Concurrency in Golang.DescriptionHands-on Go Programming is designed to get you up and running as fast as possible with Go. You will not just learn the basics but get introduced to how to use advanced features of Golang.The book begins with the basic concepts of Data types, Constants, Variables, Operators, Reassignment, and Redeclaration. Moving ahead, we explore and learn the use of Functions, Control flows, Arrays, Slices, Maps, and Structs using some great examples and illustrations. We then get to know about Methods in Golang. Furthermore, we learn about complex aspects of Golang such as Interfaces,Pointers, Concurrency and Error Handling.By the end, you will be familiar with both the basics and advanced concepts of Go and start developing critical programs working using this language.What you will learnLearn Golang syntaxes, control structures and Error Handling in-depth.Learn to declare, create and modify Slices, Maps and Struct in Go.Build your own concurrent programs with Goroutines and Channels.Deep Dive into Error handling ... Unknown localization key: "more"

Objev podobné jako Hands-on Go Programming - Sachchidanand Singh Prithvipal Singh

Go Programming Language, The - Brian Kernighan, Alan Donovan

The authoritative resource to writing clear and idiomatic Go to solve real-world problems Google’s Go team member Alan A. A. Donovan and Brian Kernighan, co-author of The C Programming Language, provide hundreds of interesting and practical examples of well-written Go code to help programmers learn this flexible, and fast, language. It is designed to get you started programming with Go right away and then to progress on to more advanced topics. Basic components : an opening tutorial provides information and examples to get you off the ground and doing useful things as quickly as possible. This includes: command-line arguments gifs URLs web servers Program structure : simple examples cover the basic structural elements of a Go program without getting sidetracked by complicated algorithms or data structures. Data types: Go offers a variety of ways to organize data, with a spectrum of data types that at one end match the features of the hardware and at the other end provide what programmers need to conveniently represent complicated data structures. Composite types : arrays slices maps structs JSON test and HTML templates Functions : break a big job into smaller pieces that might well be written by different people separated by both ... Unknown localization key: "more"

Objev podobné jako Go Programming Language, The - Brian Kernighan, Alan Donovan