kompakt design fagylaltkeszito

Set misek Starburst Design 300 ml 4 ks MIJ

A MIJ Starburst Design kerámia tálkészlet négy, egyenként 300 ml-es tálból áll, amelyeket kézzel készítenek természetes kerámiából. A termék mosogatógépbe és mikróhullámú sütőbe helyezhető, tartós színekkel és minőségével, melyet évtizedes éttermi használat igazolt. A fehér alapon kék geometrikus mintával díszített tálakat elegáns ajándékdobozban szállítják.

  • Kézzel készült, természetes anyagú kerámia, nehézfémek és káros anyagok nélkül.
  • A tartós színek nem kopnak és nem hámlanak, mosogatógép- és mikróhullámú sütő biztonságos.
  • Japán mesterek által készített, a 12. századig visszanyúló hagyományokkal, közvetlenül Japánból importálva.
  • Az elegáns ajándékdobozban szállított 4 darabos készlet ideális ajándékként is.

Objev podobné jako Set misek Starburst Design 300 ml 4 ks MIJ

Set misek Blue Plum Design s hůlkami 500 ml 2 ks MIJ

A Blue Plum Design tálkakészlet két, 500 ml-es, kézzel készült japán kerámia tálból és két fa evőpálcikából áll. A természetes anyagból készült tálak mikró- és mosogatógép biztosak, és nem tartalmaznak káros anyagokat. A készletet elegáns ajándékdobozban szállítják.

  • Kézzel készült, természetes kerámia, nehézfémek és káros anyagok nélkül
  • Mikró- és mosogatógép biztos, éttermekben 25 éve bevált minőség
  • Elegáns ajándékdobozban, fa evőpálcikákkal együtt, készen ajándékozásra
  • 12. századi hagyományokon alapuló, Japánból közvetlenül importált egyedi darabok

Objev podobné jako Set misek Blue Plum Design s hůlkami 500 ml 2 ks MIJ

Set misek Starburst Design s hůlkami 500 ml 2 ks MIJ

Ez a MIJ Starburst Design tálkészlet két, egyenként 500 ml-es, kézzel készült kerámia tálból és két pár fa evőpálcikából áll. A természetes anyagból készült tálak mosogatógép- és mikróhullámú sütő biztosak, és káros anyagokat nem tartalmaznak. A készletet elegáns ajándékdobozban szállítják.

  • Kézzel készült, természetes kerámia, nehézfémek és káros anyagok nélkül.
  • Mosogatógépbe és mikróhullámú sütőbe is biztonságosan tehető.
  • Minősége és tartóssága több mint 25 éves éttermi használattal igazolt.
  • Elegáns ajándékdobozban szállítva, ideális ajándékként.

Objev podobné jako Set misek Starburst Design s hůlkami 500 ml 2 ks MIJ

Westmark Kráječ universální KOMPAKT (97012260)

Kráječ z materiálu plast, protiskluzový povrch, nerezové nože a nastavitelné krájení Kráječ Westmark KOMPAKT představuje praktického pomocníka do každé kuchyně. Snadno a rychle nakrájí chléb, sýr, klobásy, zeleninu i ovoce. Disponuje broušeným řezným kotoučem vyrobeným z nerezové oceli, který zajistí precizní krájení potravin. Kráječ umožňuje nastavení tloušťky řezu až na 26 mm a jeho součástí je vodicí vozík s držákem potravin usnadňující jeho používání. Základna obsahuje přísavky, které zaručí jeho upevnění k pracovní ploše. Pomocí kráječe Westmark KOMPAKT pohodlně nakrájíte potraviny. Klíčové vlastnosti univerzálního kráječe Westmark KOMPAKTPraktický univerzální kráječSnadno a rychle nakrájí chléb, sýr, klobásy, zeleninu i ovoceDisponuje broušeným řezným kotoučem vyrobeným z nerezové oceliKráječ Westmark KOMPAKT umožňuje nastavení tloušťky řezu až na 26 mmJeho součástí je vodicí vozík s držákem potravinBarevné provedení:...

Objev podobné jako Westmark Kráječ universální KOMPAKT (97012260)

Activity Kompakt

Activity Kompakt – zábava na cesty pro celou partuKompaktní verze oblíbené týmové hry, která se vejde do každého batohu! Activity Kompakt nabízí vše, co znáte z klasické hry – kreslení, popisování i pantomimu – v menším a cestovně přívětivém balení. Ideální pro větší skupiny na výlety, chalupy, dovolenou nebo večery s přáteli.Jak se hrajeHráči se rozdělí do týmů (2–4 družstva), každý tým si zvolí reprezentanta a snaží se během časového limitu přiblížit pojem, který mu určila karta a druh úkolu. Úspěšné uhádnutí znamená posun figurky na herním plánu. Hra končí splněním závěrečného úkolu v cílové oblasti. A / D – kreslení: nesmí se mluvit, psát písmena ani čísla. B / E – slovní popis: nesmí se použít samotný pojem ani jeho části. C / F – pantomima: bez mluvení a ukazování na předměty. Hra obsahuje i zvláštní úkoly jako „řetěz“ (slovní totem) nebo „rým“ (slovní rýmovačka), které se objevují na speciálních kartách a přinášejí další zábavu a výzvy.Pro koho je hra určena 3 až 16 hráčů (v týmech nebo ve 3 hráčích v otevřené verzi) Věk: od 12 let Délka hry: cca 30–60 minut Co rozvíjí Komunikační dovednosti Kreativitu a improvizaci Týmovou spolupráci Proč si hru zamilujete Kompaktní formát – ideální na cesty Skvělá zábava pro větší skupiny 660 pojmů zaručuje dlouhodobou znovuhratelnost Jednoduchá pravidla a rychlá příprava Obsah balení 110 karet se 660 pojmy 4 hrací figurky 1 přesýpací hodiny 1 herní plán Pravidla hry (CZ) Activity Kompakt – když chcete velkou zábavu v malém balení!

Objev podobné jako Activity Kompakt

BAAGL Penál etue kompakt Flamingo (8595054282608)

Pouzdro do školy - rozměry 8 × 20 × 5 cm (D׊×V), růžová barva, s poutkem Pouzdro do školy Baagl je nepostradatelnou výbavou každého školáka a studenta, vejde se do něj totiž veškeré psací náčiní a jiné důležité školní nezbytnosti. Díky chlopním s poutky bude možné se perfektně zorientovat v psacím náčiní. Pouzdro je rovněž vybaveno praktickým poutkem, které umožní zavěšení. Rozměry pouzdra činí 8 × 20 × 5 cm (dך×v) . Barva pouzdra je růžová. Klíčové vlastnosti pouzdra do školy BAAGL Penál etue kompakt Flamingo Pouzdro do školy Baagl je důležitou výbavou každého studenta Chlopně s poutky pomohou k lepší orientaci v psacích potřebách Barva pouzdra do školy Baagl je růžová

Objev podobné jako BAAGL Penál etue kompakt Flamingo (8595054282608)

Westmark Kráječ univerzální Kompakt (226655035)

Kráječ z materiálu plast, bezpečnostní uzavírací systém Univerzální kráječ Westmark Kompakt, sekáček na cibuli, zeleninu a ořechy s automatickým otáčením nožů. Kráječ je z vysoce kvalitního plastu a nože jsou z nerezové oceli. S automatickou rotací nožů pro jemné sekání česneku, cibule, bylinek, ořechů a podobně.

Objev podobné jako Westmark Kráječ univerzální Kompakt (226655035)

BAAGL Penál etue kompakt Lamy (8595054282288)

Pouzdro do školy - rozměry 8 × 20 × 5 cm (D׊×V), růžová barva, s poutkem Pouzdro do školy Baagl je důležitou součástí a nepostradatelnou výbavou každého školáka, protože snadno pojme pera, propisky, pastelky i další drobnosti. Díky chlopním s poutky už děti nečeká žádné zdlouhavé hledání správného pera. Pouzdro je rovněž vybaveno praktickým poutkem, které umožní zavěšení. Rozměry pouzdra jsou 8 × 20 × 5 cm (dך×v) . Barva pouzdra je růžová. Hlavní vlastnosti pouzdra do školy BAAGL Penál etue kompakt Lamy Pouzdro do školy Baagl snadno pojme všechny nezbytné psací potřeby K lepší orientaci v psacích potřebách slouží chlopně s poutky Barva pouzdra do školy Baagl je růžová

Objev podobné jako BAAGL Penál etue kompakt Lamy (8595054282288)

BAAGL Penál etue kompakt NASA (8595054285203)

Pouzdro do školy - černá barva, téma vesmír, s poutkem Pouzdro do školy Baagl potřebuje každý školák či student, jelikož spolehlivě pojme veškeré psací potřeby a další nezbytnosti. Díky chlopním s poutky už dítko nebude muset zdlouhavě hledat tu správnou psací potřebu. Vnitřek pouzdra není vybaven, veškeré psací potřeby tak obstaráte podle potřeb školáka. Praktické poutko je rovněž součástí výrobku a umožní zavěšení. Barva pouzdra je černá. Hlavní vlastnosti pouzdra do školy BAAGL Penál etue kompakt NASA Pouzdro do školy Baagl pojme všechny důležité psací potřeby a další nezbytnosti Součástí jsou také chlopně s poutky Pouzdro není vybaveno psacím náčiním Barva pouzdra do školy Baagl je černá

Objev podobné jako BAAGL Penál etue kompakt NASA (8595054285203)

BAAGL Penál etue kompakt Láva (8595054281434)

Pouzdro do školy - rozměry 5 × 8 × 20 cm (D׊×V), černá barva, s poutkem Pouzdro do školy Baagl je důležitou součástí a nepostradatelnou výbavou každého školáka, vejde se do něj totiž veškeré psací náčiní a jiné důležité školní nezbytnosti. Díky chlopním s poutky už dítko nebude muset zdlouhavě hledat tu správnou psací potřebu. Součástí je praktické poutko na zavěšení. Rozměry pouzdra jsou 5 × 8 × 20 cm (dך×v) . Barva pouzdra je černá. Hlavní vlastnosti pouzdra do školy BAAGL Penál etue kompakt Láva Pouzdro do školy Baagl snadno pojme všechny nezbytné psací potřeby Chlopně s poutky slouží k lepší orientaci v psacích potřebách Barva pouzdra do školy Baagl je černá

Objev podobné jako BAAGL Penál etue kompakt Láva (8595054281434)

BAAGL Penál etue kompakt Boho (8595054281427)

Pouzdro do školy - rozměry 5 × 8 × 20 cm (D׊×V), vícebarevné, s poutkem Pouzdro do školy Baagl patří k základní výbavě každého školáka i studenta, protože pojme veškeré pastelky, psací potřeby a jiné nezbytnosti. Výrobek disponuje také chlopněmi s poutky, které se postarají o lepší orientaci v psacích potřebách. Pouzdro je rovněž vybaveno praktickým poutkem, které umožní zavěšení. Rozměry pouzdra činí 5 × 8 × 20 cm (dך×v) . Barva pouzdra je vícebarevná. Klíčové vlastnosti pouzdra do školy BAAGL Penál etue kompakt Boho Pouzdro do školy Baagl je nepostradatelným pomocníkem každého studenta Chlopně s poutky usnadní orientaci v psacích potřebách Barva pouzdra do školy Baagl je vícebarevná

Objev podobné jako BAAGL Penál etue kompakt Boho (8595054281427)

Baagl kompakt Jungle (8595054281441)

Pouzdro do školy - pro holky od 3 let, rozměry 8 × 20 × 5 cm (D׊×V), vícebarevné, téma květiny Pouzdro do školy Baagl je nepostradatelnou výbavou každého školáka a studenta, pojme totiž veškeré psací náčiní, bez kterého se není možné obejít. Pouzdro je bez výbavy, proto můžete dokoupit přesně takové psací potřeby, které školák využije. Rozměry pouzdra jsou 8 × 20 × 5 cm (dך×v) . Barva pouzdra je vícebarevná. Klíčové vlastnosti pouzdra do školy Baagl kompakt Jungle Pouzdro do školy Baagl uschová veškeré důležité psací potřeby a drobné školní pomůcky Jednoduché dvoupatrové pouzdro je ideální pro nejmladší děti Psací potřeby nejsou součástí výrobku Barva pouzdra do školy Baagl je vícebarevná

Objev podobné jako Baagl kompakt Jungle (8595054281441)

Clarins Sun Care Face Compact SPF30 opalovací kompakt na obličej 15 g

Chraňte svou pleť před sluncem, zatímco ji poskytnete sjednocený tón, díky tomuto tónovanému, vysoce ochrannému kompaktnímu fluidu, který se snadno aplikuje. Pro všechny ženy, které hledají zatónovanou sluneční ochranu, která zachovává mladistvou krásu pleti, a kterou je možné si ji vzít kamkoliv s sebou. Účinné látky:Sun Filter komplex - ochrana před UVA amp; UVB. Sun Plant komplex - hydratace a ochrana před stárnutím způsobeným sluncem. Použití:Dvěma prsty šetrně přitlačte na kompakt. Naberte malé množství pomocí houbičky a rovnoměrně aplikujte na nenalíčený obličej jemným vklepáním. Tímto způsoben sjednotíte tón pleti a ochráníte ji před UV zářením.

Objev podobné jako Clarins Sun Care Face Compact SPF30 opalovací kompakt na obličej 15 g

Design Against Racism - Omari Souza

A historical and philosophical exploration of the impact of design on underserved communities, examining the field’s shortcomings as well as its potential to create positive change. Through essays that delve into history and practice, and case studies that demonstrate practical strategies, Design Against Racism explores how designers of all disciplines can address, through their work, the legacies of racism and oppression.Design profoundly influences culture. The heart of this book is its powerful blend of essays on design history, illustrated case studies, and discussions of practical methods to approach design work, adapted from the restorative justice movement. It explores how design as a professional practice and academic discipline directly affects historically excluded communities, offering frameworks and examples that foster collective improvement. Topics from author Omari Souza, founder of the annual State of Black Design conference, and contributing design professionals include: Unveiling the White Gaze: The Narrative of Whiteness and Colonial Nostalgia Language as a Tool for Marginalization—and Resistance Hip-Hop Architecture: Transforming Spaces through Culture and Innovation Afrofuturism as a Design Strategy Whose Knowledge Is It? Reclaiming Histories, Narratives, and the Plurality of Knowledge Nonhierarchical Engagement with Communities—Anti-Racist Design Community Pop-Up This is a critique of design and a practical handbook that will teach designers and educators how a restorative justice approach can transform their design practice to counteract and fight racism.TIMELY AND ESSENTIAL TOPICS: Thought-provoking essays from leaders in design diversity offer an anti-racist approach to design practice based in an understanding of history, a focus on community building, and a commitment to inclusion. AUTHOR CONTRIBUTORS: Omari Souza is an Assistant Professor of Communication Design at the University of North Texas and co-host of the highly acclaimed minisode podcast The Design of Business | The Business of Design. Contributors include preeminent design professionals George Fourlas, Shamika Klassen, Kaleena Sales, Zariah Cameron, Lesley-Ann Noel, Cassini Nazir, Yolanda A. Rankin, Soniyah Robinson, and Danielle Lake.Perfect for: Student and professional design practitioners of all disciplines, including graphic designers, product designers, architects, and more Course adoption for design programs Anyone eager to explore the themes of anti-racism and decolonizing design

Objev podobné jako Design Against Racism - Omari Souza

Design as Art - Bruno Munari

One of the last surviving members of the futurist generation, Bruno Munari s Design as Art is an illustrated journey into the artistic possibilities of modern design translated by Patrick Creagh published as part of the Penguin on Design series in Penguin Modern Classics. The designer of today re-establishes the long-lost contact between art and the public, between living people and art as a living thing Bruno Munari was among the most inspirational designers of all time, described by Picasso as the new Leonardo . Munari insisted that design be beautiful, functional and accessible, and this enlightening and highly entertaining book sets out his ideas about visual, graphic and industrial design and the role it plays in the objects we use everyday. Lamps, road signs, typography, posters, children s books, advertising, cars and chairs - these are just some of the subjects to which he turns his illuminating gaze. How do we see the world around us? The Penguin on Design series includes the works of creative thinkers whose writings on art, design and the media have changed our vision forever. Bruno Munari (1907-1998), born in Milan, was the enfant terrible of Italian art and design for most of the twentieth century, contributing to many fields of both visual (paint, sculpture, film, industrial design, graphics) and non-visual arts (literature, poetry). He was twice awarded the Compasso d Oro design prize for excellence in his field. If you enjoyed Design as Art, you might like John Berger s Ways of Seeing, also available in Penguin Modern Classics. One of the most influential designers of the twentieth century ... Munari has encouraged people to go beyond formal conventions and stereotypes by showing them how to widen their perceptual awareness International Herald Tribune

Objev podobné jako Design as Art - Bruno Munari

Universal Principles of Design, Updated and Expanded Third Edition - William Lidwell, Jill Butler, Kritina Holden

Universal Principles of Design, Updated and Expanded Third Edition is a comprehensive, cross-disciplinary encyclopedia, now with fully updated existing entries and expanded with 75 new entries to present a total of 200 laws, guidelines, and considerations that are important to successful design. Richly illustrated and easy to navigate, this essential design guide pairs clear explanations of every design concept with visual examples of the ideas applied in practice. Whether a marketing campaign or a museum exhibit, a video game or a complex control system, the design we see is the culmination of many concepts and practices brought together from a variety of disciplines. Because no one can be an expert on everything, designers have always had to scramble to find the information and know-how required to make a design work—until now. Each principle is presented in a two-page format. The left-hand page contains a succinct definition and a full description of the principle, examples of and guidelines for its use, and side notes that provide elaborations and references. The right-hand page contains visual examples and related graphics to support a deeper understanding of the principle. The book is organized alphabetically so that principles can be easily and quickly referenced by name. From the Abbe Principle to the Zeigarnick Effect, every major design concept is defined and illustrated, including these new additions: Feature creep Gamification Root cause Social trap Supernormal stimulus A landmark reference for designers, engineers, architects, and students, Universal Principles of Design has become the standard for anyone seeking to broaden and improve their design expertise, explore brainstorming ideas, and improve the quality of their design work. The titles in the Rockport Universal series offer comprehensive and authoritative information and edifying and inspiring visual examples on multidisciplinary subjects for designers, architects, engineers, students, and anyone who is interested in expanding and enriching their design knowledge.

Objev podobné jako Universal Principles of Design, Updated and Expanded Third Edition - William Lidwell, Jill Butler, Kritina Holden

Universal Methods of Ethical Design - Colin Gray, Sai Shruthi Chivukula

Cultivate a socially responsible design process with Universal Methods of Ethical Design, the first comprehensive survey of ethically centered design practices.Are you ready to design for good? Join the growing movement of designers, technologists, and organizations embracing ethical design principles to drive meaningful change. This essential resource introduces practical methods and frameworks that foster ethical awareness, action, and reflection throughout the design process. These supports appear in this book in varied forms, including methods, theoretical frameworks, conceptual frameworks, and principles.Discover actionable strategies across every design phase, including:User Research – Gather insights with empathy and integrity.Design Scoping – Define goals that align with ethical values.Ideation Concept Generation – Spark ideas rooted in social responsibility.Testing Evaluation – Assess impact with fairness and transparency.Product Launch – Deliver solutions that prioritize people and the planet.Explore diverse, accessible methods that weave ethics into your workflow—covering critical topics like feminist design, activism, privacy and security, legal policy, and governance.Each method is presented in a clear two-page format:Page One offers a concise definition, in-depth explanation, real-world applications, and practical guidelines—with sidenotes for added insights and references.Page Two features visual examples and graphics to deepen understanding.Whether you’re a designer, engineer, manager, or student, Universal Methods of Ethical Design is your essential reference for building socially responsible and impactful designs.The titles in the Rockport Universal series offer comprehensive and authoritative information and edifying and inspiring visual examples on multidisciplinary subjects for designers, architects, engineers, students, and anyone who is interested in expanding and enriching their design knowledge.

Objev podobné jako Universal Methods of Ethical Design - Colin Gray, Sai Shruthi Chivukula

After Universal Design

How might we develop products made with and by disabled users rather than for them? Could we change living and working spaces to make them accessible rather than designing products that fix disabilities? How can we grow our capabilities to make designs more ⠜bespoke⠝ to each individual? After Universal Design brings together scholars, practitioners, and disabled users and makers to consider these questions and to argue for the necessity of a new user-centered design. As many YouTube videos demonstrate, disabled designers are not only fulfilling the grand promises of DIY design but are also questioning what constitutes meaningful design itself. By forcing a rethink of the top-down professionalized practice of Universal Design, which has dominated thinking and practice around design for disability for decades, this book models what inclusive design and social justice can look like as activism, academic research, and everyday life practices today. With chapters, case studies, and interviews exploring questions of design and personal agency, hardware and spaces, the experiences of prosthetics users, conventional hearing aid devices designed to suit personal style, and ways of facilitating pain self-reporting, these essays expand our understanding of what counts as design by offering alternative narratives about creativity and making. Using critical perspectives on disability, race, and gender, this book allow us to understand how design often works in the real world and challenges us to rethink ideas of inclusion in design.

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Interaction Design - Helen Sharp, Yvonne Rogers, Jennifer Preece

A delightful, engaging, and comprehensive overview of interaction design Effective and engaging design is a critical component of any digital product, from virtual reality software to chatbots, smartphone apps, and more. In the newly updated sixth edition of Interaction Design: Beyond Human-Computer Interaction, a team of accomplished technology, design, and computing professors delivers an intuitive and instructive discussion of the principles underlying the design of effective interactive technologies. The authors discuss how to design and apply digital technologies in the real world, illustrated with numerous examples. The book explores the interdisciplinary foundations of interaction design, including skills from product design, computer science, human and social psychology, and others. The book builds on the highly successful fifth edition and draws on extensive new research and interviews with accomplished professionals and researchers in the field that reflect a rapidly-changing landscape. It is supported by a website hosting digital resources that add to and complement the material contained within. Readers will also find: Explorations of the social and emotional components of interacting with apps, digital devices and computersDescriptions about how to design, prototype, evaluate and construct technologies that support human-computer interactionDiscussions of the cognitive aspects of interaction design, as well as design and evaluation, including usability testing and expert reviews. An essential text for undergraduate and graduate students of human-computer interaction, interaction design, software engineering, web design, and information studies, Interaction Design will also prove to be indispensable for interaction design and user experience professionals.

Objev podobné jako Interaction Design - Helen Sharp, Yvonne Rogers, Jennifer Preece

Graphic Design - Lupton Ellen

A longstanding excellent primer, in an equally excellent updated edition. —Print Ellen Lupton and Jennifer Cole Phillips #39;s celebrated introduction to graphic design, available in a revised and updated edition. Graphic Design: The New Basics (Second Edition, Revised and Expanded) explains the key concepts of visual language that inform any work of design. A foundational graphic design book for students, Lupton and Phillips explore the formal elements of design through visual demonstrations and concise commentary. From logos to letterhead to complex website design, this is a graphic design book for everyone, no matter your design project or focus.Topics include: • Color • Texture • Rhythm and balance • Hierarchy • Layers • Grids • And much more! The new revised edition features new chapters on: • Visualizing data • Typography • Modes of representation • Gestalt principles Sixteen new pages of student and professional work covering such topics as working with grids and designing with color make this a course adoption favorite in any graphic design program and graphic design school. Graphic Design: The New Basics is an invaluable introduction to the field of graphic design for beginners from two accomplished designers and design educators.

Objev podobné jako Graphic Design - Lupton Ellen

The Atlas of Furniture Design - Deyan Sudjic, Fulvio Ferrari, Mateo Kries, Wolf Tegethoff, Jochen Eisenbrand, Arthur Ruegg, Otakar Macel, Jane Pavitt,

In 2019, the Vitra Design Museum will publish the Atlas of Furniture Design, the definitive, encyclopedic overview of the history of modern furniture design. Featuring over 1700 objects by more than 500 designers and 121 manufacturers, it includes approximately 2800 images ranging from detailed object photographs to historical images documenting interiors, patents, brochures, and related works of art and architecture. The basis for the Atlas of Furniture Design is the collection held by the Vitra Design Museum, one of the largest of its kind with more than 7000 works. The book presents selected pieces by the most important designers of the last 230 years and documents key periods in design history, including early nineteenth-century industrial furniture in bentwood and metal, Art Nouveau and Secessionist pieces and works by protagonists of classical modernism and postwar design, as well as postmodern and contemporary pieces. The Atlas of Furniture Design employed a team of more than 70 experts and features over 550 detailed texts about key objects. In-depth essays provide sociocultural and design-historical context to four historical epochs of furniture design and the pieces highlighted here, enriched by a detailed annex containing designer biographies, glossaries, and elaborate information graphics. The Atlas of Furniture Design is an indispensable resource for collectors, scholars and experts, as well as a beautifully designed object that speaks to design enthusiasts.

Objev podobné jako The Atlas of Furniture Design - Deyan Sudjic, Fulvio Ferrari, Mateo Kries, Wolf Tegethoff, Jochen Eisenbrand, Arthur Ruegg, Otakar Macel, Jane Pavitt,

Universal Methods of Design, Expanded and Revised - Bella Martin, Bruce Hanington

This expanded and revised version of the best-selling Universal Methods of Design is a comprehensive reference that provides a thorough and critical presentation of 125 research methods, synthesis/analysis techniques, and research deliverables for human-centered design.The text and accompanying photos and graphics of this classic resource are delivered in a concise and accessible format perfect for designers, educators, and students. This new, expanded edition includes updated information on scenarios, secondary research, territory maps, and other chapters. The addition of 25 new chapters brings fresh relevance to the text with innovative design methods that have emerged since the first edition, such as backcasting, behavioral design, horizon scanning, and transition design.Universal Methods of Design, Expanded and Revised distills each method down to its essence, in a format that helps design teams select and implement the most credible research methods suited to their design culture. Each method is presented in a two-page format. The left-hand page contains a concise description of the method, accompanied by references to further reading. On the right-hand page, images and case studies for each method are presented visually. The relevant phases for design application are highlighted as numbered icons along the right side of the page, from phases 1 (planning, scoping, and definition) through 5 (launch and monitor).Build more meaningful products with these methods and more: Affinity Diagramming, Behavioral Mapping, Bodystorming, Contextual Design, Critical Incident Design, Directed Storytelling, Empathy Maps, Graffiti Walls, Image Boards, Parallel Prototyping, Simulation Exercises, Touchstone Tours, and Weighted Matrix.This essential guide:Dismantles the myth that user research methods are complicated, expensive, and time-consumingCreates a shared meaning for cross-disciplinary teamsIllustrates methods with compelling visualizations and case studiesCharacterizes each method at a glanceIndicates when methods are best employed to help prioritize appropriate design research strategiesUniversal Methods of Design, Expanded and Revised is an essential resource for designers of all levels and specializations.

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Change by Design, Revised and Updated - Tim Brown

The subject of “design thinking” is the rage at business schools, throughout corporations, and increasingly in the popular press—due in large part to the work of IDEO, a leading design firm, and its celebrated CEO, Tim Brown, who uses this book to show how the techniques and strategies of design belong at every level of business.The myth of innovation is that brilliant ideas leap fully formed from the minds of geniuses. The reality is that most innovations come from a process of rigorous examination through which great ideas are identified and developed before being realized as new offerings and capabilities. Change by Design explains design thinking, the collaborative process by which the designer’s sensibilities and methods are employed to match people’s needs, not only with what is technically feasible, but what is viable to the bottom line. Design thinking converts need into demand. It’s a human-centered approach to problem solving that helps people and organizations become more innovative and more creative. Introduced a decade ago, the concept of design thinking remains popular at business schools, throughout corporations, and increasingly in the popular press—due in large part to work of IDEO, the undisputed world leading strategy, innovation, and design firm headed by Tim Brown. As he makes clear in this visionary guide—now updated with addition material, including new case studies, and a new introduction—design thinking is not just applicable to so-called creative industries or people who work in the design field. It’s a methodology that has been used by organizations such as Kaiser Permanente, to increase the quality of patient care by re-examining the ways that their nurses manage shift change, or Kraft, to rethink supply chain management. Change by Design is not a book by designers for designers; it is a book for creative leaders seeking to infuse design thinking into every level of an organization, product, or service to drive new alternatives for business and society.

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Home Design Recipes - Cathy Hobbs

Your Ultimate Guide To Modern Home DesignWelcome to the world of Home Design Recipes – your ultimate guide to modern home design rooms with ease. Just as baking the perfect cake requires sourcing the finest ingredients and following a tried-and-true recipe, designing a stunning space demands the right ingredients and a step-by-step plan.Simple home improvement. In this innovative design cookbook, we demystify the process of interior design, providing you with easy-to-follow recipes for crafting modern, stylish homes. Gone are the days of merely admiring beautiful pictures without understanding how to replicate the look. With Home Design Recipes, you ll be empowered to transform your house design from ordinary to extraordinary.Endless design ideas. Each recipe in this book is meticulously crafted to guide you through the modern home design process, from A to Z. Cathy Hobbs covers essential topics, popular hacks, and trade secrets, offering practical advice and top tips for every step of the journey. Whether you re a seasoned design enthusiast or a DIY newcomer, you ll find inspiration and guidance to elevate your house design.Inside this book, you’ll find: A go-to resource for all things modern home design A house decorating book that equips you with the knowledge and confidence to create your dream home The courage and confidence to unleash your creativity and design a home that reflects your unique style If you liked The Art of Home, Call It Home, or The New Design Rules, you’ll love Home Design Recipes.

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Design Leadership Chronicles - Marzia Arico

Design Leadership Chronicles: A Graphic Novel About Organisational ChangeWhat does it take to transform an organisation through design? Design Leadership Chronicles offers a unique perspective on this question, revealing the power of strategic design to reshape the future of businesses in the face of uncertainty. This graphic novel chronicles the journeys of nine visionary leaders who are at the forefront of driving organisational change through design and experimentation.Divided into three compelling parts-Making Sense of the Status Quo, Seeking Change, and Envisioning Alternative Futures-each chapter illuminates a different leader #39;s path, highlighting the challenges they faced, the successes they achieved, and the invaluable lessons they learned along the way. Rather than providing a one-size-fits-all solution, the book inspires readers with these real-world stories, showing how design can lead to meaningful transformation within large organisations.Each section of Design Leadership Chronicles is brought to life through distinct graphic styles created by three talented artists, with each style thoughtfully crafted to reflect the themes of its respective chapters. This blend of visual storytelling and design makes the book as engaging as it is insightful.Whether you #39;re a design leader, an aspiring change-maker, or someone interested in the intersection of design and business strategy, Design Leadership Chronicles offers a refreshing perspective on how design thinking can shape not just products and services, but entire organisations. These stories delve into creativity, leadership, and, above all, the human side of transformation.With a foreword by Silicon Valley design guru John Maeda, this book is a must-read for anyone seeking to understand how design can drive change in today #39;s complex business world.

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The History of Graphic Design. Vol. 2. 1960â

In this second volume, Jens Müller rounds off the most comprehensive exploration of graphic design to date. With around 3,500 seminal pieces and 78 landmark projects, year-by-year spreads, and profiles of industry leaders, discover how graphic design shaped contemporary society from the 1960s until today, from the hippie movement to new forms of visual language. Through the turbulent passage of time, graphic design—with its vivid, neat synthesis of image and idea—has distilled the spirit of each age. Surrounding us every minute of every day, from minimalist packaging to colorful adverts, smart environmental graphics to sleek interfaces: graphic design is as much about transmitting information as it is about reflecting society’s cultural aspirations and values. This second volume rounds off the most comprehensive exploration of graphic design to date, spanning from the 1960s until today. About 3,500 seminal designs from across the globe guide us in this visual map through contemporary history, from the establishment of the International Style to the rise of the groundbreaking digital age. Around 80 key pieces go under the microscope in detailed analyses besides 118 biographies of the era’s most important designers, including Massimo Vignelli (New York subway wayfinding system), Otl Aicher (Lufthansa identity), Paula Scher (Citibank brand identity), Neville Brody (The Face magazine), Kashiwa Sato (Uniqlo brand identity), and Stefan Sagmeister (handwriting posters). With his sweeping knowledge of the field, author Jens Müller curates the standout designs for each year alongside a running sequence of design milestones. Organized chronologically, each decade is prefaced by a succinct overview as well as a stunning visual timeline, offering a vivid display of the variety of graphic production in each decade as well as the global landscape which it at once described and defined. This collection of important graphic works represents a long-overdue reflection on the development of a creative field constantly changing and challenging itself. These key pieces act as coordinates through contemporary history, helping us trace the sheer influence of graphic design on our daily lives. The author Jens Müller was born in Koblenz, Germany, in 1982 and studied graphic design. Recipient of numerous national and international design awards, Müller is Creative Director of Optik design studio in Düsseldorf, editor of the A5 book series on graphic design history, and author of Logo Modernism. He is a visiting lecturer at the Peter Behrens School of Arts in Düsseldorf and at the design department of the Dortmund University of Applied Sciences and Arts. The editor Julius Wiedemann studied graphic design and marketing and was an art editor for newspapers and design magazines in Tokyo before joining TASCHEN in 2001. His titles include the Illustration Now! and Record Covers series, as well as the infographics collection and books about advertising and visual culture.

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Foundations of Digital Art and Design with Adobe Creative Cloud - xtine burrough

Foundations of Digital Art and Design, Second Edition Fuses design fundamentals and software training into one cohesive approach! All students of digital design and productionâ “whether learning in a classroom or on their ownâ “need to understand the basic principles of design. These principles are often excluded from books that teach software. Foundations of Digital Art and Design reinvigorates software training by integrating design exercises into tutorials that fuse design fundamentals and core Adobe Creative Cloud skills. The result is a comprehensive design learning experience organized into five sections that focus on vector art, photography, image manipulation, typography, and effective work habits for digital artists. Design topics and principles include: Bits, Dots, Lines, Shapes, Unity, Rule of Thirds, Zone System, Color Models, Collage, Appropriation, Gestalt, The Bauhaus Basic Course Approach, Continuity, Automation, and Revision. This book: Teaches art and design principles with references to contemporary digital art alongside digital tools and processes in Adobe Creative Cloud Addresses the growing trend of compressing design fundamentals and design software into the same course in universities and design colleges Times each lesson to be used in 50 to 90-minute class sessions with additional practice materials available online Includes free video screencasts that demonstrate key concepts in every chapter Download work files and bonus chapters, view screencasts, connect with the author online and more; see the Introduction to the book for details. This ambitious book teaches visual thinking and software skills together. The text leads readers step-by-step through the process of creating dynamic images using a range of powerful applications. The engaging, experimental exercises take this project well beyond the typical software guide. ELLEN LUPTON, co-author of Graphic Design: The New Basics

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The Art and Science of UX Design - Anthony Conta

Today, every product or service needs to delight its users and that means delivering an outstanding user experience (UX). In this full-color guide, leading user experience designer Anthony Conta guides you step by step through crafting these exceptional user experiences. The Art and Science of UX Design introduces a complete human-centered design framework for success, using practical examples based on his pioneering experience in the field. Learn to apply design thinking to understand your users wants, needs, goals, and frustrations as you transform empathy into one of your most powerful design tools. Once you ve defined the right problems, you ll master proven ideation techniques to quickly create promising solutions. You ll walk through prototyping preliminary designs, testing and refining them based on users actual reactions, and clearly communicating all you ve learned so colleagues can build what you ve envisioned. Finally, you ll learn practical ways to continually iterate and improve your offerings so they stay competitive (and delightful) far into the future. Go in depth on how to do UX design by walking step by step through the design thinking process See how theories and best practices apply to real-world examples of projects and designs Complete exercises that take you through an entire UX design project, end to end Learn research techniques for how to solve a problem such as conducting surveys, user interviews, and affinity mapping Practice top ideation techniques like brainstorming, sketching, and mind mapping See how you can bring your design ideas to life and test them with users Discover strategies for creating your own portfolio using the exercises you complete with this book ⠜With his deep design expertise and an unwavering commitment to teaching, Anthony can bridge the worlds of UX design and education in ways few people can. I m confident this book will prove to be an invaluable resource for anyone interested in learning both the craft and the process of UX design.⠝ ⠔ Professor Craig MacDonald, Pratt Institute ⠜Anthony is exceptionally skilled at dissecting complex problems and translating them into delightful, intuitive design solutions. He brings that same thoughtful approach to demystifying UX Design and helping others understand the core fundamentals in an approachable and engaging way.⠝ ⠔ Mark Sherrill, VP of Product Design

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Eight Decades of British Design

A definitive history of British design, from post-war industry to todayâ ™s most influential creators. For the past eight decades, British design has shaped how we live, work and express ourselves. From Margaret Calvert and Jock Kinneirâ ™s road signage system to Vivienne Westwoodâ ™s punk revolution, and from James Dysonâ ™s reinvention of household products to Zaha Hadidâ ™s pioneering architecture, British design has continuously evolved, challenging conventions and redefining its role in society. Today, its influence is stronger than ever, seen in the bold climate protest graphics of Extinction Rebellion, the essential role of design during the COVID-19 pandemic, the transformative impact of the Elizabeth Line, and the groundbreaking work of contemporary designers like Es Devlin, Yinka Ilori and Thomas Heatherwick. At the heart of this evolution stands the Design Council, founded in 1944 to support Britainâ ™s post-war industrial recovery. Today, it is the UKâ ™s national champion for design â “ shaping policy, driving change and demonstrating how design can enrich everyday life. This book explores eight transformative decades of British design, revealing its profound impact on industry, culture and society. Covering key moments such as: â ¢ The 1950s boom in consumer goods and branding â ¢ The 1960s modernist revolution, influencing everything from furniture to fashion â ¢ The 1980s corporate identity shift, where design became a powerful business tool â ¢ The digital era of the 1990s and 2000s, from web design to the rise of UX â ¢ The disruptive 2010s and 2020s, where design adapted to rapid change â “ from digital transformation and political upheaval to sustainability and activism With contributions from some of the leading voices in design â “ including Deyan Sudjic, Penny Sparke, Max Fraser and Priya Khanchandani â “ Eight Decades of British Design presents a richly layered portrait of an industry in perpetual evolution. It is essential reading for anyone fascinated by the power of design to shape the world around us.

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Functional Design and Architecture - Alexander Granin

Design patterns and architectures for building production quality applications using functional programming, with examples in Haskell and other FP languages. In Functional Design and Architecture you will learn: Designing production applications in statically typed functional languages such as Haskell Controlling code complexity with functional interfaces Architectures, subsystems, and services for functional languages Developing concurrent frameworks and multithreaded applications Domain-driven design using free monads and other functional tools Property-based, integrational, functional, unit, and automatic whitebox testing Functional Design and Architecture is a pioneering guide to software engineering using Haskell and other functional languages. In it, you ll discover Functional Declarative Design and other design principles perfect for working in Haskell, PureScript, F#, and Scala. about the technology Functional programming offers a powerful alternative to object-oriented programming that helps tackle the complexities of large-scale software. Entrenched design patterns and architectural principles made for OOP are poorly suited for creating large-scale functional applications. This book lays out new methodologies, principles, and architectures optimized for high-level software design using functional languages. about the book Functional Design and Architecture is a comprehensive guide to software engineering using functional programming. Inside, you ll find cutting-edge functional design principles and practices for every stage of application development, from architecting your application through to running simple and maintainable tests. There s no abstract theoryâ ”you ll learn by building exciting sample applications, including an application for controlling a spaceship and a full-fledged backend framework. RETAIL SELLING POINTS Designing production applications in statically typed functional languages such as Haskell Controlling code complexity with functional interfacesâ ¢ Architectures, subsystems, and services for functional languages Developing concurrent frameworks and multithreaded applications Domain-driven design using free monads and other functional tools Property-based, integrational, functional, unit, and automatic whitebox testing AUDIENCE For experienced developers who know a functional language.

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Design Scandinavia Jídelní židle Roxby (SET 2ks), dub (A1004275)

Jídelní židle - materiál sedáku dřevo, materiál konstrukce dřevo, 2 židle v balení, rozměry 80 × 45 × 55 (V׊×H), výška sedáku 42,5 cm, nosnost 110 kg, dekor dřeva dub, matná povrchová úprava Zajistěte si pohodlné sezení při stolování díky jídelní židli Design Scandinavia. Je připravena unést dítě i dospělého. Její nosnost je 110 kg. Balení zahrnuje 2 jídelní židle Design Scandinavia. Hlavní vlastnosti jídelní židle Design Scandinavia Jídelní židle Roxby (SET 2ks), dub Jídelní židle Design Scandinavia poskytne pohodlí během jídla Má nosnost 110 kg Součástí dodávky jsou 2 jídelní židle Výrobním materiálem sedáku je dřevo Výška sedáku činí 42,5 cm Pro konstrukci slouží dřevo Konečná povrchová úprava je v matu Dekor dřeva: dub Jídelní židle Design Scandinavia je hnědá Její rozměry činí 80 × 45 × 55 cm (vך×h) Jídelní židle Design Scandinavia má hmotnost 6 kg Design a vzhled jídelní židle utváří celkový dojem Jídelní židle Design Scandinavia najde uplatnění nejen v...

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DESIGN SCANDINAVIA Seashell, 91 cm, Sonoma dub (A1002918)

Knihovna - dekor dřeva dub, kovová, z MDF, matná povrchová úprava, otevřená, bez nožiček, rozměry 91 × 75 × 20 cm (V׊×H), černá a hnědá barva S domácí knihovnou bude každý vášnivý čtenář spokojený. Neposlouží pouze jako úschovna knih, ale stane se stylovým doplňkem ostatního vašeho nábytku. Vybavte svůj byt klasickou knihovnou Design Scandinavia, která se snadno vypořádá s nedostatkem prostoru na knihy. Byla vyrobena s otevřeným designem, tak se zvýrazní obsah uvnitř. Materiálem knihovny Design Scandinavia je kov a MDF. Konečnou úpravou povrchu je matný vzhled, který umocňuje celkový dojem. Sluší jí černá a hnědá barva. Rozměry knihovny Design Scandinavia jsou 91 × 75 × 20 cm (vך×h). Hlavní vlastnosti produktu DESIGN SCANDINAVIA Seashell, 91 cm, Sonoma dub Klasické provedení knihovny Design Scandinavia bude šikovným pomocníkem při ukládání knih Knihy více vyniknou díky otevřenému designu Materiálem zvoleným pro zhotovení knihovny Design Scandinavia je kov a MDF

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Hotspot Design Kšiltovka Crank,Hotspot Design Kšiltovka Crank

Jedna z nejostřejších kšiltovek od Hotspot Design určená všem milovníků přívlače a lovu dravců. Lze ji skvěle kombinovat s tričkem CRANK! Jedna z nejostřejších kšiltovek od Hotspot Design určená všem milovníků přívlače a lovu dravců. Lze ji skvěle kombinovat s tričkem CRANK! Kšiltovka z 90% polyesterové osmanské látky a 10% bavlny, černá / šedá barva, unisex, univerzální velikost. Osmanská tkanina má mírný síťový efekt, je to prodyšná a roztažitelná tkanina, která zabraňuje změnám velikosti a deformaci kšiltovky. Zaručuje pohodlné nošení za všech podmínek. Přední část čepice: Nástraha v dobře viditelném reliéfním potisku s „adrenalinovými“ linkami vyšívanými na obou stranách. Kšilt: Vytištěný text Crank v reliéfním výrazném tisku a „adrenalinová“ linie a logo Hotspot Design vyšívané, na přední straně kšiltu logo Hotspot Design v kontrastní barvě, vytištěné po celé délce. Zadní část : Kovová spona pro nastavení obvodu čepice. Na logu pásky vyšívaný nápis Hotspot design. Spona s logem Hotspot Design

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The Package Design Book 6

Good package design is crucial today, with ever more products competing for consumers’ attention. The Pentawards have set a global benchmark for quality in packaging by recognising impactful pieces from across the globe. Featuring over 500 works from more than 45 countries, this sixth edition presents all 2019 and 2020 winners, proving again the significance of the discipline. Eye-catcher The winners of the Pentawards package design competition 2019–2020 Wherever you shop, be it online or in a brick-and-mortar store, the first thing you notice about a product is its packaging. The quality of the packaging has a significant influence on whether or not a customer decides to buy a product. In fact, packaging has become more important than ever in recent years: Unboxing videos are watched by millions of followers on social media platforms, college Packaging Design courses are full to bursting, more and more agencies are specializing in this area, and companies are investing ever greater sums of money in the outward appearance of their products. Packaging design has long since grown to become not just part of our everyday lives, but a powerful marketing tool as well. High-quality packaging can increase the value of an entire brand. With over 500 projects from more than 45 different countries, the sixth edition of TASCHEN’s The Package Design Book celebrates the 14th anniversary of the Pentawards, one of the industry’s most important international competitions. We will be casting our spotlight on all the winners from 2019 and 2020. With awards in six major categories – Beverages, Food, Body, Luxury, Other Markets, and Packaging Concepts– this spectacular and inspiring collection presents an array of unusual, intelligent and charming packaging concepts, demonstrating once again the importance of this design discipline. The Package Design Book 6 Hardcover, 23.7 x 25.6 cm, 3.48 kg, 512 pages ISBN 978-3-8365-8502-6Multilingual Edition: English, French, German

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The Design Thinking Playbook - Michael Lewrick, Patrick Link, Larry Leifer

A radical shift in perspective to transform your organization to become more innovative The Design Thinking Playbook is an actionable guide to the future of business. By stepping back and questioning the current mindset, the faults of the status quo stand out in stark reliefâ ”and this guide gives you the tools and frameworks you need to kick off a digital transformation. Design Thinking is about approaching things differently with a strong user orientation and fast iterations with multidisciplinary teams to solve wicked problems. It is equally applicable to (re-)design products, services, processes, business models, and ecosystems. It inspires radical innovation as a matter of course, and ignites capabilities beyond mere potential. Unmatched as a source of competitive advantage, Design Thinking is the driving force behind those who will lead industries through transformations and evolutions. This book describes how Design Thinking is applied across a variety of industries, enriched with other proven approaches as well as the necessary tools, and the knowledge to use them effectively. Packed with solutions for common challenges including digital transformation, this practical, highly visual discussion shows you how Design Thinking fits into agile methods within management, innovation, and startups. Explore the digitized future using new design criteria to create real value for the userFoster radical innovation through an inspiring framework for actionGather the right people to build highly-motivated teamsApply Design Thinking, Systems Thinking, Big Data Analytics, and Lean Start-up using new tools and a fresh new perspectiveCreate Minimum Viable Ecosystems (MVEs) for digital processes and services which becomes for example essential in building Blockchain applications Practical frameworks, real-world solutions, and radical innovation wrapped in a whole new outlook give you the power to mindfully lead to new heights. From systems and operations to people, projects, culture, digitalization, and beyond, this invaluable mind shift paves the way for organizationsâ ”and individualsâ ”to do great things. When you re ready to give your organization a big step forward, The Design Thinking Playbook is your practical guide to a more innovative future.Â

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Principles of Logo Design - George Bokhua

Learn to design simple, powerful, and timeless logos. *Winner of the 2022 American Graphic Design Award for Book Design from Graphic Design USA* When you think of a brand, often the first thing that comes to mind is the logo, the visual representation of that product, place, thing, or business. The power of simplicity for these marks can never be underestimated—a logo that comprises simple shapes can communicate a stronger message than a complex one, leaving a lasting impression in a viewer’s mind. In Principles of Logo Design, noted logo designer George Bokhua shares his process for creating logotypes that will stand the test of time. Applying the enduring principles of classic texts on grid systems by Josef Muller-Brockmann and on form and design by Wucius Wong, Bokhua elaborates on his popular online classes, demonstrating in detail how to maximize communicationwith minimal information to create logos using, simple, monochromatic shapes. This comprehensive volume includes: How to apply a strong, simple, and minimal design aesthetic to logo design Why gridding is important, and understanding the golden ratio and when to use it How to sketch and refine logos through tracing, then grid and execute a mark in Adobe Illustrator Fine-tuning techniques to ensure visual integrity Knowing how to design a great logo is a core skill for any graphic designer. Principles of Logo Design helps designers at all levels of skill and experience conceive, develop, and create logos that are not only pleasing to the eye but evoke a sense of perfection.

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Graphic Design School - David Dabner

An essential foundation course for graphic designers working in digital media, print and moving image. Regularly revised and in print for over twenty years, this practical resource for students is used in graphic design classes in Europe, the UK and the USA. Graphic Design School is organized into two main sections, â ˜principlesâ ™ and â ˜practiceâ ™. The first section deals with the fundamentals of design, such as composition, hierarchy, layout, typography, grid structure, colour and so on. The second section puts these basics into practice, and gives information about studio techniques and production issues relevant to a number of different graphic design disciplines. The second section closes with an overview of some of the different career choices open to students entering the graphic design field. This new edition features over forty new images, updated reading lists and expert voices referencing a more diverse set of practitioners, and is as packed as ever with exercises, tutorials, and real-world graphic design briefs. Examples are taken from all media â “ digital media, websites, magazines, books and corporate brand identities. It remains a must-have book for anyone starting in graphic design.

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Design Patterns - Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides

Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently. Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk.

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Design Empathy and Contextual Awareness - Wayne K. Li

One of the biggest challenges facing designers across all fields is not simply in the design of the product or service itself, but rather how to arrive at a design solution that resonates with a target audience, that will have a higher than likely chance at market adoption, and that will avoid negatively impacting society or the environment. What are the skills that can be employed by a student or young professional creative early on that enable them to identify the issues at work and address them? By understanding design from human-centered perspectives - both from the customer #39;s and the producer #39;s point of view - innovative, resonant designs are possible.Design Empathy and Contextual Awareness demystifies the fuzzy front end of the design process, where research methods mix with business trends and marketing. The accessible, authoritative text presents design as neither merely a trade skill nor an exercise in personal creative vision, but rather the application of multiple mindsets and practices, built around a process of alternating points of view (or frames ). As well as covering theory and process, this visually engaging book also provides real-life business examples and applicable templates to help designers hone their empathy and contextual awareness in order to more directly and efficiently achieve successful design outcomes.Chapters cover: Laying a foundation: design as a whole-brain activity Design behaviors: design as a whole-life activity Empathy: cognitive and emotional empathy, and compassionate concern Contextual awareness: cultivating your designer #39;s sixth sense

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Emotional Design - Norman Don

Why attractive things work better and other crucial insights into human-centered designEmotions are inseparable from how we humans think, choose, and act. In Emotional Design, cognitive scientist Don Norman shows how the principles of human psychology apply to the invention and design of new technologies and products. In The Design of Everyday Things, Norman made the definitive case for human-centered design, showing that good design demanded that the user s must take precedence over a designer s aesthetic if anything, from light switches to airplanes, was going to work as the user needed. In this book, he takes his thinking several steps farther, showing that successful design must incorporate not just what users need, but must address our minds by attending to our visceral reactions, to our behavioral choices, and to the stories we want the things in our lives to tell others about ourselves. Good human-centered design isn t just about making effective tools that are straightforward to use; it s about making affective tools that mesh well with our emotions and help us express our identities and support our social lives. From roller coasters to robots, sports cars to smart phones, attractive things work better. Whether designer or consumer, user or inventor, this book is the definitive guide to making Norman s insights work for you.

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Interrogative Design - Ian Wojtowicz

A timely collection that shows how design can animate public space and catalyze democratic processes through vital discussion and public engagement.“Design thinking” emphasizes the production of solutions after a period of research. By contrast, interrogative design focuses on activating the public sphere and enriching public discourse through the production of questions. A notable contribution to the fields of critical design and media art, interrogative design traces its development to Krzysztof Wodiczko and his 1990s public art projects, documented in the book Critical Vehicles. In Interrogative Design, Ian Wojtowicz showcases this lineage with new writing from Wodiczko and a host of contributions from diverse and influential practitioners, including Rosalyn Deutsche and Antoni Muntadas. This book highlights the dynamism of interrogative design as it is practiced today.Never has the need for work that provokes thoughtful discourse been more necessary, and this volume catalogs both the need and potential viable techniques. A consolidated collection on the legacy and the vital currency of interrogative design, this volume will delight practitioners with new material and serve students as a practical handbook.Contributors also include: Dora Apel, Dan Borelli, Harrell Fletcher, Pete Ho Ching Fung, Dana Gordon, Sara Hendren, Garnet Hertz, Sohin Hwang, Ekene Ijeoma, Marisa Morán Jahn, Mark Jarzombek, Jaekyung Jung, Sung Ho Kim, Jean-Baptiste Labrune, Pia Lindman, Ani Liu, Andrew Todd Marcus, Matthew Mazzotta, Alex Milton, Max Mollon, Mariana Morais, Antoni Muntadas, Gauri Nagpal, Maria Niro, Ginger Nolan, Robert Ochshorn, Adam Ostolski, Sofia Ponte, Gustavo Romeiro, Natalia Romik, Warren Sack, Kirk Savage, Nitin Sawhney, Sanjit Sethi, Samein Shamsher, James Shen, Carl Solander, Richard Streitmatter-Tran, Orkan Telhan, Bruce M. Tharp, Stephanie M. Tharp, Zenovia Toloudi, Marek Wasilewski, Lani Watson, Sampson Wong, and Ben Wood.

Objev podobné jako Interrogative Design - Ian Wojtowicz

Modern Building Design - Ricardo Codinhoto

Climate change, technology, and regulation are just some of the challenges faced by the architecture, engineering and construction industry in the design and build of modern buildings. This book explores these trends, highlighting how higher education and the construction sector can address these challenges through modern design practices and integrated approaches. It explores the following topics: conflicting design tensions in projects; the concept of Defornocere ( ugly through harm ); the emerging role of the design manager; buildings and their impact on health and wellbeing, and the importance of information modelling for enhanced design. Energy modelling and life-cycle analysis along with multidisciplinary building design and design trade-offs are covered too. With case studies and supporting illustrations this book will guide you to a better understanding of modern building design.

Objev podobné jako Modern Building Design - Ricardo Codinhoto

Domain-Driven Design - Eric Evans

Incorporate effective domain modeling into the software development process Software design thought leader and founder of Domain Language, Eric Evans, provides a systematic approach to domain-driven design, presenting an extensive set of design best practices, experience-based techniques, and fundamental principles that facilitate the development of software projects facing complex domains. Intertwining system design and development practice, this book incorporates numerous examples based on actual projects to illustrate the application of domain-driven design to real-world software modeling and development. Domain Model: Part I outlines the goals of domain-driven development, defines terms, and gives an overview of the implications of using the domain model to drive communication and design Model-Driven Design: Part II condenses a core of best practices in object-oriented domain modeling into a set of basic building blocks and focuses on the kinds of decisions that keep the model and implementation aligned with each other, each reinforcing the other⠙s effectiveness Refactoring: Part III delves into modeling principles that can guide choices along the way, and techniques that help direct the search Strategic Design: Part IV explores a triad of principles that apply to the system as a whole: context, distillation, and large-scale structure Throughout the book, discussions are illustrated not with over-simplified, ⠜⠝ problems, but with realistic examples adapted from actual projects. With this book in hand, object-oriented developers, system analysts, and designers will have the guidance they need to organize and focus their work, create rich and useful domain models, and leverage those models into quality, long-lasting software implementations. ⠜The book is a fun read. Eric has lots of interesting stories, and he has a way with words. I see this book as essential reading for software developers⠔it is a future classic.⠝ ⠔Ralph Johnson, author of Design Patterns

Objev podobné jako Domain-Driven Design - Eric Evans

The Design Thinking Toolbox - Michael Lewrick, Patrick Link, Larry Leifer

How to use the Design Thinking Tools A practical guide to make innovation happen The Design Thinking Toolbox explains the most important tools and methods to put Design Thinking into action. Based on the largest international survey on the use of design thinking, the most popular methods are described in four pages each by an expert from the global Design Thinking community. If you are involved in innovation, leadership, or design, these are tools you need. Simple instructions, expert tips, templates, and images help you implement each tool or method. Quickly and comprehensively familiarize yourself with the best design thinking toolsSelect the appropriate warm-ups, tools, and methodsExplore new avenues of thinkingPlan the agenda for different design thinking workshopsGet practical application tips The Design Thinking Toolbox help innovators master the early stages of the innovation process. Itâ ™s the perfect complement to the international bestseller The Design Thinking Playbook.

Objev podobné jako The Design Thinking Toolbox - Michael Lewrick, Patrick Link, Larry Leifer

Collaborative Software Design - Evelyn Kelle, Kenny Baas-Schwegler, Gien Verschatse

Good practices, collaboration tools, and effective techniques for incorporating your key stakeholders into the software design process.In Collaborative Software Design: How to facilitate domain modeling decisions you ll learn how to: Prepare and facilitate collaborative modeling sessions with tools such as Business Model Canvas, Event Storming, Example Mapping, and Wardley Mapping Pick and apply heuristics for modeling software design Structure, visualize, and make sustainable software design decisions Best practices for getting all needed insight from the group Dealing with resistance Create awareness around biases and ranking during a modeling session Best practices for following up after a modeling session Document the session and report to stakeholders Don t spend months building the wrong software! Collaborative Software Design: How to facilitate domain modeling decisions is a unique and practical guide for effectively involving all stakeholders in the design of software. It combines tried-and-tested collaborative modeling tools such as Event Storming and domain storytelling with vital skills to overcome rank, mitigate cognitive bias, and resolve conflicts. Best of all, collaborative modeling makes it easy for software teams to design software directly with their stakeholders; no need to rely on a centralized or top-down design.

Objev podobné jako Collaborative Software Design - Evelyn Kelle, Kenny Baas-Schwegler, Gien Verschatse

A Kids Book About Design - Jason Mayden

Help kids understand the power and impact of good design.This is a kidsÂ’ book about design. It exists to unlock the design potential within every child. Designers work in different ways, but all of them use creativity and compassion to solve problems and make things that, in turn, make the world a better place.This book was made to empower kids aged 5-9 to share their ideas, make, create, and be the best designer they can be. Through the author s experience and multi-step process, A Kids Book About Design takes the reader on a journey through key design principles and towards establishing their personal design style.A Kids Book About Design features: A large and bold, yet minimalist font design that allows kids freedom to imagine themselves in the words on the pages.A friendly, approachable, empowering, and child-appropriate tone throughout.An incredible and diverse group of authors in the series who are experts or have first-hand experience of the topic.Tackling important discourse together! The A Kids Book About titles are best used when read together. Helping to kickstart important, challenging, and empowering conversations for kids and their grown-ups through beautiful and thought-provoking pages. The series supports an incredible and diverse group of authors, who are either experts in their field, or have first-hand experience on the topic.A Kids Co. is a new kind of media company enabling kids to explore big topics in a new and engaging way, with a growing series of books, podcasts, and blogs made to empower. Learn more about us online by searching for A Kids Co.

Objev podobné jako A Kids Book About Design - Jason Mayden

Advanced Game Design - Michael Sellers

In Advanced Game Design, pioneering game designer and instructor Michael Sellers situates game design practices in a strong theoretical framework of systems thinking, enabling designers to think more deeply and clearly about their work, so they can produce better, more engaging games for any device or platform. Sellers offers a deep unifying framework in which practical game design best practices and proven systems thinking theory reinforce each other, helping game designers understand what they are trying to accomplish and the best ways to achieve it. Drawing on 20+ years of experience designing games, launching game studios, and teaching game design, Sellers explains: What games are, and how systems thinking can help you think about them more clearly How to systematically promote engagement, interactivity, and fun What you can learn from MDA and other game design frameworks How to create gameplay and core loops How to design the entire player experience, and how to build game mechanics that work together to create that experience How to capture your game⠙s ⠜big idea⠝ and Unique Selling Proposition How to establish high-level and background design and translate it into detailed design How to build, playtest, and iterate early prototypes How to build your game design career in a field that keeps changing at breakneck speed

Objev podobné jako Advanced Game Design - Michael Sellers

Design Thinking - Prof. Nigel Cross

Design thinking is the core creative process for any designer; this book explores and explains this apparently mysterious design ability. This new edition is a completely revised, updated and extended version of a classic text.Focusing on what designers actually do when they are designing, the book is structured around a series of in-depth case studies of the work of outstanding and expert designers, interwoven and developed with commentary and comparison. The coverage reflects the breadth of design from architecture to engineering, consumer products to communications, and from individual designing to teamwork and collaborative designing. The scale of designing ranges from Formula One racing cars to city commuting cars, locomotives to bicycles, sewing machines to litter bins and lemon squeezers. The book is based on evidence from observation and investigation of design practice, providing insights into and understanding of design thinking, and the development of design ability from novice to expert.This second edition of Design Thinking: Understanding How Designers Think and Work offers an overview from one of designâ ™s most experienced and influential scholars. Nigel Cross goes to the heart of what it means to think and work as a designer. It is an ideal guide for anyone who wants to become a designer or to know how good designers work in the field of contemporary design.

Objev podobné jako Design Thinking - Prof. Nigel Cross

The Impact of a PhD on Design Practice - Laurene Vaughan

The Impact of a PhD on Design Practice assesses the value and impact of design PhDs for design practitioners, exploring in detail and through perspectives from a range of international designers how a doctorate can develop research and critical thinking skills that will enhance their professional practice.The book develops the contribution of Laurene Vaughan s earlier work Practice-Based Design Research in furthering the global understanding of this dynamic and expanding area of design education. Whereas the earlier work provided a survey of key issues and developments in doctoral education in design globally, this book delves deeper by focusing on the experience of those who have undertaken design PhDs and taken their expertise into industry settings. Designers from Europe, the USA and Australasia working in a range of design disciplines provide perspectives on how they have used project design, research, analytical and writing skills developed as a result of completing a PhD to enrich their professional practice and add value to their organisations.The Impact of a PhD on Design Practice is relevant not only to doctoral students who anticipate an academic career, but also to practitioners and those interested in undertaking doctoral research in order to bring their insights from their research to practice.

Objev podobné jako The Impact of a PhD on Design Practice - Laurene Vaughan

OCR Design and Technology for AS/A Level - Chris Walker, Sharon McCarthy, John Grundy, Jacki Piroddi

Exam board: OCRLevel: A-levelSubject: Design and TechnologyFirst teaching: September 2015First exams: Summer 2016Inspire your students to tackle the iterative design process with creativity and confidence, using a textbook that delivers the knowledge, understanding and skills they need for the 2017 OCR Design Technology AS and A-level specifications.Our trusted author team help you to confidently navigate both the designing and technical principles at the heart of OCR s enquiry approach and to apply them to each of the Product Design, Fashion and Textiles and Design Engineering endorsed titles.- Supports co-teaching of AS and A Level with clear signposting to the additional knowledge, understanding and skills needed at A Level- Inspires your students as they undertake the iterative design process, with a look at how to approach the Non-Exam Assessments, including creative examples of students work for both the Product Development at AS and the Iterative Design Project at A Level- Helps students to prepare for the written exams with practice questions and guidance on the Principles papers at both AS and A Level, and the Problem Solving papers at A Level

Objev podobné jako OCR Design and Technology for AS/A Level - Chris Walker, Sharon McCarthy, John Grundy, Jacki Piroddi