graphic design for art fashion film architecture photography product design and everything in between andy cooke

Graphic Design for Art, Fashion, Film, Architecture, Photography, Product Design and Everything in Between - Andy Cooke

This collection of groundbreaking campaigns and industry insights from the world’s leading design studios shows how today’s graphic designers are thinking, collaborating, and breaking the rules.

Objev podobné jako Graphic Design for Art, Fashion, Film, Architecture, Photography, Product Design and Everything in Between - Andy Cooke

When Gavin Met Stacey and Everything in Between - Ruth Jones, James Corden

For the first time, go behind the scenes of the beloved TV show Gavin and Stacey with this must-read memoir from the BAFTA award-winning writers Ruth Jones and James Corden. THE INSTANT SUNDAY TIMES BESTSELLERWhen Gavin Met Stacey and Everything in Between is the story of how Ruth and James turned their little show about ordinary life into a full-on cultural phenomenon. As they recount the highs and lows they faced along the way, Ruth and James explore the journey of their real-life friendship, the making of the show and the relationship between Nessa and Smithy that had the nation glued to their screens. Full of revelations and anecdotes to working scripts and never-before-seen photographs including:The story behind Nessa’s iconic lookThe original treatment for the showAnd maybe pictures from that fishing trip…This one-of-a kind memoir takes you behind the scenes of one of the most iconic and beloved shows in British television history. Here are the details of what’s occurred every step of the way, from initial pitch to final day of filming, and all the love that followed. When Gavin Met Stacey and Everything in Between is the perfect final chapter in this incredible story. Essential reading for all ... Unknown localization key: "more"

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Love, Loss, and Everything In Between - Nicole Loher

In Love, Loss and Everything In Between, author Nicole Loher offers a moving collection of poetry and prose that captures the essence of self-discovery amid life''s most profound transformations. After experiencing the heartbreak of a two-year divorce while completing a Master''s degree during the pandemic, Loher found herself lost, questioning her identity, her self-worth, and her ability to love again. With deep empathy and raw honesty, this collection guides readers through the intense emotions that arise in times of transition, providing a sanctuary for those on similar healing paths. Loher''s work, influenced by her personal journey, resonates with anyone who has navigated love and loss in a challenging world. Through evocative language and introspective prose, she explores themes of identity, resilience, and renewal. Each piece reveals glimpses of hope and strength, reminding readers that even in the darkest times, we can find beauty, connection, and the courage to move forward. With over 50 poems and essays, Love, Loss and Everything In Between serves as both a comforting companion and a powerful reminder of our shared humanity. Readers looking for inspiration, solace, and empowerment will turn to this collection time and again as they journey toward self-acceptance, healing, and -- ultimately ... Unknown localization key: "more"

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A Day in the Life of a Caveman, a Queen and Everything In Between - Mike Barfield, Jess Bradley

A colorful and comical tour through history from cartoonists Mike Barfield and Jess Bradley. The hilarious minds behind A Day in the Life of a Poo, a Gnu and You have teamed up once again – this time to give a taste of the daily lives of the people, animals and objects who made history. Featuring a day in the life of early humans as they paint mammoths on the walls of a cave, a fierce gladiator battling in the Colosseum and the first woman in space. And not forgetting the animals of history – from an Egyptian cat (worshipped as a god, of course) to an albatross flying over Rapa Nui and a dog in the trenches of the First World War. Readers can also discover the stories behind famous constructions, including the Great Wall of China and Shakespeare’s Globe Theatre, and delve into the secret diaries of a Viking, Isaac Newton’s cat and the wooden panel that became the Mona Lisa. With over 90 entries told in the friendly, informative style of Mike Barfield and brought to life by Jess Bradley’s brilliantly funny illustrations, this book will have children learning and laughing as they go.

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Meaning in the Moment – How Rituals Help Us Move through Joy, Pain, and Everything in Between - Amy F. Davis Abdallah

Life has its ups and downs, and it can feel like we''re always in the middle of a transition. Whether it''s a painful end or a joyful beginning--or even an uncertain middle--theologian and minister Amy Davis Abdallah has found something that helps: rituals. In Meaning in the Moment, she shows why we need rituals to help survive and even thrive through various seasons of life.Starting with the foundation that rituals are a core, and underexplored, part of Christian practice, Davis Abdallah draws from theology, psychology, and personal experiences in creating rituals for herself and others. She offers practical guidance for readers to create their own meaningful rituals, including three types requiring varying levels of planning and participation: right now, with friends, and at church. Readers will emerge with fresh ways to bring their faith to life for themselves, their families, and their church communities--and ready to experience the transformative power of rituals. The book includes a foreword by W. David O. Taylor.

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Graphic Design For Everyone - Cath Caldwell

Use design to transform your ideas into powerful visuals that connect with the right audience, define your brand, or take your project to the next level. Students, entrepreneurs, community groups, social media influencers, bloggers or campaigners: this practical guide is for you, and everyone else who wants to learn how to communicate visually, combining the building blocks of type, photography, illustration, and colour to create designs that inform, influence, and enthral. All the key principles of graphic design are explained via a series of specially created, beautifully streamlined graphics that show, rather than tell, you what you need to know.In addition, detailed how-to demonstrations, hands-on workshops, and inspirational galleries of the best design will help you to achieve your aims, from creating a brand identity or setting the right mood by choosing the best typeface, to organizing the elements of a layout to boost your message and meaning. Ten step-by-step projects help you create your own bespoke designs - for websites, digital newsletters, e-commerce, invitations, posters, sales materials, and more. There's also plenty of practical advice, including tips on publishing online, dealing with printers, commissioning professionals, and finding free design tools.If you're ready to use the power of design to ... Unknown localization key: "more"

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Kings and Queens: Alfred the Great to King Charles III and Everyone In-Between! - Marcia Williams

Meet every king and queen in the history of Britain in this lively comic-strip guide from award-winning author-illustrator Marcia Williams.From medieval monarchs to the newly crowned King Charles III, join award-winning author-illustrator Marcia Williams on an entertaining guide to every king and queen of Britain. Discover the kings who fought off the Vikings, the queen who spent the longest time on the throne, the king who died from eating too much fish, and many more. Featuring famous faces like Henry VIII and Elizabeth II, plus the lesser-known stories of the daring, the caring and the cruel who have worn the crown, this is an accessible and engaging introduction to the kings and queens of Britain, sure to inspire even reluctant readers.

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Sustainability in Art, Fashion and Wine

The art, fashion and wine industries are currently at various stages in their efforts to embrace and transition towards sustainability. While sustainability commitments are a necessary condition for progress, they are not sufficient. Instead, there is a need for sweeping transformative change that includes giving serious consideration to indigenous worldviews without recolonizing them. Sustainability in Art, Fashion and Wine includes findings from recent research and contributes to a new understanding of familiar concepts such as sustainability, (de)colonization and corporate responsibility in the art, fashion and wine industries by adopting critical lenses and incorporating them with innovative perspectives on circular business models and digitalization. It endeavors to present remedies for effectively combating climate change and promoting social good. While discussing specific issues such as sub-contracted labor, safe working conditions, living wages, environmental degradation, mismanaged waste, and more, the book argues that recognizing the significant role western colonization has played – and continues to play – in the developing world in our current conception of capitalism is itself unsustainable. To understand the true meaning of sustainability – to fully recognize the looming deadlines we face in combating the climate crisis and instituting sustainability as a new normal – the acceptance of a ... Unknown localization key: "more"

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A Level Design and Technology for Edexcel: Product Design: Graphic Products - Geoff Hancock, Jon Attwood

Written and produced by an expert team to support the new Edexcel Graphic Products specification for 2008. The engaging full-colour Student Book is matched to the new Edexcel A Level Product Design course requirements, so you can be confident that it will provide all students need to develop the skills and understanding to succeed at AS and A2 Level. Written by experienced examiners and teachers to support the new Edexcel specification. Additional exam tips, practice questions and sample answers with comments will give students the confidence to tackle all the questions that come up in the exam. Now in full colour to bring the subject to life and help make explanations of key concepts clearer.

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Planning, Urban Design, and Architecture for Climate Action - David Corbett, Anna Hurlimann, Ursula Eicker, Sanjukkta Bhaduri, Mattia Federico Leone,

Embedding climate resilient development principles in planning, urban design, and architecture means ensuring that transformation of the built environment helps achieve carbon neutrality, effective adaptation, and well-being for people and nature. Planners, urban designers, and architects are called to bridge the domains of research and practice and evolve their agency and capacity, developing methods and tools consistent across spatial scales to ensure the convergence of outcomes towards targets. Shaping change necessitates an innovative action-driven framework with multi-scale analysis of urban climate factors and co-mapping, co-design, and co-evaluation with city stakeholders and communities. This Element provides analysis on how urban climate factors, system efficiency, form and layout, building envelope and surface materials, and green/blue infrastructure affect key metrics and indicators related to complementary aspects like greenhouse gas emissions, impacts of extreme weather events, spatial and environmental justice, and human comfort. This title is also available as open access on Cambridge Core.

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Prototyping and Modelmaking for Product Design - Bjarki Hallgrimsson

Now in its second edition, Prototyping and Modelmaking for Product Design, by practising product development consultant Bjarki Hallgrimsson, is essential reading for both students and design professionals.Prototyping and ModelMaking for Product Design goes behind the scenes to illustrates how prototypes are used to help designers understand problems better, explore more imaginative solutions, investigate human interaction more fully and test functionality so as to de–risk the design process. Following an introduction on the purpose of prototyping, specific materials, tools and techniques are examined in detail, with step–by–step tutorials and industry examples of real and successful products illustrating how prototypes are used to help solve design problems. Workflow is also discussed, using a mixture of hands–on and digital tools.This new edition includes case studies representing technological developments such as prototyping user experience and interactive electronic products, as well as a new expanded section on digital modelmaking tools, including 3D printing and laser cutting.The first chapters of the book explain why prototyping is so important to the design process. The many uses of prototyping will be shown in the context of several comprehensive projects by some of the world''s leading design firms.The second part is an introduction to the typical materials used by ... Unknown localization key: "more"

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Choosing and Using Paper for Great Graphic Design - Mark Hampshire, Keith Stephenson

A must-have reference for using paper and print finishes in design workIn the world of print, paper choice influences every design project and designers often complain about the lack of genuinely good reference material for projects requiring a strong design input. Choosing and Using Paper for Great Graphic Design fills this gap. Case studies detail how the paper was chosen, the innovative treatments applied (folding, binding, cutting, embossing, printing, etc), and why they make the piece successful. By highlighting what was made possible through the paper choice, and how it affected the final design, this guide shows how paper influences and enhances graphic design and explains how to choose and use the right paper for the job. It explains how to turn ideas into reality.A primary resource to inspire original creative thought, it showcases the very best designs created through the ingenious and groundbreaking use of paper and printing techniques.

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A Level Design and Technology for Edexcel: Product Design: Resistant Materials - Geoff Hancock, Jon Attwood, Barry Lambert, Peter Neal

Edexcel A Level Design and Technology: Product Design - Resistant Materials Technology has been written and produced by an expert team to support the new Edexcel Graphic Products specification for 2008. The engaging full-colour Student Book is completely matched to the new Edexcel A Level Product Design course requirements, so you can be confident that it will provide all your students need to develop the skills and understanding to succeed at AS and A2 Level. Written by experienced examiners and teachers to support the new Edexcel specification.Builds on the aspects of the current editions that teachers have told us they love - a clear match to the specification with step-by-step guidance to answering exam questions.Additional exam tips, practice questions and sample answers with comments will give students the confidence to tackle all the questions that come up in the exam.A wealth of classroom activities with structured guidance helps save teachers time.Now in full colour to bring the subject to life and help make explanations of key concepts clearer.

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Fashion Design for Kids - Kerri Quigley

Unleash your child''s creativity with the ultimate no-sew fashion design book—made for aspiring young designers ages 8 to 12.If your child dreams of sketching styles, curating collections, or building their own fashion brand, Fashion Design for Kids is the perfect way to start. Created by fashion school founder Kerri Quigley, this interactive, beginner-friendly activity book transforms big ideas into runway-ready inspiration—no sewing machine required.Whether your child is into streetwear, vintage glam, or bold new trends, this book helps them bring their unique vision to life through fun, hands-on activities rooted in real-world fashion design.What’s inside:Real Fashion Skills, Made Simple – Kids learn what designers actually do: from color theory and trend forecasting to sketching and creating their first fashion line.No-Sew Projects – Dozens of activities like naming custom colors, creating mood boards, and designing a lookbook—all right in the book, no tools needed.Inclusive by Design – Gender-neutral projects support any child’s creative journey.STEAM-Friendly Creativity – Builds critical thinking, storytelling, and planning skills.Build a Personal Portfolio – By the final pages, kids will have their own mini fashion collection and brand concept ready for Fashion Week.Perfect for birthdays, holidays, creative learning, or simply a rainy-day activity, Fashion Design for Kids is ... Unknown localization key: "more"

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Functional Design and Architecture - Alexander Granin

Design patterns and architectures for building production quality applications using functional programming, with examples in Haskell and other FP languages. In Functional Design and Architecture you will learn: Designing production applications in statically typed functional languages such as Haskell Controlling code complexity with functional interfaces Architectures, subsystems, and services for functional languages Developing concurrent frameworks and multithreaded applications Domain-driven design using free monads and other functional tools Property-based, integrational, functional, unit, and automatic whitebox testing Functional Design and Architecture is a pioneering guide to software engineering using Haskell and other functional languages. In it, you''ll discover Functional Declarative Design and other design principles perfect for working in Haskell, PureScript, F#, and Scala. about the technology Functional programming offers a powerful alternative to object-oriented programming that helps tackle the complexities of large-scale software. Entrenched design patterns and architectural principles made for OOP are poorly suited for creating large-scale functional applications. This book lays out new methodologies, principles, and architectures optimized for high-level software design using functional languages. about the book Functional Design and Architecture is a comprehensive guide to software engineering using functional programming. Inside, you''ll find cutting-edge functional design principles and practices for every stage of application development, from architecting ... Unknown localization key: "more"

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Study Skills for Art, Design and Media Students - Stewart Mann

A comprehensive handbook for any art, design or media student, or for those thinking about pursuing studies in this area. This accessible guide is designed for continuing use as the student prepares for and undertakes any HE A, D & M course. From choosing a course, to assessment criteria to graduate life, this book will break down the university experience for this group, providing the answers that they really need. The book will be split into two sections, the first part providing the study information that art, design and media students require and the second looking at the key concerns of specialist media such as animation, photography and 3D design. The guide will address key concepts from the particular perspective of the specialist undergraduate student in managing practical and written projects; including approaches to information gathering, exploration of ideas, and development of creative solutions to problems, presentation of work, and essay and report writing. Study Skills for Art, Design, and Media Students provides essential and practical information of what you need to know to study successfully and prepare for a career within the creative and cultural industries.

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Product Design, Technology, and Social Change - Laura S. Scherling

A pocket history of product design from the birth of cities to the digital design revolution. This cultural history critically examines the development of product design, considering major milestones in the mass production of goods and services and aiming to incorporate a more inclusive worldview than traditional surveys of the topic. The breadth and versatility of product design throughout history have been profound. Products have long supported the integration and interpretation of emerging technologies into our lives. These objects include everything from tools, accessories, furniture, and clothing to types of transportation, websites, and mobile applications. Products provide singular or multiple functions, are tangible and intangible, and in many instances have affected the quality of our lives by saving time or money or by increasing feelings of personal satisfaction. At the same time, many products have negatively affected people and the environment. For nearly every product that makes it into the hands of a consumer, there is also a designer who created it and someone who labored to make it. An eye-opening survey of product design from preindustrial times to the present day, Product Design, Technology, and Social Change provides a thorough examination of the relationship between products, consumption, sustainability, politics, ... Unknown localization key: "more"

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A *Co-* Program for Graphic Design - David Reinfurt

Three new graphic design courses, detailed in this volume, comprise a critical companion to Reinfurt’s bestselling DIY textbook, A *New* Program for Graphic DesignThis volume expands David Reinfurt’s uniquely pragmatic and experimental approach to pedagogy into a collaborative project that weaves together a multiplicity of voices to present a polyphonic approach to design history and teaching. Three of Reinfurt’s new Princeton University graphic design courses—C-i-r-c-u-l-a-t-i-o-n, M-u-l-t-p-l-i-c-i-t-y and R-e-s-e-a-r-c-h—developed explicitly in the context of remote teaching and in light of urgent realignments around whose stories get told and who does the telling, are presented in this follow-up to A *New* Program for Graphic Design (Inventory Press/D.A.P., 2018). C-i-r-c-u-l-a-t-i-o-n examines the distribution networks for graphic design including electronic and conventional means. M-u-l-t-p-l-i-c-i-t-y, taught with mathematics professor Philip Ording, explores graphic design from the perspective of topology and topology through the practice of graphic design. R-e-s-e-a-r-c-h is an advanced graphic design class which cultivates an exploratory and expansive design process and investigates what the term ""design research"" has meant at different points in design history. From these separate angles comes a collaborative and cooperative way of telling and teaching design history, taking on subjects from the Detroit Printing Co-op, Corita Kent and Charles ... Unknown localization key: "more"

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Fashion and Sustainability: Design for Change - Kate Fletcher, Linda Grose

This book examines how sustainability has the potential to transform both the fashion system and the innovators who work within it. The book is organized in three parts. The first part is concerned with transforming fashion products across the garment''s lifecycle and includes innovation in materials, manufacture, distribution, use, and re-use. The second part looks at ideas that are transforming the fashion system at root into something more sustainable, including new business models that reduce material output. The third section is concerned with transforming the role of fashion designers and looks to examples where the designer changes from a stylist or shaper of things into a communicator, activist or facilitator.

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MAPED Textur´Art Fashion kreativní sada (3154149070466)

Kreativní sada - obsahuje kreslicí tabulku, 5 barevných kříd, 5 barevných pastelek, 15 oboustranných předloh, 9 šablon s různými texturami, cca 5 listů formátu A4, pro děti od 5 let Máte doma malého umělce, který neustále něco tvoří? Pak si jistě zamiluje kreativní sadu Maped. Výtvarná souprava pro tvorbu originálních obrázků je určena dětem od 5 let. Kreativní sada Maped Textur´Art Fashion se šablonami a dalšími pomůckami nabízí spoustu kombinací a neomezené možnosti sestavování a vybarvování uměleckých děl. Klíčové vlastnosti kreativní sady Maped Textur´Art FashionZábavná a originální výtvarná desková základnaKreativní sada Maped Creativ Textur´Art Fashion je určena dětem od 5 letSouprava nabízí spoustu kombinací a neomezené možnosti sestavování a vybarvování obrázkůS 15 oboustrannými předlohami v baleníMaped Textur´Art Fashion obsahuje barevné křídy a pastelkyMódní motivy jako základní téma pro další zpracování vlastní...

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AQA AS/A-Level Design and Technology: Fashion and Textiles - Amanda Dick, Pauline Treuherz, Denise Davies

Exam board: AQALevel: A-levelSubject: Design and TechnologyFirst teaching: September 2017First exams: Summer 2018 (AS) Summer 2019 (A-Level)Encourage your students to be creative, innovative and critical designers with a textbook that builds in-depth knowledge and understanding of the materials, components and processes associated with the creation of fashion and textile products.Our experienced author team will help guide you through the requirements of the specification, covering the core technical and designing and making principles needed for the 2017 AQA AS and A-level Design and Technology Fashion and Textiles specification.- Explores real-world contexts for fashion and textiles- Develops practical skills and theoretical knowledge and builds student confidence- Supports students with the application of maths skills to fashion and textiles- Helps guide students through the requirements of the Non-Exam Assessments and the written exams at both AS and A-level

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AQA AS/A-Level Design and Technology: Product Design - Dave Sumpner, Julia Morrison, Will Potts, Ian Granger

Exam Board: AQALevel: AS/A-levelSubject: Design & TechnologyFirst Teaching: September 2017First Exam: June 2018Encourage your students to be creative, innovative and critical designers with a textbook that builds in-depth knowledge and understanding of the materials, components and processes associated with the creation of products.Our expert author team will help guide you through the requirements of the specification, covering the core technical and designing and making principles needed for the 2017 AQA AS and A-level Design and Technology Product Design specification.- Explores real-world contexts for product design- Develops practical skills and theoretical knowledge and builds student confidence- Supports students with the application of maths skills to design and technology - Helps guide students through the requirements of the Non-Exam Assessments and the written exams at both AS and A Level.

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Research Methods for Product Design - Alex Milton, Paul Rodgers

This book provides the reader with a comprehensive, relevant, and visually rich insight into the world of research methods specifically aimed at product designers. It includes practical case studies and tutorials that will inform, inspire, and help you to conduct product design research better.Product designers need a comprehensive understanding of research methods as their day-to-day work routinely involves them observing people, asking questions, searching for information, making and testing ideas, and ultimately generating ''solutions'' to ''problems''. Manifest in the design process is the act of research. Huge technological advances in information, computing, and manufacturing processes also offer enormous opportunities to product designers such as the development of "intelligent" products and services, but at the same time raise important research questions that need to be dealt with. Product designers are, in many ways, best placed to address these challenges because of the manner in which they apply their design thinking to problems.

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The Rules of Everything: A complete code for success and happiness in everything that matters - Richard Templar

Whether it’s at work or in their relationships, as parents or managing their money, the Rules have described how happy and successful people behave for over 25 years. The Rules of Everything contains the top 100 rules from the bestselling Rules books, as voted for by readers, so you can follow the common-sense advice on how to be happier and more successful.

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Context and Narrative in Photography - Elisavet Kalpaxi, Sri-Kartini Leet, Maria Short

However beautiful or technically dazzling your photographs might be, if they don''t tell a story, convey an idea or make your viewer stop and think, they are unlikely to make a lasting impression.Context and Narrative in Photography introduces practical methods to help you plan, develop and present meaningful, communicative images. With dozens of examples from some of the world''s most thought-provoking photographers, this is a beautiful introduction to a fascinating aspect of photography.Beginning with an exploration of different narrative techniques, you''ll be guided through selecting and developing a compelling concept for your project and how it might be conveyed either through a single image or a series of photographs. You''ll also learn ways to incorporate signs, symbols and text into your work and how to present the finished piece to best reach your audience.New to this edition are extended projects, additional exercises and discussion questions, expanded case studies, around 25% of the images and an expanded Chapter 6 on integrating text into photographic projects.

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The Art of Japanese Architecture - David Young, Michiko Young

The Art of Japanese Architecture presents a complete overview of Japanese architecture in its historical and cultural context. The book begins with a discussion of early prehistoric dwellings and concludes with a description of works by important modern Japanese architects. Along the way it discusses the iconic buildings and architectural styles for which Japan is so justly famous—from elegant Shinden and Sukiya aristocratic villas like the Kinkakuji "Golden Pavilion" in Kyoto, to imposing Samurai castles like Himeji and Matsumoto, and tranquil Zen Buddhist gardens and tea houses to rural Minka thatched-roof farmhouses and Shinto shrines. Each period in the development of Japan''s architecture is described in detail and the most important structures are shown and discussed—including dozens of UNESCO World Heritage Sites. The aesthetic trends in each period are presented within the context of Japanese society at the time, providing a unique in-depth understanding of the way Japanese architectural styles and buildings have developed over time and the great variety that is visible today. The book is profusely illustrated with hundreds of hand-drawn 3D watercolor illustrations and color photos as well as prints, maps and diagrams. The new edition features dozens of new photographs and a handy hardcover format that ... Unknown localization key: "more"

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Art of Network Architecture, The - Denise Donohue, Russ White

The Art of Network Architecture Business-Driven Design The business-centered, business-driven guide to architecting and evolving networks The Art of Network Architecture is the first book that places business needs and capabilities at the center of the process of architecting and evolving networks. Two leading enterprise network architects help you craft solutions that are fully aligned with business strategy, smoothly accommodate change, and maximize future flexibility. Russ White and Denise Donohue guide network designers in asking and answering the crucial questions that lead to elegant, high-value solutions. Carefully blending business and technical concerns, they show how to optimize all network interactions involving flow, time, and people. The authors review important links between business requirements and network design, helping you capture the information you need to design effectively. They introduce today’s most useful models and frameworks, fully addressing modularity, resilience, security, and management. Next, they drill down into network structure and topology, covering virtualization, overlays, modern routing choices, and highly complex network environments. In the final section, the authors integrate all these ideas to consider four realistic design challenges: user mobility, cloud services, Software Defined Networking (SDN), and today’s radically new data center environments. • Understand how your choices of technologies and ... Unknown localization key: "more"

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The Blues Brothers: An Epic Friendship, the Rise of Improv, and the Making of an American Film Classic - de Visé Daniel

The Blues Brothers hit theatres on June 20, 1980. Their scripted mission was to save a local Chicago orphanage; but Aykroyd, who conceived and wrote much of the film, had a greater mission: to honour the then-seemingly forgotten tradition of rhythm and blues, some of whose greatest artists - Aretha Franklin, James Brown, John Lee Hooker, Cab Calloway, Ray Charles - made the film as unforgettable as its wild car chases. Much delayed and vastly over budget, beset by mercurial and oft drugged-out stars, The Blues Brothers opened to outraged reviews. However, in the 44 years since it has been acknowledged a classic: inducted into the National Film Registry for its cultural significance, even declared a 'Catholic classic' by the Church itself, and re-aired thousands of times on television to huge worldwide audiences. It is, undeniably, one of the most significant films of the 20th century.The saga behind The Blues Brothers, as Daniel de Vise reveals, is epic, encompassing the colourful childhoods of Belushi and Aykroyd; the comedic revolution sparked by Harvard's Lampoon and Chicago's Second City; the birth and anecdote-rich, drug-filled early years of Saturday Night Live, where the Blues Brothers were born as an act amidst turmoil and ... Unknown localization key: "more"

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My Revision Notes: AQA A Level Design and Technology: Product Design - Dave Sumpner, Julia Morrison

Exam board: AQALevel: A-levelSubject: Design and TechnologyFirst teaching: September 2017First exams: Summer 2019Target success in AQA A Level Design and Technology (Product Design) with this proven formula for effective, structured revision. Key content coverage is combined with exam-style tasks and practical tips to create a revision guide that students can rely on to review, strengthen and test their knowledge.With My Revision Notes, every student can:- plan and manage a successful revision programme using the topic-by-topic planner- consolidate subject knowledge by working through clear and focused content coverage- test understanding and identify areas for improvement with regular ''Now Test Yourself'' tasks and answers- improve exam technique through practice questions, expert tips and examples of typical mistakes to avoid- get exam ready with extra quick quizzes and answers to the practice questions available online.

Objev podobné jako My Revision Notes: AQA A Level Design and Technology: Product Design - Dave Sumpner, Julia Morrison

Modern Art and Politics in Germany 1910-1945

An exploration of the important role that art and artists played in Germany in the first half of the twentieth century Highlighting the influences and antipathies among art, politics, identity, and censorship, this book brings together more than seventy painting and sculptures from the distinguished modern art collections of the Neue Nationalgalerie in Berlin, including works by artists such as Max Beckmann, George Grosz, Wassily Kandinsky, Ernst Ludwig Kirchner, Käthe Kollwitz, Gabriele Münter, and Christian Schad. The book’s insightful essays explore the histories of the artists, their artistic movements, and German museums through the political upheavals of the first half of the twentieth century, providing a sense for the German experience of art through four tumultuous decades. Beginning with the Expressionists and their opposition to the conservative artistic regime of Kaiser Wilhelm II, the book moves through the Neue Sachlichkeit (New Objectivity) movement that typifyied the modern style of the 1920s; the international vanguards and varieties of abstraction of the interwar period; and the strident artistic challenges to war and Nazi repression. Also included are works that help readers contextualize the ambiguous aftermath of World War II. Essays and a detailed chronology enrich the full scope of the brilliant masterworks ... Unknown localization key: "more"

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My Revision Notes: Pearson Edexcel A Level Design and Technology (Product Design) - Dave Sumpner, Julia Morrison

Exam board: Edexcel Level: A-levelSubject: Design and TechnologyFirst teaching: September 2017First exams: Summer 2019Target success in Edexcel A-level Design and Technology (Product Design) with our proven formula for effective, structured revision. Key content coverage is combined with exam-style tasks and practical tips to create a revision guide that students can rely on to review, strengthen and test their knowledge.With My Revision Notes, every student can:- plan and manage a successful revision programme using the topic-by-topic planner- consolidate subject knowledge by working through clear and focused content coverage- test understanding and identify areas for improvement with regular ''Now Test Yourself'' tasks and answers- improve exam technique, including interpretation and application, through practice questions, sample answers and exam tips.

Objev podobné jako My Revision Notes: Pearson Edexcel A Level Design and Technology (Product Design) - Dave Sumpner, Julia Morrison

Record, Map and Capture in Textile Art - Jordan Cunliffe

A guide to the increasingly popular trend of transforming data into beautiful textile art.This stylish and fascinating book from up-and-coming textile art star Jordan Cunliffe shows how raw data, maps and personal experience can be distilled into textile art, producing mesmerising works with deep meaning, whether obvious or hidden, and concentrating on the smaller, quieter moments that make up our lives.Jordan explores the use of stitched data to tell stories, pinpoint special places on maps, convey secret messages, and record personal detail, for example daily walks or nightly sleep patterns. Her finished work is beautifully precise, including a long strip of fabric containing a stitch for every day of her life, a reimagination of a favourite childhood book in unreadable code, and pleasing beaded representations of secretly important documents.Almost any aspect of your life can be represented in graph or map form, and here are many practical ways to achieve this, whether it''s recording the colours of flowers on a favourite path to create your own unique palette, or encoding your most private thoughts in beaded morse code. This visually stunning book explores a new way of working and will help you explore a fresh new angle in your embroidery ... Unknown localization key: "more"

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My Revision Notes: OCR AS/A Level Design and Technology: Product Design - Dave Sumpner, Julia Morrison, Simeon Arnold

Target success in OCR A-level Design and Technology: Product Design with this proven formula for effective, structured revision; key content coverage is combined with exam-style tasks and practical tips to create a revision guide that students can rely on to review, strengthen and test their knowledge.With My Revision Notes every student can:- Plan and manage a successful revision programme using the topic-by-topic planner- Consolidate subject knowledge by working through clear and focused content coverage- Test understanding and identify areas for improvement with regular ''Now Test Yourself'' tasks and answers- Improve exam technique through practice questions, expert tips and examples of typical mistakes to avoid

Objev podobné jako My Revision Notes: OCR AS/A Level Design and Technology: Product Design - Dave Sumpner, Julia Morrison, Simeon Arnold

Signs and Symbols in Christian Art - George Ferguson

First published in 1954 and having gone through several editions, this comprehensive book remains the authoritative source in the study of symbols in Christian art. This paperback edition includes all of the three hundred fifty illustrations from the original edition, as well as the complete and unabridged text, revealing . the symbolism inherent in representations of religious personages, the Earth and Sky, animals, birds, insects, and flowers. In addition to adiscussion of objects treated symbolically in Christian art, George Ferguson explores Old Testament characters and events and their symbolic representation in art. In addition to a discussion of objectstreated symbolically in Christian art, George Ferguson explores Old Testament characters and events and their symbolic representation in art.

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Art & Graphic Design - Benoit Buquet

An innovative exploration of the intersection of graphic design and American art of the 1960s and 1970s

Objev podobné jako Art & Graphic Design - Benoit Buquet

Product Design for Students - Peter Barker

This covers the concepts and processes of professional product design through its life from the design concept and design for manufacture, With case studies, and for Design students.at Further Education, year one undergraduate, T level and A level.

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Character : The Art of Role and Cast Design for Page, Stage, and Screen

The long-awaited third volume of Robert McKee’s trilogy on the art of fiction. Following up his perennially bestselling writers' guide Story and his inspiring exploration of the art of verbal action in Dialogue, the most sought-after expert in the storytelling brings his insights to the creation of compelling characters and the design of their casts. CHARACTER explores the design of a character universe: The dimensionality, complexity and arcing of a protagonist, the invention of orbiting major characters, all encircled by a cast of service and supporting roles.

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The History of Graphic Design. Vol. 2. 1960–Today - Julius Wiedemann, Jens Müller

In this second volume, Jens Müller rounds off the most comprehensive exploration of graphic design to date. With around 3,500 seminal pieces and 78 landmark projects, year-by-year spreads, and profiles of industry leaders, discover how graphic design shaped contemporary society from the 1960s until today, from the hippie movement to new forms of visual language. Through the turbulent passage of time, graphic design—with its vivid, neat synthesis of image and idea—has distilled the spirit of each age. Surrounding us every minute of every day, from minimalist packaging to colorful adverts, smart environmental graphics to sleek interfaces: graphic design is as much about transmitting information as it is about reflecting society’s cultural aspirations and values. This second volume rounds off the most comprehensive exploration of graphic design to date, spanning from the 1960s until today. About 3,500 seminal designs from across the globe guide us in this visual map through contemporary history, from the establishment of the International Style to the rise of the groundbreaking digital age. Around 80 key pieces go under the microscope in detailed analyses besides 118 biographies of the era’s most important designers, including Massimo Vignelli (New York subway wayfinding system), Otl Aicher (Lufthansa identity), Paula Scher ... Unknown localization key: "more"

Objev podobné jako The History of Graphic Design. Vol. 2. 1960–Today - Julius Wiedemann, Jens Müller

My Revision Notes: AQA A-Level Design and Technology: Fashion and Textiles - Kate Bush, Julie Drake

Exam board: AQA Level: A-levelSubject: Design and TechnologyFirst teaching: September 2017First exams: Summer 2019 Target success in AQA A-level Fashion and Textiles with our proven formula for effective, structured revision; key content coverage of both papers - Technical Principles and Designing and Making Principles - is combined with exam-style tasks and practical tips to create a revision guide that students can rely on to review, strengthen and test their knowledge.With My Revision Notes, every student can:- Plan and manage a successful revision programme using the topic-by-topic planner- Consolidate subject knowledge by working through clear and focused content coverage- Improve exam technique, including interpretation and application, through practice questions, sample answers and exam tips

Objev podobné jako My Revision Notes: AQA A-Level Design and Technology: Fashion and Textiles - Kate Bush, Julie Drake

Film, Media and Representation in Postcolonial South Asia

This volume brings together new studies and interdisciplinary research on the changing mediascapes in South Asia. Focusing on India, Pakistan, and Bangladesh, it explores the transformations in the sphere of cinema, television, performing arts, visual cultures, cyber space and digital media, beyond the traumas of the partitions of 1947 and 1971. Through wide-ranging essays on soft power, performance, film, and television; art and visual culture; and cyber space, social media, and digital texts, the book bridges the gap in the study of the postcolonial and post-Partition developments to reimagine South Asia through a critical understanding of popular culture and media. The volume includes scholars and practitioners from the subcontinent to foster dialogue across the borders, and presents diverse and in-depth studies on film, media and representation in the region. This book will be useful to scholars and researchers of media and film studies, postcolonial studies, visual cultures, political studies, partition history, cultural studies, mass media, popular culture, history, sociology and South Asian studies, as well as to media practitioners, journalists, writers, and activists.

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Myths and Symbols in Indian Art and Civilization - Heinrich Zimmer

A classic introduction to Indian art by acclaimed scholar Heinrich ZimmerIn this landmark study of Indian art and religion, Heinrich Zimmer offers a compelling introduction to the visual language of India’s sacred traditions. Featuring seventy illustrations and drawing directly from Sanskrit sources, Myths and Symbols in Indian Art and Civilization explores the meanings of key motifs in myth, legend, and folklore. With clarity and insight, the book reveals how Hindu and Buddhist symbols express timeless human concerns in ways that resonate across cultures and eras.

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Art, Media Design, and Postproduction - Eduardo Navas

A concise guide to the creative application of appropriation and remix that offers a set of open-ended guidelines for art and design studio-based projects, this book explores creativity with emerging technology, including artificial intelligence.This fully revised and expanded second edition engages with the ongoing recycling and repurposing of content and form, and the new directions the emerging form of metacreativity is taking art and design as artists continue to expand their creative methodologies. Exploration of metacreativity is new to this edition, with a focus on remix principles, the implementation of data analysis and the delegation of parts of the creative process to automated algorithms and artificial intelligence. Each chapter includes an introduction, goals for guidelines of a studio-based project, with an explanation of relevant history, as well as examples and case studies. Each set of guidelines is open-ended, enabling the reader to repurpose the instructional material according to their own methodologies and choice of medium. Navas also provides historical and theoretical context to encourage critical reflection.The second edition remains the first book of guidelines to take into account the historical, theoretical, and practical context of remix as an interdisciplinary act, this is an essential read for those interested in remix ... Unknown localization key: "more"

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Essential Guides for Early Career Teachers: Understanding Your Role in Curriculum Design and Implementation - Henry Sauntson

This is a must-read for early career teachers (ECTs), focusing on the role of the ECT in terms of school curriculum design and implementation.It explores the topics surrounding curriculum that those in training or ECT induction are likely to encounter and need to understand, and offers a range of practical and critical strategies and approaches to curriculum design. It begins with examining the history of the core ideas around curriculum, including educational philosophy and concepts, before moving on to planning, reflection and principled intent and implementation. It also delves into the various roles of those involved in curriculum design.This is an essential text for ECTs as curriculum is a key aspect of the Core Content and Early Career Frameworks. It draws on real-life enactments and models to help those in their early stages understand their role in curriculum implementation, especially in relation to the Ofsted focus on the quality of education and the role of all teachers as professionals. Most importantly, this book recognises curriculum as the beating heart of any strong educational offer.

Objev podobné jako Essential Guides for Early Career Teachers: Understanding Your Role in Curriculum Design and Implementation - Henry Sauntson

Graphic Design School - David Dabner

An essential foundation course for graphic designers working in digital media, print and moving image. Regularly revised and in print for over twenty years, this practical resource for students is used in graphic design classes in Europe, the UK and the USA. Graphic Design School is organized into two main sections, ‘principles’ and ‘practice’. The first section deals with the fundamentals of design, such as composition, hierarchy, layout, typography, grid structure, colour and so on. The second section puts these basics into practice, and gives information about studio techniques and production issues relevant to a number of different graphic design disciplines. The second section closes with an overview of some of the different career choices open to students entering the graphic design field. This new edition features over forty new images, updated reading lists and expert voices referencing a more diverse set of practitioners, and is as packed as ever with exercises, tutorials, and real-world graphic design briefs. Examples are taken from all media – digital media, websites, magazines, books and corporate brand identities. It remains a must-have book for anyone starting in graphic design.

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Graphic Design - Lupton Ellen

"A longstanding excellent primer, in an equally excellent updated edition."—Print Ellen Lupton and Jennifer Cole Phillips's celebrated introduction to graphic design, available in a revised and updated edition. Graphic Design: The New Basics (Second Edition, Revised and Expanded) explains the key concepts of visual language that inform any work of design. A foundational graphic design book for students, Lupton and Phillips explore the formal elements of design through visual demonstrations and concise commentary. From logos to letterhead to complex website design, this is a graphic design book for everyone, no matter your design project or focus.Topics include: • Color • Texture • Rhythm and balance • Hierarchy • Layers • Grids • And much more! The new revised edition features new chapters on: • Visualizing data • Typography • Modes of representation • Gestalt principles Sixteen new pages of student and professional work covering such topics as working with grids and designing with color make this a course adoption favorite in any graphic design program and graphic design school. Graphic Design: The New Basics is an invaluable introduction to the field of graphic design for beginners from two accomplished designers and design educators.

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Graphic Design Play Book - Sophie Cure, Aurelien Farina

''Truly something that''s just a beautiful, slick, and very enjoyable little publication'' – CreativeBoom"Graphic Design Play Book features a variety of puzzles and challenges, providing a fun and interactive way for young visual thinkers to engage with the world of graphic design" – EyeUnderstand how graphic design works and develop your visual sensibility through puzzles and activities!An entertaining and highly original introduction to graphic design, the Graphic Design Play Book uses puzzles and visual challenges to demonstrate how typography, signage, logo design, posters and branding work.Through a series of games and activities, including spot the difference, matching games, drawing and dot–to–dot, readers are introduced to graphic art concepts and techniques in an engaging and interactive way. Further explanation and information is provided by solution pages and a glossary, and a loose–leaf section contains stickers, die–cut templates, and coloured paper to help readers complete the activities.Illustrated with typefaces, poster design and pictograms by distinguished designers including Otl Aicher, Pierre Di Sciullo, Otto Neurath and Gerd Arntz, the book will be enjoyed both by graphic designers, and anyone interested in finding out more about visual communication.An excerpt from the book:How many ways are there of saying ''hello''? Probably a zillion. And there ... Unknown localization key: "more"

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Photography and Literature in the Twentieth Century

Photography and Literature in the Twentieth-Century offers an accessible and fresh approach to an object of interdisciplinary research that is currently receiving increased international attention.

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Writing Graphic Novels For Dummies - Kensuke Okabayashi

Turn your ideas into graphic novels with this step-by-step guide—including drawing exercises Writing Graphic Novels For Dummies walks you through the process of graphic novel creation step-by-step, guiding you through the process of developing ideas, concepts, and visuals to bring your unique stories to life. Learn how to develop plots, characters, and storylines, create storyboards to organize your work, and how to creative effective visuals to support the narrative. You'll progress from basic drawing skills to more advanced techniques specific to graphic storytelling. Get recommendations for using digital tools, and work through exercises to help jumpstart your creativity and develop your style as a graphic novelist. Plus, an 8-page color insert offers a mini-graphic novel within the book, so you can see all the stages of writing, illustrating, and development of a graphic novel in any genre, from initial concept to completion. Learn how to choose materials and drawing supplies to suit your needsUnderstand proportion and scale, and convey different emotions and facial expressionsPractice your skills with helpful drawing exercisesGet tips for sharing your creations with the world and promoting your work This accessible guide is great for aspiring writers, artists, and graphic novel enthusiasts who want to learn how ... Unknown localization key: "more"

Objev podobné jako Writing Graphic Novels For Dummies - Kensuke Okabayashi

Style and Meaning in Late Antique Art - Sarah Bassett

How do we best see and understand the art of late antiquity? One of the perceived challenges of so doing is that this is a period whose visual production has been defined as stylistically abstract and emotionally spiritual, and therefore elusive. But this is a perception which – in her path-breaking new book – Sarah Bassett boldly challenges, offering two novel lines of interpretative inquiry. She first argues, by focusing on the art of late antiquity in late nineteenth-century Viennese intellectual and artistic circles, that that period''s definition of late antique form was in fact a response to contemporaneous political concerns, anticipating modernist thinking and artistic practice. She then suggests that late antique viewers never actually abandoned a sense of those mimetic goals that characterized Greek and Roman habits of representation. This interpretative shift is transformative because it allows us to understand the full range and richness of late antique visual experience.

Objev podobné jako Style and Meaning in Late Antique Art - Sarah Bassett

Film and Television in Education

This book is an essential guide to using all non-book media in education. The authoritive feature articles and listings will be invaluable to librarians, teacher, producers of film and video programmes in higher, further, continuing and secondary & tertiary education. Contents include listings for audio-visual centres in the UK and Ireland; film and video organisations; education officers, BBC and Independent Television; computers in teaching initiative (CTI) centres and distributors.

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